Difference between revisions of "Baby decoration"
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{{Stub}} | {{Stub}} | ||
{{infobox main|furniture| | {{infobox main|furniture| | ||
− | |name = Baby decoration | + | | name = Baby decoration |
− | |image = | + | | image = |
− | |description = A decoration for babies. Baby decorations increase the rate at which babies fill their play need when an adult plays with them. Place these around your child play areas. | + | | description = A decoration for babies. Baby decorations increase the rate at which babies fill their play need when an adult plays with them. Place these around your child play areas. |
− | |type = Building | + | | type = Building |
− | |type2 = Furniture | + | | type2 = Furniture |
− | |placeable = | + | | placeable = |
− | |path cost = 30 | + | | path cost = 30 |
− | |cover = | + | | cover = |
− | |minifiable = | + | | minifiable = |
− | |size = 1 ˣ 1 | + | | size = 1 ˣ 1 |
− | |mass base = 10 | + | | mass base = 10 |
− | |flammability = 1 | + | | flammability = 1 |
− | |hp = 30 | + | | hp = 30 |
− | |sell price multiplier = | + | | sell price multiplier = |
− | |beauty = | + | | beauty = |
− | |comfort = | + | | comfort = |
− | |terrain affordance = | + | | terrain affordance = |
− | |research = Complex Furniture | + | | research = Complex Furniture |
− | |skill 1 = | + | | skill 1 = |
− | |skill 1 level = | + | | skill 1 level = |
− | |work to make = 800 | + | | work to make = 800 |
− | |stuff tags = Woody, Stony, Metallic | + | | stuff tags = Woody, Stony, Metallic |
− | |resource 1 = Stuff | + | | resource 1 = Stuff |
− | |resource 1 amount = 60 | + | | resource 1 amount = 60 |
+ | | page verified for version = 1.4.3525 | ||
}} | }} | ||
− | The ''' | + | The '''baby decoration''' is a [[furniture]] item added by the [[Biotech DLC]] |
== Acquisition == | == Acquisition == | ||
− | + | Baby decorations can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. | |
== Summary == | == Summary == |
Revision as of 02:53, 24 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Baby decoration
[[File:|250x250px|link = Baby decoration|Baby decoration]]Property "Image" (as page type) with input value "File:" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
A decoration for babies. Baby decorations increase the rate at which babies fill their play need when an adult plays with them. Place these around your child play areas.
Base Stats
Building
- Size
- 1 × 1
Creation
- Required Research
- Complex furniture
- Work To Make
- 800 ticks (13.33 secs)
- Stuff Tags
- Woody, Stony, Metallic
The baby decoration is a furniture item added by the Biotech DLC
Acquisition
Baby decorations can be constructed once the Complex furniture research project has been completed. They require 60 Stuff (Woody/Stony/Metallic, 600 for SMVs), 800 ticks (13.33 secs) of work, and a [[]] skill of .
Summary
?
Analysis
?
Version history
- Biotech DLC Release - Added.