Toxbomb launcher

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Toxbomb launcher

Toxbomb launcher

Base Stats

Type
EquipmentWeapons

Ranged Combat

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DPS
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The toxbomb launcher is a ranged weapon added by the Biotech DLC

Acquisition

Toxbomb launchers can be crafted at a Machining table once the Tox gas research project has been completed. They require Steel 75 Steel, Component 4 Components, 30,000 ticks (8.33 mins) of work, and a Crafting skill of 4.

Summary

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Analysis

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Attack table

Ranged

  • Toxbomb launcher Toxbomb launcher DPS
    (Optimal)
    Market
    value
    Quality Dam. AP
    Awful 0 0% 0 190 Silver
    Poor 0 0% 0 285 Silver
    Normal 0 0% 0 380 Silver
    Good 0 0% 0 475 Silver
    Excellent 0 0% 0 570 Silver
    Masterwork 0 0% 0 950 Silver
    Legendary 0 0% 0 1900 Silver

    For the full effects of qualities, see Quality.

  • Melee

    Feature Toggle
    AttacksRitual Quality Check Off.pngRitual Quality Check On.png
  • Toxbomb launcher Toxbomb launcher Stock (Blunt) Barrel (Blunt) Barrel (Poke) Human: Left & right fist (Blunt) HP Value
    Quality
    DPS[1] AP[1] Dam. Cool. AP DPS Chance[2] Dam. Cool. AP DPS Chance[2] Dam. Cool. AP DPS Chance[2] Dam. Cool. AP DPS Chance[2]
    Awful 3.98 11.7% 7.2 2s 10.8% 3.6 8.33% 7.2 2s 10.8% 3.6 8.33% 7.2 2s 10.8% 3.6 8.33% 8.2 2s 12% 4.1 37.5% 100 190 Silver
    Poor 4.07 12.09% 8.1 2s 12.15% 4.05 20% 8.1 2s 12.15% 4.05 20% 8.1 2s 12.15% 4.05 20% 8.2 2s 12% 4.1 20% 100 285 Silver
    Normal 4.4 13.13% 9 2s 13.5% 4.5 25% 9 2s 13.5% 4.5 25% 9 2s 13.5% 4.5 25% 8.2 2s 12% 4.1 12.5% 100 380 Silver
    Good 4.74 14.14% 9.9 2s 14.85% 4.95 25% 9.9 2s 14.85% 4.95 25% 9.9 2s 14.85% 4.95 25% 8.2 2s 12% 4.1 12.5% 100 475 Silver
    Excellent 5.08 15.15% 10.8 2s 16.2% 5.4 25% 10.8 2s 16.2% 5.4 25% 10.8 2s 16.2% 5.4 25% 8.2 2s 12% 4.1 12.5% 100 570 Silver
    Masterwork 5.92 17.68% 13.05 2s 19.58% 6.53 25% 13.05 2s 19.58% 6.53 25% 13.05 2s 19.58% 6.53 25% 8.2 2s 12% 4.1 12.5% 100 950 Silver
    Legendary 6.59 19.71% 14.85 2s 22.28% 7.43 25% 14.85 2s 22.28% 7.43 25% 14.85 2s 22.28% 7.43 25% 8.2 2s 12% 4.1 12.5% 100 1900 Silver

    For the full effects of qualities, see Quality.

    1. 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
      It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human.
    2. Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder

    Version history