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A list of all pages that have property "Stub Reason" with value "1) Two-way links 2) Verify pawn max nutrition in-game". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Max Nutrition  + (1) Two-way links 2) Verify pawn max nutrition in-game)
  • Accuracy (Close)  + (1) Two-way links 2) Version history)
  • Accuracy (Medium)  + (1) Two-way links 2) Version history)
  • Accuracy (Long)  + (1) Two-way links 2) Version history)
  • Beauty (Stat)  + (1) Two-way links 2) Version history)
  • Accuracy (Short)  + (1) Two-way links 2) Version history)
  • Meditation Psyfocus Gain  + (1) Two-way links 2) Version history says added by DLC, no royaltybanner, is it defined in core? Did it swap over at some point? should the banner be added? 3) worked examples showing math)
  • Style Dominance  + (1) Two-way links 2) mechanical detail)
  • Sharp Damage  + (1) Two-way links 2) worked example)
  • Signal chip  + (1) Type (and Type 2) - see in game 2) Study time/xp/other details 3) Confirm that feral diaboli (player created ones gone uncontrolled) don't drop chips)
  • Nutrition (Stat)  + (1) Version history 2) Two-way links)
  • Bed Hunger Rate Multiplier  + (1) Version history 2) Two-way links)
  • Bond Chance Factor  + (1) Version history 2) Two-way links)
  • Effect Radius  + (1) Version history 2) Two-way links)
  • Recreation Power  + (1) Version history 2) Two-way links)
  • Range (Ability)  + (1) Version history 2) Two-way links)
  • Comfort (Stat)  + (1) Version history 2) Two-way links)
  • Drug Sell Price Improvement  + (1) Version history 2) Two-way links 3) Integrate with [[Trade]] / [[Market Value]]/[[Trade Price Improvement]])
  • Drug Crop Harvest Yield  + (1) Version history 2) Two-way links 3) Integration with [[Plant Harvest Yield]])
  • Cleaning Time Multiplier  + (1) Version history 2) Two-way links 3) Integrate with [[Property:Cleaning Time Factor]] 4) update pages for floors with 100% to have the var set)
  • Filth Multiplier  + (1) Version history 2) Two-way links 3) Integrate with [[Property:Filth Multiplier]])
  • Work To Build  + (1) Version history 2) Two-way links 3) They have different material multipliers that should be explained)
  • Recreation Fall Rate  + (1) Version history 2) Two-way links 3) mechanical detail and/or integration with and to [[Recreation]], recreation time till table with Neurosis Pulse with the new times would be useful on this page, recreation page, and psy ritual page)
  • Lifespan Factor  + (1) Version history says added by dlc but no banner. is it defined in in core, was it added by the core update or the DLC, did it switch at some point 2) mechanical detail and two way links e.g. on ailments)
  • EMP Resistance  + (1) Version says added by DLC, but not tagg1) Version says added by DLC, but not tagged as biotech, was it actually added as part of the free update to Core released alongside biotech, is it biotech, or did it migrate from biotech to core? 2) Add example of the math - i assume its EMP duration * (1-EMP resist) but clarity would be good* (1-EMP resist) but clarity would be good)
  • Meditation Psyfocus Bonus  + (1) double check details of each building (inheritance etc.))