Hemogen amplifier
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Hemogen amplifier
This device leaves a deathrester in a hemogen-amplified state so they gain more hemogen from any hemogen source. Using a gland probe and blood analyzer, it links with a deathresting person, stimulating hemogen glands into a more active state. It must be connected to a deathrest casket to function. This building needs to consume hemogen to function.
Base Stats
Building
- Size
- 1 × 2
- Minifiable
- True
- Placeable
- True
- Passability
- PassThroughOnly
- Cover Effectiveness
- 40%
- Blocks Wind
- False
- Terrain Affordance
- Light
- Power
- -100 W
Creation
- Required Research
- Deathrest
- Skill Required
- Construction 4
- Work To Make
- 5,000 ticks (1.39 mins)
Acquisition
Constructing a hemogen amplifier requires Deathrest to be researched, 200 Steel, 4 Components, 5 Hemogen packs, and 5,000 ticks (1.39 mins) of work.
Summary
Active hemogen amplifiers require a pawn capable of deathrest, like a Sanguophage, and must be connected to a deathrest casket. As a pawn deathrests, it consumes 100 W of power and ? hemogen packs per day. The hemogen amplifier increases Hemogen gain by +25% from any source, assuming deathrest isn't interrupted. This reduces the need to drink blood as frequently.
Like other deathrest buildings, an amplifier permanently binds to a pawn once used, with no penalty for deconstruction. Deathresting pawns have their own seperate limit to the buildings they can connect to, which can be increased with a deathrest capacity serum.
Analysis
Hemogen amplifiers should be weighed against simply obtaining more colonists or prisoners and the opportunity cost of not using a glucosoid pump or deathrest accelerator. Deathrest building capacity is very limited in most stages of the game, and either building is usually more useful than the amplifier. However, amplifiers are one of the few deathrest buildings that does not have its own limit, making them useful once you have enough of the other buildings.
They also do not consume power while idling, unlike their contemporaries such as sleep accelerators. Hence, they can be left idle without consequence.
Gallery
Images
Audio
Working Start
Working Loop
Working Stop a
Working Stop b
Version history
- Biotech DLC Release - Added.