Difference between revisions of "Donkey"
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− | {{infobox main|animal | + | {{infobox main|animal |
− | |page verified for version = 1.3.3101 | + | | page verified for version = 1.3.3101 |
− | |name = Donkey | + | | name = Donkey |
− | |image = Donkey.png | + | | image = Donkey.png |
− | |description = A small relative of the horse, domesticated in ancient times for farm work. Its goofy call is simultaneously annoying and endearing.<br>When in a caravan, people can ride donkeys to increase the caravan's speed. | + | | description = A small relative of the horse, domesticated in ancient times for farm work. Its goofy call is simultaneously annoying and endearing.<br>When in a caravan, people can ride donkeys to increase the caravan's speed. |
− | |type = Animal | + | | type = Animal |
− | |movespeed = 5 | + | | movespeed = 5 |
− | |min comfortable temperature = -25 | + | | min comfortable temperature = -25 |
− | |max comfortable temperature = 45 | + | | max comfortable temperature = 45 |
− | |flammability = 0.7 | + | | flammability = 0.7 |
− | |marketvalue = 320 | + | | marketvalue = 320 |
− | |filth rate = 16 | + | | filth rate = 16 |
− | |ridingspeed = 1.3 | + | | ridingspeed = 1.3 |
− | |herdanimal = true | + | | herdanimal = true |
− | |bodysize = 1.4 | + | | bodysize = 1.4 |
− | |healthscale = 1.45 | + | | healthscale = 1.45 |
− | |hungerrate = 0.325 | + | | hungerrate = 0.325 |
− | |diet = herbivorous | + | | diet = herbivorous |
− | |leathername = plainleather | + | | leathername = plainleather |
− | |wildness = 0 | + | | wildness = 0 |
− | |petness = 0.6 | + | | petness = 0.6 |
− | |manhuntertame = 0 | + | | manhuntertame = 0 |
− | |manhunter = 0 | + | | manhunter = 0 |
− | |roamMtb = 3 | + | | roamMtb = 3 |
− | |trainable = none | + | | trainable = none |
− | |mateMtb = 12 | + | | mateMtb = 12 |
− | |packanimal = true | + | | packanimal = true |
− | |gestation = 6.66 | + | | gestation = 6.66 |
− | |offspring = 1 | + | | offspring = 1 |
− | |lifespan = 24 | + | | lifespan = 24 |
− | |juvenileage = 0.25 | + | | juvenileage = 0.25 |
− | |maturityage = 0.3333 | + | | maturityage = 0.3333 |
− | |tradeTags = AnimalUncommon, AnimalFarm | + | | tradeTags = AnimalUncommon, AnimalFarm |
− | |attack1dmg = 12 | + | | attack1dmg = 12 |
− | |attack1type = Blunt | + | | attack1type = Blunt |
− | |attack1cool = 2.9 | + | | attack1cool = 2.9 |
− | |attack1part = head | + | | attack1part = head |
− | |attack2dmg = 8 | + | | attack2dmg = 8 |
− | |attack2type = Blunt | + | | attack2type = Blunt |
− | |attack2cool = 2 | + | | attack2cool = 2 |
− | |attack2part = front left leg | + | | attack2part = front left leg |
− | |attack3dmg = 8 | + | | attack3dmg = 8 |
− | |attack3type = Poke | + | | attack3type = Poke |
− | |attack3cool = 2 | + | | attack3cool = 2 |
− | |attack3part = front left leg | + | | attack3part = front left leg |
− | |attack4dmg = 8 | + | | attack4dmg = 8 |
− | |attack4type = Blunt | + | | attack4type = Blunt |
− | |attack4cool = 2 | + | | attack4cool = 2 |
− | |attack4part = front right leg | + | | attack4part = front right leg |
− | |attack5dmg = 8 | + | | attack5dmg = 8 |
− | |attack5type = Poke | + | | attack5type = Poke |
− | |attack5cool = 2 | + | | attack5cool = 2 |
− | |attack5part = front right leg | + | | attack5part = front right leg |
− | |attack6dmg = 6 | + | | attack6dmg = 6 |
− | |attack6type = Bite | + | | attack6type = Bite |
− | |attack6cool = 2 | + | | attack6cool = 2 |
− | |attack6part = teeth | + | | attack6part = teeth |
− | |attack6chancefactor = 0.5 | + | | attack6chancefactor = 0.5 |
− | |livesin_temperateforest = 0.2 | + | | livesin_temperateforest = 0.2 |
− | |livesin_aridshrubland = 0.2 | + | | livesin_aridshrubland = 0.2 |
− | |livesin_desert = 0.15 | + | | livesin_desert = 0.15 |
− | |livesin_extremedesert = 0.2 | + | | livesin_extremedesert = 0.2 |
}} | }} | ||
'''Donkeys''' are tameable [[herbivore]]s with a medium movement speed. A Donkey will increase the carrying capacity of any [[caravan]] it's part of by 52.5 kg, and can be ridden for a riding speed of 1.3, slower than [[horse]]s and [[thrumbo]]s but equivalent to all other ridable animals. | '''Donkeys''' are tameable [[herbivore]]s with a medium movement speed. A Donkey will increase the carrying capacity of any [[caravan]] it's part of by 52.5 kg, and can be ridden for a riding speed of 1.3, slower than [[horse]]s and [[thrumbo]]s but equivalent to all other ridable animals. | ||
− | == Obtaining | + | == Obtaining == |
Donkeys can be found in {{Habitats}}. They can either be tamed by a [[Work#Handle|handler]] or self-tame in a random event. | Donkeys can be found in {{Habitats}}. They can either be tamed by a [[Work#Handle|handler]] or self-tame in a random event. | ||
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Prior to 1.3, donkeys were the only pack animal with a low Wildness rating, arguably making them the best as they did not require periodic retaming by handlers. | Prior to 1.3, donkeys were the only pack animal with a low Wildness rating, arguably making them the best as they did not require periodic retaming by handlers. | ||
− | ==Version history== | + | == Gallery == |
+ | <gallery> | ||
+ | Donkey east.png|Facing east | ||
+ | Donkey north.png|Facing north | ||
+ | Donkey south.png|Facing south | ||
+ | Dessicated donkey east.png|Decaying | ||
+ | Donkey pack east.png|Packing bags facing east | ||
+ | Donkey pack north.png|Packing bags facing north | ||
+ | Donkey pack south.png|Packing bags facing south | ||
+ | </gallery> | ||
+ | |||
+ | == Version history == | ||
* [[Version/1.1.0|1.1.0]] - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame. | * [[Version/1.1.0|1.1.0]] - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame. | ||
* [[Version/1.1.2559|1.1.2559]] - Decrease minimum comfortable temperature | * [[Version/1.1.2559|1.1.2559]] - Decrease minimum comfortable temperature |
Revision as of 19:38, 21 August 2022
Donkey
A small relative of the horse, domesticated in ancient times for farm work. Its goofy call is simultaneously annoying and endearing.
When in a caravan, people can ride donkeys to increase the caravan's speed.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Move Speed
- 5 c/s
- Health Scale
- 145% HP
- Body Size
- 1.4
- Mass - Baby
- 16.8 kg
- Mass - Juvenile
- 42 kg
- Mass - Adult
- 84 kg
- Pack Capacity
- 49 kg
- Carrying Capacity
- 105 kg
- Riding Speed
- 1.3
- Filth Rate
- 16
- Hunger Rate
- 0.52 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 24 years
- Manhunter Chance
- 0%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- None
- Wildness
- 0%
- Roam Interval
- 3 days
- Mate Interval
- 12 hours
- Maturity Age
- 0.333 years (20 days)
- Juvenile Age
- 0.25 years (15 days)
- Comfortable Temp Range
- -25 °C – 45 °C (-13 °F – 113 °F)
Production
- Meat Yield
- 196 donkey meat
- Leather Yield
- 56 plainleather
- Gestation Period
- 6.66 days
- Offspring Per Birth
- 1
Melee Combat
- Attack 1
- Head
12 dmg (Blunt)
18 % AP
2.9 second cooldown - Attack 2
- Front left leg
8 dmg (Blunt)
12 % AP
2 second cooldown - Attack 3
- Front left leg
8 dmg (Poke)
12 % AP
2 second cooldown - Attack 4
- Front right leg
8 dmg (Blunt)
12 % AP
2 second cooldown - Attack 5
- Front right leg
8 dmg (Poke)
12 % AP
2 second cooldown - Attack 6
- Teeth
6 dmg (Bite)
9 % AP
2 second cooldown
0.5 chance factor - Average DPS
- 2.39
- tradeTags
- AnimalUncommon, AnimalFarm
Donkeys are tameable herbivores with a medium movement speed. A Donkey will increase the carrying capacity of any caravan it's part of by 52.5 kg, and can be ridden for a riding speed of 1.3, slower than horses and thrumbos but equivalent to all other ridable animals.
Obtaining
Donkeys can be found in temperate forests, arid shrublands, deserts, and extreme deserts. They can either be tamed by a handler or self-tame in a random event.
Donkeys can be bought and sold in other faction bases and from bulk goods traders. Donkeys purchased from traders will be already tamed.
Analysis
Compared to horses, donkeys have lower caravan capacity and lower caravan speed bonus when being ridden. However, they are easier to tame, consume somewhat less food, and reach maturity faster.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Trivia
Prior to 1.3, donkeys were the only pack animal with a low Wildness rating, arguably making them the best as they did not require periodic retaming by handlers.
Gallery
Version history
- 1.1.0 - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.
- 1.1.2559 - Decrease minimum comfortable temperature
- 1.2 - Pack capacity reduced from 70kg to 52.5kg.
- 1.3.3066 - No longer trainable. Riding speed statistic added.