Difference between revisions of "Cougar"
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==Analysis== | ==Analysis== | ||
− | Cougars can make for good hauling animals and decent attack animals, if you can keep them fed. While they are more wild than a [[husky]], meaning they create more [[filth]] and need to be retrained, cougars will not be | + | Cougars can make for good hauling animals and decent attack animals, if you can keep them fed. While they are more wild than a [[husky]], meaning they create more [[filth]] and need to be retrained, cougars will not be hunted by other predators. You can feed them off meals, and when using meals, they are actually more efficient than huskies when it comes for hunger rate. However, you'll need raw meat or [[kibble]] to train them. |
==Training== | ==Training== |
Revision as of 02:39, 25 May 2023
Cougar
One of the most dangerous big cats, cougars are solitary hunters with long, sharp teeth and claws. They stalk prey from hidden positions before pouncing.
While humans are not their normal diet, they won't turn down a meal of vulnerable human meat.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Move Speed
- 5 c/s
- Health Scale
- 130% HP
- Body Size
- 1
- Mass - Baby
- 12 kg
- Mass - Juvenile
- 30 kg
- Mass - Adult
- 60 kg
- Carrying Capacity
- 75 kg
- Filth Rate
- 2
- Hunger Rate
- 0.32 Nutrition/Day
- Diet
- carnivorous and ovivorous
- Life Expectancy
- 13 years
- Manhunter Chance
- 50%
- Manhunter Chance (Taming)
- 30%
- Trainable Intelligence
- Advanced
- Wildness
- 80%
- Minimum Handling Skill
- 8
- Mate Interval
- 12 hours
- Maturity Age
- 0.5 years (30 days)
- Juvenile Age
- 0.25 years (15 days)
- Comfortable Temp Range
- -25 °C – 40 °C (-13 °F – 104 °F)
Production
- Meat Yield
- 140 cougar meat
- Leather Yield
- 40 panthera fur
- Gestation Period
- 10 days
- Offspring Per Birth
- 1
Melee Combat
- Attack 1
- Front left paw
11 dmg (Scratch)
16 % AP
1.5 second cooldown
Stun for 280 ticks (4.67 secs) on first strike - Attack 2
- Front right paw
11 dmg (Scratch)
16 % AP
1.5 second cooldown
Stun for 280 ticks (4.67 secs) on first strike - Attack 3
- Teeth
16 dmg (Bite)
24 % AP
2 second cooldown
0.7 chance factor
Stun for 280 ticks (4.67 secs) on first strike - Attack 4
- Head
9 dmg (Blunt)
13 % AP
2 second cooldown
0.2 chance factor - Average DPS
- 4.21
- tradeTags
- AnimalUncommon, AnimalFighter
The cougar is a large feline predator. They are solitary hunters that can be found in temperate forests, temperate swamps, arid shrublands, deserts, boreal forests, and cold bogs. If forced to, or when particularly hungry, they are one of the fiercer wild creatures your colonists can face.
They are effectively identical to the panther, only differing in appearance, habitat, and comfortable temperature range.
Diet
Can eat raw meat, corpses, all animal products, meals, all processed foods, and kibble.
Attacks
Cougars have two attacks: scratch (paw) and bite (teeth). Both attacks apply a stun for 6.67 seconds on their first strike when hunting.
Cougars are strong in combat, with a higher DPS than Wolves, and much higher than the Lynx. The Cougar even has a higher DPS than the Warg according to info elsewhere in this wiki. In game as of April, 2019, the Warg was seen to have slightly higher DPS (5.02) than the Cougar (4.67).
Analysis
Cougars can make for good hauling animals and decent attack animals, if you can keep them fed. While they are more wild than a husky, meaning they create more filth and need to be retrained, cougars will not be hunted by other predators. You can feed them off meals, and when using meals, they are actually more efficient than huskies when it comes for hunger rate. However, you'll need raw meat or kibble to train them.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Gallery
Version history
- 0.18/1.0 - Now provides the new Panthera fur, which merged its previous leather type, cougarskin, with lynxskin and pantherskin.