Bookcase

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Revision as of 11:50, 17 March 2024 by Turnovus (talk | contribs) (Boilerplate plus bare minimum information. These inherit many of the same properties as shelves, so a lot is the same. Someone else wrote this page at the same time as me.)
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Bookcase

Bookcase

A wide bookcase for storing and displaying up to ten books. Books stored here will passively enhance academic work done nearby, and increase the beauty of the bookcase. The stored books will never deteriorate.

Base Stats

Type
BuildingFurniture
Mass
8 kg
Beauty
0.5
HP
100
Flammability
100%
Path Cost
50 (21%)

Building

Size
2 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
40%
Terrain Affordance
Light

Creation

Required Research
Complex furniture
Work To Make
500 ticks (8.33 secs)
Stuff Tags
Metallic, Woody, Stony
Resources to make
Stuff 20
Deconstruct yield
Stuff 10
Destroy yield
Stuff 5
Technical
Has Quality
True


A bookcase is an item of furniture item that stores up to ten books and protects them from deterioration.

Acquisition

Bookcases can be constructed once the complex furniture research project has been completed. Each requires Stuff 20 Stuff (Metallic/Woody/Stony, 200 for SMVs) and 500 ticks (8.33 secs) of work modified by the construction speed of the builder and the work to build factor and offset of the material.

Summary

Storage settings

Analysis

Gallery

Version history

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