Double bed

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Double bed

Double bed

A simple double-wide bed that fits two people.

Base Stats

Type
Furniture
Mass
50 kg
Beauty
2
HP
200
Flammability
100%

Building

Size
2 × 2
Placeable
Yes
Cover Effectiveness
40%
Immunity Gain Speed Factor
1.1
Rest Effectiveness
1
Comfort
0.75

Creation

Work To Make
1,500 ticks (25 secs)
Stuff Tags
Metallic, Woody, Stony
Resources to make
Stuff 85

A double bed costs twice as much as a regular bed, yet provides the same rest. They are a good alternative if you have married colonists or lovers, who will get a mood penalty if not sleeping together.

Acquisition

Constructing a double bed requires Complex Furniture to be researched, Stuff 85 Stuff (Metallic/Woody/Stony, 850 for SVMs), and 1,500 ticks (25 secs) of work.

Analysis

??Compared to other beds ....?

Rest Effectiveness

Rest Effectiveness is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 125% faster, and thus require 80% of the time to sleep. Rest effectiveness varies by quality and material. Stone materials only offer 90% of the rest effectiveness of a bed made from non-stone materials at the same quality level.

  • Material Awful Poor Normal Good Excellent Masterwork Legendary
    Non-Stone and Jade 86% 92% 100% 108% 114% 125% 160%
    Stone except Jade 77% 83% 90% 97% 103% 113% 144%
  • Comfort

    Comfort is a measure of how fast a pawn will refill their comfort meter. A pawn sleeping in a bed with a higher comfort value will regain comfort proportionally faster. Comfort varies by quality but not material. Beds of the same quality level will all have the same quality, regardless of what they're constructed from. An adjacent end table and a nearby dresser will both increase comfort by a further +0.05. Comfort is calculated by (Base value + Facilities) * Quality multiplier = Final value.

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Comfort 0.57 0.66 0.75 0.84 0.93 1.09 1.28
  • Stats table

    Feature Toggle
    QualityRitual Quality Check Off.png
  • Double bed Double bed Beauty Comfort Rest
    effectiveness
    [A]
    Surgery
    success
    chance
    factor [B]
    Work to Build HP Flamma­bility Market
    Value
    Quality Material
    Normal Bioferrite Bioferrite Content added by the Anomaly DLC 0 0.75 85% (12.35 h) 100% 003,750 ticks (1.04 mins) 400 75% 77 Silver
    Normal Gold Gold 28 0.75 100% (10.5 h) 100% 001,350 ticks (22.5 secs) 120 40% 8,505 Silver
    Normal Granite blocks Granite blocks 2 0.75 90% (11.67 h) 100% 009,140 ticks (2.54 mins) 340 0% 109 Silver
    Normal Limestone blocks Limestone blocks 2 0.75 90% (11.67 h) 100% 009,140 ticks (2.54 mins) 310 0% 109 Silver
    Normal Marble blocks Marble blocks 4 0.75 90% (11.67 h) 100% 008,390 ticks (2.33 mins) 240 0% 107 Silver
    Normal Plasteel Plasteel 2 0.75 100% (10.5 h) 100% 003,300 ticks (55 secs) 560 0% 775 Silver
    Normal Sandstone blocks Sandstone blocks 2 0.75 90% (11.67 h) 100% 007,640 ticks (2.12 mins) 280 0% 104 Silver
    Normal Silver Silver 10 0.75 100% (10.5 h) 100% 001,500 ticks (25 secs) 140 40% 855 Silver
    Normal Slate blocks Slate blocks 2 0.75 90% (11.67 h) 100% 009,140 ticks (2.54 mins) 260 0% 109 Silver
    Normal Steel Steel 2 0.75 100% (10.5 h) 100% 001,500 ticks (25 secs) 200 40% 167 Silver
    Normal Jade Jade 15 0.75 100% (10.5 h) 100% 007,500 ticks (2.08 mins) 100 0% 450 Silver
    Normal Uranium Uranium 1 0.75 100% (10.5 h) 100% 002,850 ticks (47.5 secs) 500 0% 520 Silver
    Normal Wood Wood 2 0.75 100% (10.5 h) 100% 001,050 ticks (17.5 secs) 130 100% 106 Silver
  • A Bracketed numbers are in-game hours to refill rest to 100% from 0% at the given rest effectiveness.
    B This assumes the double bed is inside a clean, properly lit room. For the full effects of light, cleanliness and placing a double bed outside see Surgery Success Chance Factor.