Toxbomb launcher
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This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
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Toxbomb launcher
The toxbomb launcher is a ranged weapon added by the Biotech DLC
Acquisition
Toxbomb launchers can be crafted at a Machining table once the Tox gas research project has been completed. They require 75 Steel, 4 Components, 30,000 ticks (8.33 mins) of work, and a Crafting skill of 4.
Summary
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Analysis
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Attack table
Ranged
Toxbomb launcher | DPS (Optimal) |
Market value |
||
---|---|---|---|---|
Quality | Dam. | AP | ||
Awful | 0 | 0% | 0 | 190 |
Poor | 0 | 0% | 0 | 285 |
Normal | 0 | 0% | 0 | 380 |
Good | 0 | 0% | 0 | 475 |
Excellent | 0 | 0% | 0 | 570 |
Masterwork | 0 | 0% | 0 | 950 |
Legendary | 0 | 0% | 0 | 1900 |
For the full effects of qualities, see Quality.
Melee
Feature | Toggle |
---|---|
Attacks |
Toxbomb launcher | Stock (Blunt) | Barrel (Blunt) | Barrel (Poke) | Human: Left & right fist (Blunt) | HP | Value | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Quality |
DPS[1] | AP[1] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | ||
Awful | 3.98 | 11.7% | 7.2 | 2s | 10.8% | 3.6 | 8.33% | 7.2 | 2s | 10.8% | 3.6 | 8.33% | 7.2 | 2s | 10.8% | 3.6 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 37.5% | 100 | 190 |
Poor | 4.07 | 12.09% | 8.1 | 2s | 12.15% | 4.05 | 20% | 8.1 | 2s | 12.15% | 4.05 | 20% | 8.1 | 2s | 12.15% | 4.05 | 20% | 8.2 | 2s | 12% | 4.1 | 2× 20% | 100 | 285 |
Normal | 4.4 | 13.13% | 9 | 2s | 13.5% | 4.5 | 25% | 9 | 2s | 13.5% | 4.5 | 25% | 9 | 2s | 13.5% | 4.5 | 25% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 380 |
Good | 4.74 | 14.14% | 9.9 | 2s | 14.85% | 4.95 | 25% | 9.9 | 2s | 14.85% | 4.95 | 25% | 9.9 | 2s | 14.85% | 4.95 | 25% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 475 |
Excellent | 5.08 | 15.15% | 10.8 | 2s | 16.2% | 5.4 | 25% | 10.8 | 2s | 16.2% | 5.4 | 25% | 10.8 | 2s | 16.2% | 5.4 | 25% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 570 |
Masterwork | 5.92 | 17.68% | 13.05 | 2s | 19.58% | 6.53 | 25% | 13.05 | 2s | 19.58% | 6.53 | 25% | 13.05 | 2s | 19.58% | 6.53 | 25% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 950 |
Legendary | 6.59 | 19.71% | 14.85 | 2s | 22.28% | 7.43 | 25% | 14.85 | 2s | 22.28% | 7.43 | 25% | 14.85 | 2s | 22.28% | 7.43 | 25% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 1900 |
For the full effects of qualities, see Quality.
- ↑ 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human. - ↑ Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder
Version history
- Biotech DLC Release - Added.