Difference between revisions of "Squirrel"

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(type: Animals -> Animal; movespeed: 5.10 -> 5.1; livesin_temperateforest: true -> 1; livesin_temperateswamp: - -> 1; livesin_borealforest: true -> 1; livesin_tundra: true -> -; livesin_coldbog: - -> 1; livesin_aridshrubland: true -> -;)
(type2: Wild -> -; flammability: - -> 0.7; tradeTags: - -> AnimalCommon;)
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|description = One of the many hardy rodent species that follows humankind everywhere it spreads. Squirrels are distinguished by their bushy tails, which they use as umbrellas in bad weather.
 
|description = One of the many hardy rodent species that follows humankind everywhere it spreads. Squirrels are distinguished by their bushy tails, which they use as umbrellas in bad weather.
 
|type = Animal
 
|type = Animal
|type2 = Wild
 
 
|movespeed = 5.1
 
|movespeed = 5.1
 
|min comfortable temperature = -35
 
|min comfortable temperature = -35
 
|max comfortable temperature = 40
 
|max comfortable temperature = 40
 +
|flammability = 0.7
 
|marketvalue = 35
 
|marketvalue = 35
 
|bodysize = 0.2
 
|bodysize = 0.2
Line 25: Line 25:
 
|juvenileage = 0.11
 
|juvenileage = 0.11
 
|maturityage = 0.2222
 
|maturityage = 0.2222
 +
|tradeTags = AnimalCommon
 
|attack1dmg = 4
 
|attack1dmg = 4
 
|attack1type = Scratch
 
|attack1type = Scratch
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}}
 
}}
 
{{Info|'''Squirrels''' are one of the smallest and generally most harmless animals on rimworlds. Storytellers often make this the target of your first maddened animal encounter, sending it to attack your colonists.}}
 
{{Info|'''Squirrels''' are one of the smallest and generally most harmless animals on rimworlds. Storytellers often make this the target of your first maddened animal encounter, sending it to attack your colonists.}}
 +
 +
Squirrels can be found in {{Habitats}}.
  
 
With very low health and a low melee damage, one might think this critter to be harmless but due to its very fast attack rate your colonists may suffer many bleeding wounds very quickly. Their small size makes them hard to shoot and a large group of squirrels turned manhunter can be especially dangerous.
 
With very low health and a low melee damage, one might think this critter to be harmless but due to its very fast attack rate your colonists may suffer many bleeding wounds very quickly. Their small size makes them hard to shoot and a large group of squirrels turned manhunter can be especially dangerous.

Revision as of 17:51, 9 October 2021

Squirrel

Squirrel

One of the many hardy rodent species that follows humankind everywhere it spreads. Squirrels are distinguished by their bushy tails, which they use as umbrellas in bad weather.

Base Stats

Type
Animal
Market Value
35 Silver
Flammability
70%

Pawn Stats

Move Speed
5.1 c/s
Health Scale
25% HP
Body Size
0.2
Mass - Baby
2.4 kg
Mass - Juvenile
6 kg
Mass - Adult
12 kg
Carrying Capacity
15 kg
Filth Rate
1
Hunger Rate
0.16 Nutrition/Day
Diet
herbivorous
Life Expectancy
8 years
Manhunter Chance
0%
Manhunter Chance (Taming)
0%
Trainable Intelligence
None
Wildness
75%
Minimum Handling Skill
7
Maturity Age
0.222 years (13.3 days)
Juvenile Age
0.11 years (6.6 days)
Comfortable Temp Range
-35 °C – 40 °C (-31 °F – 104 °F)

Production

Meat Yield
31 Squirrel meat squirrel meat
Leather Yield
16 Lightleather lightleather
Gestation Period
5.661 days
Offspring Per Birth
1-2 (1.444 avg)

Melee Combat

Attack 1
Front left paw
4 dmg (Scratch)
6 % AP
2 second cooldown
Attack 2
Front right paw
4 dmg (Scratch)
6 % AP
2 second cooldown
Attack 3
Teeth
5 dmg (Bite)
7 % AP
2 second cooldown
0.7 chance factor
Attack 4
Head
2 dmg (Blunt)
3 % AP
2 second cooldown
0.2 chance factor
Average DPS
1.16
Technical
tradeTags
AnimalCommon


Squirrels are one of the smallest and generally most harmless animals on rimworlds. Storytellers often make this the target of your first maddened animal encounter, sending it to attack your colonists.

Squirrels can be found in temperate forests, temperate swamps, boreal forests, and cold bogs.

With very low health and a low melee damage, one might think this critter to be harmless but due to its very fast attack rate your colonists may suffer many bleeding wounds very quickly. Their small size makes them hard to shoot and a large group of squirrels turned manhunter can be especially dangerous.

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health

Body part Health
Head
Neck 8
Body 10
Legs
(left, right, rear, front)
8


Version history