Difference between revisions of "Raccoon"
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(type: Animals -> Animal; livesin_temperateforest: true -> 0.5; livesin_temperateswamp: - -> 0.5; livesin_borealforest: true -> 0.5; livesin_coldbog: - -> 0.5;) |
(type2: Wild -> -; diet: omnivorous -> omnivorous grazer; flammability: - -> 0.7; mateMtb: - -> 8; tradeTags: - -> AnimalCommon;) |
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Line 5: | Line 5: | ||
|description = A small, hardy animal that ranges wide across forests and shrubland. It is happy to break into your garbage container, or your kitchen, to eat almost anything. | |description = A small, hardy animal that ranges wide across forests and shrubland. It is happy to break into your garbage container, or your kitchen, to eat almost anything. | ||
|type = Animal | |type = Animal | ||
− | |||
|movespeed = 4.1 | |movespeed = 4.1 | ||
|min comfortable temperature = -30 | |min comfortable temperature = -30 | ||
|max comfortable temperature = 40 | |max comfortable temperature = 40 | ||
+ | |flammability = 0.7 | ||
|marketvalue = 100 | |marketvalue = 100 | ||
|filth rate = 4 | |filth rate = 4 | ||
Line 14: | Line 14: | ||
|healthscale = 0.4 | |healthscale = 0.4 | ||
|hungerrate = 0.2 | |hungerrate = 0.2 | ||
− | |diet = omnivorous | + | |diet = omnivorous grazer |
|leathername = lightleather | |leathername = lightleather | ||
|wildness = 0.75 | |wildness = 0.75 | ||
Line 23: | Line 23: | ||
|offspring = 1-2 | |offspring = 1-2 | ||
|avg offspring = 1.5 | |avg offspring = 1.5 | ||
+ | |mateMtb = 8 | ||
|lifespan = 8 | |lifespan = 8 | ||
|juvenileage = 0.1 | |juvenileage = 0.1 | ||
|maturityage = 0.2222 | |maturityage = 0.2222 | ||
+ | |tradeTags = AnimalCommon | ||
|attack1dmg = 6 | |attack1dmg = 6 | ||
|attack1type = Scratch | |attack1type = Scratch | ||
Line 49: | Line 51: | ||
|livesin_coldbog = 0.5 | |livesin_coldbog = 0.5 | ||
}}{{info|The '''raccoon''' is a small ground mammal which scavenges for most of its food.}} | }}{{info|The '''raccoon''' is a small ground mammal which scavenges for most of its food.}} | ||
+ | They can be found in {{Habitats}} | ||
==Training== | ==Training== |
Revision as of 17:41, 9 October 2021
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Raccoon
A small, hardy animal that ranges wide across forests and shrubland. It is happy to break into your garbage container, or your kitchen, to eat almost anything.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Move Speed
- 4.1 c/s
- Health Scale
- 40% HP
- Body Size
- 0.4
- Mass - Baby
- 4.8 kg
- Mass - Juvenile
- 12 kg
- Mass - Adult
- 24 kg
- Carrying Capacity
- 30 kg
- Filth Rate
- 4
- Hunger Rate
- 0.32 Nutrition/Day
- Diet
- omnivorous grazer
- Life Expectancy
- 8 years
- Manhunter Chance
- 0%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- None
- Wildness
- 75%
- Minimum Handling Skill
- 7
- Mate Interval
- 8 hours
- Maturity Age
- 0.222 years (13.3 days)
- Juvenile Age
- 0.1 years (6 days)
- Comfortable Temp Range
- -30 °C – 40 °C (-22 °F – 104 °F)
Production
- Meat Yield
- 56 raccoon meat
- Leather Yield
- 22 lightleather
- Gestation Period
- 5.661 days
- Offspring Per Birth
- 1-2 (1.5 avg)
Melee Combat
- Attack 1
- Front left paw
6 dmg (Scratch)
9 % AP
2 second cooldown - Attack 2
- Front right paw
6 dmg (Scratch)
9 % AP
2 second cooldown - Attack 3
- Teeth
7 dmg (Bite)
10 % AP
2 second cooldown
0.7 chance factor - Attack 4
- Head
3 dmg (Blunt)
4 % AP
2 second cooldown
0.2 chance factor - Average DPS
- 1.71
Technical
- tradeTags
- AnimalCommon
The raccoon is a small ground mammal which scavenges for most of its food.
They can be found in temperate forests, temperate swamps, boreal forests, and cold bogs
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health