Difference between revisions of "Hospital bed"
PigeonGuru (talk | contribs) |
Chrisxlite (talk | contribs) (Corrected immunity gain speed factor) |
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|work to build = 48 | |work to build = 48 | ||
|rest effectiveness = 1 | |rest effectiveness = 1 | ||
− | |immunity gain speed factor = 1. | + | |immunity gain speed factor = 1.11 |
|medical qualty offset = 0.1 | |medical qualty offset = 0.1 | ||
|comfort = 0.8 | |comfort = 0.8 |
Revision as of 02:27, 3 February 2019
Hospital bed
A hospital bed improves quality of medical treatments. It also increases immunity gain speed to help recover from diseases faster.
When a colonist (that is injured or in need of an operation) is selected the player may right-click a hospital bed to direct the colonist there. Any bed set for medical use, including hospital bed, can be linked to vitals monitor to further increase medical treatment quality and patient's immunity gain speed. Bonus for immunity gain speed from hospital bed and vitals monitor stacks.
While resting in a hospital bed, colonists recover 9 hp a day from injuries, much faster than on a normal bed. Colonists that are sick or injured will sleep at a medical bed instead of their designated beds.
It also increases the success rate of surgeries.
Type | Cost | Beauty | Comfort | Cover effectiveness | Flamability | Market value | Mass | Max hit points | Work to build |
---|---|---|---|---|---|---|---|---|---|
Silver | 400 5 80 | 6 | 0.8 | 40% | 40% | $720.00 | 45.00 kg | 105 | 47 |
Golden | 400 5 80 | 20 | 0.8 | 40% | 40% | $4320.00 | 45.00 kg | 90 | 42 |
Steel | 5 120 | 0 | 0.8 | 40% | 40% | $400.00 | 45.00 kg | 150 | 47 |
Plasteel | 40 5 80 | 0 | 0.8 | 40% | 20% | $695.00 | 45.00 kg | 450 | 103 |
Uranium | 40 5 80 | 0 | 0.8 | 40% | 0% | $570.00 | 45.00 kg | 375 | 89 |