Difference between revisions of "Cougar"
m (Removed the sentence saying that they have a 10% manhunter chance on tame. They and all "Big cat animals" have a 30% chance to attack on tame and 50% for attack on hit. \Rimworld\Data\Core\Defs\ThingDefs_Races\Races_Animal_BigCats.xml) |
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The '''cougar''' is a large feline predator. They are solitary hunters that can be found in {{Habitats}}. If forced to, or when particularly hungry, they are one of the fiercer wild creatures your colonists can face. | The '''cougar''' is a large feline predator. They are solitary hunters that can be found in {{Habitats}}. If forced to, or when particularly hungry, they are one of the fiercer wild creatures your colonists can face. | ||
− | They are | + | They are effectively identical to the [[panther]], only differing in appearance, habitat, and comfortable temperature range. |
==Taming== | ==Taming== |
Revision as of 11:53, 16 January 2022
Cougar
One of the most dangerous big cats, cougars are solitary hunters with long, sharp teeth and claws. They stalk prey from hidden positions before pouncing.
While humans are not their normal diet, they won't turn down a meal of vulnerable human meat.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Move Speed
- 5 c/s
- Health Scale
- 130% HP
- Body Size
- 1
- Mass - Baby
- 12 kg
- Mass - Juvenile
- 30 kg
- Mass - Adult
- 60 kg
- Carrying Capacity
- 75 kg
- Filth Rate
- 2
- Hunger Rate
- 0.32 Nutrition/Day
- Diet
- carnivorous and ovivorous
- Life Expectancy
- 13 years
- Manhunter Chance
- 50%
- Manhunter Chance (Taming)
- 30%
- Trainable Intelligence
- Advanced
- Wildness
- 80%
- Minimum Handling Skill
- 8
- Mate Interval
- 12 hours
- Maturity Age
- 0.5 years (30 days)
- Juvenile Age
- 0.25 years (15 days)
- Comfortable Temp Range
- -25 °C – 40 °C (-13 °F – 104 °F)
Production
- Meat Yield
- 140 cougar meat
- Leather Yield
- 40 panthera fur
- Gestation Period
- 10 days
- Offspring Per Birth
- 1
Melee Combat
- Attack 1
- Front left paw
11 dmg (Scratch)
16 % AP
1.5 second cooldown
Stun for 280 ticks (4.67 secs) on first strike - Attack 2
- Front right paw
11 dmg (Scratch)
16 % AP
1.5 second cooldown
Stun for 280 ticks (4.67 secs) on first strike - Attack 3
- Teeth
16 dmg (Bite)
24 % AP
2 second cooldown
0.7 chance factor
Stun for 280 ticks (4.67 secs) on first strike - Attack 4
- Head
9 dmg (Blunt)
13 % AP
2 second cooldown
0.2 chance factor - Average DPS
- 4.21
- tradeTags
- AnimalUncommon, AnimalFighter
The cougar is a large feline predator. They are solitary hunters that can be found in temperate forests, temperate swamps, arid shrublands, deserts, boreal forests, and cold bogs. If forced to, or when particularly hungry, they are one of the fiercer wild creatures your colonists can face.
They are effectively identical to the panther, only differing in appearance, habitat, and comfortable temperature range.
Taming
Cougars can be tamed wild, randomly join your colony in an event, or be bought pre-tamed from a trading ship.
Attacks
Cougars have two attacks: scratch (paw) and bite (teeth). Both attacks apply a stun for 6.67 seconds on their first strike when hunting.
Cougars are strong in combat, with a higher DPS than Wolves, and much higher than the Lynx. The Cougar even has a higher DPS than the Warg according to info elsewhere in this wiki. In game as of April, 2019, the Warg was seen to have slightly higher DPS (5.02) than the Cougar (4.67).
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.