Difference between revisions of "Wooden foot"

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== Acquisition ==
 
== Acquisition ==
Unlike most other prostheses, wooden feet don't have a separate item form and the materials require no previous work to turn into a prosthesis before installation. Instead, when ordering a [[Health#Operations|surgical operation]] on a pawn, a [[wood|wooden log]] is consumed and the wooden foot is added to the pawn. Notably, when removed the wooden foot turns back into a wooden log.
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Unlike most other prostheses, wooden feet don't have a separate item form and the materials require no previous work to turn into a prosthesis before installation. Instead, when ordering a [[Health#Operations|surgical operation]] on a pawn, {{Required Resources}} is consumed and the wooden foot is added to the pawn. Notably, when removed the wooden foot turns back into a wooden log.
  
 
== Summary ==
 
== Summary ==

Revision as of 03:51, 13 August 2022

Wooden foot

Wooden foot

An installed wooden foot.

Base Stats

Type
Medical ItemsBody Parts
Weapon Class
Medieval
Market Value
1.2 Silver

Creation

Work To Make
ticks (0 secs)
Resources to make
Wood 1
Technical
techHediffsTags
Poor
tradeTags
TechHediff


Wooden feet are medieval artificial body parts that replace a pawn's foot. They are better than having a missing foot or replacing the foot with a peg leg, but are inferior to all other options.

Acquisition

Unlike most other prostheses, wooden feet don't have a separate item form and the materials require no previous work to turn into a prosthesis before installation. Instead, when ordering a surgical operation on a pawn, Wood 1 Wood, Herbal medicine 2 Herbal medicines is consumed and the wooden foot is added to the pawn. Notably, when removed the wooden foot turns back into a wooden log.

Summary

Wooden feet replace the user's entire organic foot. The wooden foot has a part efficiency of 80%. This partially replaces the functionality of a normal foot - when coupled with the foot body part having a Moving importance of 50%, it results in restoring 40% moving per missing foot replaced, or a loss of 10% when replacing a healthy foot.

Moving, in turn, affects the following stats: Hunting Stealth, Melee Dodge Chance, Move Speed. This results in a directly proportional change to a pawn's move speed, and a change in melee dodge chance equivalent to losing 1.8 levels of Melee skill per foot replaced. Due to how the stat is fit to a post-process curve, this can result in the melee dodge chance dropping to 0% for pawns with skill under 7, when replacing one foot, or under 10 for both feet.

Each wooden foot results in -5% character quality and thus a 5% reduction in the affected individual's pawn value.

As an artificial part, wooden feet will give a mood buff to anyone with the Body modder trait, and a mood penalty to anyone with the Body purist trait.

Installation

Installing the part requires 1,000 ticks (16.67 secs) of work, ?x medicine of ?? quality or better, and a Medical skill of 3.

Removing the part requires ? of work, ?x medicine of ?? quality or better, and a Medical skill of ?.

If the operation fails, the part has a chance[What Chance?] to be destroyed.

Analysis

The bottom line is that while a wooden foot is significantly better than having a missing foot or replacing a missing foot by installing a entire peg leg, its replacement with a modern prosthesis should be considered. Unfortunately, there are no "prosthetic" or "bionic feet", only full leg replacements, so from a wooden foot it's replace the whole leg or not at all.

The options are:

Name Moving (1x) Moving (2x) Market Value
Peg leg 80% 60% 1.2 Silver
Wooden foot 90% 80% 1.2 Silver
Prosthetic leg 92.5% 85% 260 Silver
Organic leg 100% 100% -
Bionic leg 112.5% 125% 1,030 Silver
Archotech leg 125% 150% 2,800 Silver

Version history