Difference between revisions of "Meditation throne"
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− | {{Royalty}}{{ | + | {{Royalty}} |
+ | {{Infobox main|furniture | ||
| name = Meditation throne | | name = Meditation throne | ||
| image = Throne south.png | | image = Throne south.png | ||
Line 24: | Line 25: | ||
| resource 1 = Stuff | | resource 1 = Stuff | ||
| resource 1 amount = 125 | | resource 1 amount = 125 | ||
+ | | has quality = true | ||
}} | }} | ||
A '''meditation throne''' is a type of [[furniture]] which a designated noble colonist can sit on to meditate for recreation and to regain [[Psycasts|psyfocus]]. If placed at a [[table]], it can also be used like a regular chair - providing comfort and a place to eat and socialize. | A '''meditation throne''' is a type of [[furniture]] which a designated noble colonist can sit on to meditate for recreation and to regain [[Psycasts|psyfocus]]. If placed at a [[table]], it can also be used like a regular chair - providing comfort and a place to eat and socialize. | ||
== Acquisition == | == Acquisition == | ||
− | + | {{Acquisition}} | |
− | It can also be found for sale at traders | + | It can also be found for sale at [[traders]], as a [[quest]] reward, and in [[Empire]] [[faction base]]s. |
== Summary == | == Summary == | ||
Line 36: | Line 38: | ||
=== Psyfocus === | === Psyfocus === | ||
− | The meditation throne is a Dignified meditation focus, with a base strength of +15% psyfocus / day. If it is in a [[ | + | The meditation throne is a Dignified meditation focus, with a base strength of +15% psyfocus / day. If it is in a [[throne room]] that meets the pawns [[Throne#Throne rooms|requirements]], its focus strength is improved by 8%. It otherwise has the exact same meditation effectiveness as the [[Grand meditation throne]], so it is more important to use the throne that meets the title's requirements. |
− | Additionally, both thrones' effectiveness are affected by room [[Room_stats#Levels_of_impressiveness|impressiveness]]. | + | Additionally, both thrones' effectiveness are affected by room [[Room_stats#Levels_of_impressiveness|impressiveness]]. A meditation throne has a maximum of +33% psyfocus / day in an Unbelievably impressive room that meets throne requirements. |
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
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! Graph | ! Graph | ||
|- | |- | ||
− | | {{ | + | | {{Graph:Chart| width = 400 | height = 100 | type = line | xAxisTitle = Room Impressiveness | yAxisTitle = Strength Offset (%) | x = 0, 30, 60, 100, 170, 200 | y = -5, 0, 4, 8, 10, 10 | xAxisMin = 0 | xAxisMax = 200 | yAxisMin = -5 | yAxisMax = 12 | xGrid = | yGrid = }} |
|} | |} | ||
− | </li><div> | + | </li></div> |
− | '''N.B.''' The room impressiveness descriptors only relate to descriptors the room will have at that specific value. The descriptors themselves do not control the value. A room with 50 room impressiveness will be listed "Slightly Impressive" but will not make the cut off for the 4% increase. | + | '''N.B.''' The room impressiveness descriptors only relate to descriptors the room will have at that specific value. The descriptors themselves do not control the value. A room with 50 room impressiveness will be listed "Slightly Impressive" but will not make the cut off for the 4% increase. |
=== Chair === | === Chair === | ||
Line 83: | Line 85: | ||
Thrones are required for a throne room. A proper throne room is required to receive royal [[titles]] from Acolyte onwards. Without a throne, a noble will receive a {{--|6}} [[mood]]let, even if they are [[Ascetic]]. [[Titles#Baron|Barons]] or higher will need a [[grand meditation throne]] instead. | Thrones are required for a throne room. A proper throne room is required to receive royal [[titles]] from Acolyte onwards. Without a throne, a noble will receive a {{--|6}} [[mood]]let, even if they are [[Ascetic]]. [[Titles#Baron|Barons]] or higher will need a [[grand meditation throne]] instead. | ||
− | You can combine throne rooms with Dining and Recreation rooms. This takes advantage of the high Impressiveness for all 3 rooms. If doing so, you might as well put a noble's throne in front of a [[table]] or recreation object. Note that production facilities cannot be in a non-Ascetic noble's throne room. | + | You can combine throne rooms with Dining and Recreation rooms. This takes advantage of the high Impressiveness for all 3 rooms. If doing so, you might as well put a noble's throne in front of a [[table]] or recreation object. Note that production facilities cannot be in a non-Ascetic noble's throne room. Production facilities still need to be moved away if you want your Ascetic to accept a new [[title]]. |
If spare thrones are available, such as when your noble has upgraded to the grand meditation throne, then you can place the regular meditation throne as a regular chair. You may want to keep/build a few meditation thrones if planning to take the [[Royal Ascent]] quest, as many of the Stellarch's guards will be royal psycasters. | If spare thrones are available, such as when your noble has upgraded to the grand meditation throne, then you can place the regular meditation throne as a regular chair. You may want to keep/build a few meditation thrones if planning to take the [[Royal Ascent]] quest, as many of the Stellarch's guards will be royal psycasters. | ||
− | ===Chair=== | + | === Chair === |
As a chair, thrones provide more comfort than [[stool]]s and [[dining chair]]s, but less than an [[armchair]]. Their only benefit over armchairs is material; armchairs require a [[textile]], while thrones can be made out of stone, wood, or metal. Compared to dining chairs, thrones have a higher [[Work To Make]] and require 70 more resources for only +0.05 more comfort. Thrones can be made out of stone, which could be useful in [[Biomes|wood-poor environment]]s. However, stone drastically increases the work required. | As a chair, thrones provide more comfort than [[stool]]s and [[dining chair]]s, but less than an [[armchair]]. Their only benefit over armchairs is material; armchairs require a [[textile]], while thrones can be made out of stone, wood, or metal. Compared to dining chairs, thrones have a higher [[Work To Make]] and require 70 more resources for only +0.05 more comfort. Thrones can be made out of stone, which could be useful in [[Biomes|wood-poor environment]]s. However, stone drastically increases the work required. | ||
− | Chairs in general are useful for preventing the "Uncomfortable" [[Mood#Situation Needs|mood debuff]], and can even grant mood buffs at high qualities. As long as it is being sat on, a normal [[quality]] meditation throne can maintain the {{+|6}} ''Very Comfortable'' [[mood]]let all day. Excellent quality thrones, with a comfort of 93%, will | + | Chairs in general are useful for preventing the "Uncomfortable" [[Mood#Situation Needs|mood debuff]], and can even grant mood buffs at high qualities. As long as it is being sat on, a normal [[quality]] meditation throne can maintain the {{+|6}} ''Very Comfortable'' [[mood]]let all day. Excellent quality thrones, with a comfort of 93%, will maintain {{+|10}} ''Luxuriantly Comfortable'' while being sat on. This is equal to 2 [[beer]]s a day, without the addiction chance or decreased manipulation. Excellent quality is relatively achievable - a level 13 constructor has a ~25% chance to build an excellent or better throne. |
Thus, every dining table, recreation item, and production bench that allows sitting should have at least some chair installed on them. Priority should be given to objects in continuous use, such as stoves and research benches, with less used objects such as [[poker table]]s and dining tables changed over last. However, if possible, armchairs should be used instead. | Thus, every dining table, recreation item, and production bench that allows sitting should have at least some chair installed on them. Priority should be given to objects in continuous use, such as stoves and research benches, with less used objects such as [[poker table]]s and dining tables changed over last. However, if possible, armchairs should be used instead. | ||
− | {{Building | + | {{Building Stats Table}} |
== Version history == | == Version history == | ||
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* ? - Beauty increased from 4 to 15. | * ? - Beauty increased from 4 to 15. | ||
− | + | {{Nav|furniture|wide}} | |
− | {{ | ||
− | |||
− | |||
[[Category:Furniture]] [[Category:Chair]] | [[Category:Furniture]] [[Category:Chair]] |
Latest revision as of 08:19, 11 January 2024
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Meditation throne
A large, ornate chair designed for a dignity-focused psycaster to sit and meditate. Reigning on a throne is a form of meditation that builds up psyfocus. For dignity psycasters, more impressive meditation thrones and thronerooms increase the rate of psyfocus gain.
Base Stats
Building
- Size
- 1 × 1
- Minifiable
- True
- Placeable
- True
- Cover Effectiveness
- 40%
- Terrain Affordance
- Light
- Comfort
- 0.75
Creation
- Required Research
- Complex furniture
- Skill Required
- Construction 4
- Work To Make
- 10,000 ticks (2.78 mins)
- Stuff Tags
- Metallic, Woody, Stony
- Has Quality
- True
A meditation throne is a type of furniture which a designated noble colonist can sit on to meditate for recreation and to regain psyfocus. If placed at a table, it can also be used like a regular chair - providing comfort and a place to eat and socialize.
Acquisition[edit]
Meditation thrones can be constructed once the complex furniture research project has been completed. Each requires 125 Stuff (Metallic/Woody/Stony, 1250 for SMVs), 10,000 ticks (2.78 mins) of work modified by the construction speed of the builder and the work to build factor and offset of the material, and a construction skill of 4.
It can also be found for sale at traders, as a quest reward, and in Empire faction bases.
Summary[edit]
A meditation throne will create a throne room. It can be used by nobles as a meditation focus; in order for the throne to be used for meditation, you must assign a noble to it. In addition, a meditation throne acts as seating, for all intents and purposes.
Psyfocus[edit]
The meditation throne is a Dignified meditation focus, with a base strength of +15% psyfocus / day. If it is in a throne room that meets the pawns requirements, its focus strength is improved by 8%. It otherwise has the exact same meditation effectiveness as the Grand meditation throne, so it is more important to use the throne that meets the title's requirements.
Additionally, both thrones' effectiveness are affected by room impressiveness. A meditation throne has a maximum of +33% psyfocus / day in an Unbelievably impressive room that meets throne requirements.
Impressiveness Value | 0 | 30 | 60 | 100 | 170+ |
---|---|---|---|---|---|
Description at Value | Awful | Mediocre | Slightly Impressive | Very Impressive | Unbelievably Impressive |
Strength Offset | -5% | +0% | +4% | +8% | +10% |
Graph |
---|
N.B. The room impressiveness descriptors only relate to descriptors the room will have at that specific value. The descriptors themselves do not control the value. A room with 50 room impressiveness will be listed "Slightly Impressive" but will not make the cut off for the 4% increase.
Chair[edit]
Pawns can sit at a meditation throne as a chair, including for dining, television watching, research benches, etc. This is in contrast with a grand meditation throne, which can only be used for T.V. watching.
All seating have a Comfort value. This is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sitting in a meditation throne with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect. Comfort varies by quality but not material. Meditation thrones of the same quality level will all have the same comfort, regardless of what they're constructed from.
Analysis[edit]
Thrones are required for a throne room. A proper throne room is required to receive royal titles from Acolyte onwards. Without a throne, a noble will receive a −6 moodlet, even if they are Ascetic. Barons or higher will need a grand meditation throne instead.
You can combine throne rooms with Dining and Recreation rooms. This takes advantage of the high Impressiveness for all 3 rooms. If doing so, you might as well put a noble's throne in front of a table or recreation object. Note that production facilities cannot be in a non-Ascetic noble's throne room. Production facilities still need to be moved away if you want your Ascetic to accept a new title.
If spare thrones are available, such as when your noble has upgraded to the grand meditation throne, then you can place the regular meditation throne as a regular chair. You may want to keep/build a few meditation thrones if planning to take the Royal Ascent quest, as many of the Stellarch's guards will be royal psycasters.
Chair[edit]
As a chair, thrones provide more comfort than stools and dining chairs, but less than an armchair. Their only benefit over armchairs is material; armchairs require a textile, while thrones can be made out of stone, wood, or metal. Compared to dining chairs, thrones have a higher Work To Make and require 70 more resources for only +0.05 more comfort. Thrones can be made out of stone, which could be useful in wood-poor environments. However, stone drastically increases the work required.
Chairs in general are useful for preventing the "Uncomfortable" mood debuff, and can even grant mood buffs at high qualities. As long as it is being sat on, a normal quality meditation throne can maintain the +6 Very Comfortable moodlet all day. Excellent quality thrones, with a comfort of 93%, will maintain +10 Luxuriantly Comfortable while being sat on. This is equal to 2 beers a day, without the addiction chance or decreased manipulation. Excellent quality is relatively achievable - a level 13 constructor has a ~25% chance to build an excellent or better throne.
Thus, every dining table, recreation item, and production bench that allows sitting should have at least some chair installed on them. Priority should be given to objects in continuous use, such as stoves and research benches, with less used objects such as poker tables and dining tables changed over last. However, if possible, armchairs should be used instead.
Stats table
Feature | Toggle |
---|---|
Quality |
Meditation throne | Beauty | Comfort | Work to Build | HP | Flammability | Market Value | |
---|---|---|---|---|---|---|---|
Quality | Material | ||||||
Awful | Bioferrite | 0 | 0.57 | ticks (6.94 mins) | 25,000300 | 75% | 92 |
Awful | Gold | -8 | 0.57 | ticks (2.5 mins) | 9,00090 | 40% | 6,265 |
Awful | Granite blocks | -1 | 0.57 | ticks (16.71 mins) | 60,140255 | 0% | 165 |
Awful | Limestone blocks | -1 | 0.57 | ticks (16.71 mins) | 60,140233 | 0% | 165 |
Awful | Marble blocks | -2 | 0.57 | ticks (15.32 mins) | 55,140180 | 0% | 156 |
Awful | Plasteel | -1 | 0.57 | ticks (6.11 mins) | 22,000420 | 0% | 600 |
Awful | Sandstone blocks | -2 | 0.57 | ticks (13.93 mins) | 50,140210 | 0% | 147 |
Awful | Silver | -4 | 0.57 | ticks (2.78 mins) | 10,000105 | 40% | 645 |
Awful | Slate blocks | -2 | 0.57 | ticks (16.71 mins) | 60,140195 | 0% | 165 |
Awful | Steel | -1 | 0.57 | ticks (2.78 mins) | 10,000150 | 40% | 137 |
Awful | Jade | -5 | 0.57 | ticks (13.89 mins) | 50,00075 | 0% | 400 |
Awful | Uranium | -1 | 0.57 | ticks (5.28 mins) | 19,000375 | 0% | 410 |
Awful | Wood | -1 | 0.57 | ticks (1.94 mins) | 7,00098 | 100% | 88 |
Poor | Bioferrite | 2 | 0.66 | ticks (6.94 mins) | 25,000300 | 75% | 138 |
Poor | Gold | 40 | 0.66 | ticks (2.5 mins) | 9,00090 | 40% | 9,400 |
Poor | Granite blocks | 7 | 0.66 | ticks (16.71 mins) | 60,140255 | 0% | 245 |
Poor | Limestone blocks | 7 | 0.66 | ticks (16.71 mins) | 60,140233 | 0% | 245 |
Poor | Marble blocks | 11 | 0.66 | ticks (15.32 mins) | 55,140180 | 0% | 235 |
Poor | Plasteel | 7 | 0.66 | ticks (6.11 mins) | 22,000420 | 0% | 905 |
Poor | Sandstone blocks | 8 | 0.66 | ticks (13.93 mins) | 50,140210 | 0% | 220 |
Poor | Silver | 18 | 0.66 | ticks (2.78 mins) | 10,000105 | 40% | 965 |
Poor | Slate blocks | 8 | 0.66 | ticks (16.71 mins) | 60,140195 | 0% | 245 |
Poor | Steel | 7 | 0.66 | ticks (2.78 mins) | 10,000150 | 40% | 205 |
Poor | Jade | 24 | 0.66 | ticks (13.89 mins) | 50,00075 | 0% | 605 |
Poor | Uranium | 4 | 0.66 | ticks (5.28 mins) | 19,000375 | 0% | 615 |
Poor | Wood | 7 | 0.66 | ticks (1.94 mins) | 7,00098 | 100% | 131 |
Normal | Bioferrite | 4 | 0.75 | ticks (6.94 mins) | 25,000300 | 75% | 184 |
Normal | Gold | 80 | 0.75 | ticks (2.5 mins) | 9,00090 | 40% | 12,530 |
Normal | Granite blocks | 15 | 0.75 | ticks (16.71 mins) | 60,140255 | 0% | 330 |
Normal | Limestone blocks | 15 | 0.75 | ticks (16.71 mins) | 60,140233 | 0% | 330 |
Normal | Marble blocks | 21 | 0.75 | ticks (15.32 mins) | 55,140180 | 0% | 310 |
Normal | Plasteel | 15 | 0.75 | ticks (6.11 mins) | 22,000420 | 0% | 1,205 |
Normal | Sandstone blocks | 16 | 0.75 | ticks (13.93 mins) | 50,140210 | 0% | 295 |
Normal | Silver | 36 | 0.75 | ticks (2.78 mins) | 10,000105 | 40% | 1,285 |
Normal | Slate blocks | 16 | 0.75 | ticks (16.71 mins) | 60,140195 | 0% | 330 |
Normal | Steel | 15 | 0.75 | ticks (2.78 mins) | 10,000150 | 40% | 275 |
Normal | Jade | 47 | 0.75 | ticks (13.89 mins) | 50,00075 | 0% | 805 |
Normal | Uranium | 7 | 0.75 | ticks (5.28 mins) | 19,000375 | 0% | 820 |
Normal | Wood | 15 | 0.75 | ticks (1.94 mins) | 7,00098 | 100% | 175 |
Good | Bioferrite | 7 | 0.84 | ticks (6.94 mins) | 25,000300 | 75% | 230 |
Good | Gold | 160 | 0.84 | ticks (2.5 mins) | 9,00090 | 40% | 13,030 |
Good | Granite blocks | 30 | 0.84 | ticks (16.71 mins) | 60,140255 | 0% | 410 |
Good | Limestone blocks | 30 | 0.84 | ticks (16.71 mins) | 60,140233 | 0% | 410 |
Good | Marble blocks | 42 | 0.84 | ticks (15.32 mins) | 55,140180 | 0% | 390 |
Good | Plasteel | 30 | 0.84 | ticks (6.11 mins) | 22,000420 | 0% | 1,505 |
Good | Sandstone blocks | 33 | 0.84 | ticks (13.93 mins) | 50,140210 | 0% | 365 |
Good | Silver | 72 | 0.84 | ticks (2.78 mins) | 10,000105 | 40% | 1,605 |
Good | Slate blocks | 33 | 0.84 | ticks (16.71 mins) | 60,140195 | 0% | 410 |
Good | Steel | 30 | 0.84 | ticks (2.78 mins) | 10,000150 | 40% | 340 |
Good | Jade | 95 | 0.84 | ticks (13.89 mins) | 50,00075 | 0% | 1,005 |
Good | Uranium | 15 | 0.84 | ticks (5.28 mins) | 19,000375 | 0% | 1,025 |
Good | Wood | 30 | 0.84 | ticks (1.94 mins) | 7,00098 | 100% | 220 |
Excellent | Bioferrite | 11 | 0.93 | ticks (6.94 mins) | 25,000300 | 75% | 275 |
Excellent | Gold | 240 | 0.93 | ticks (2.5 mins) | 9,00090 | 40% | 13,530 |
Excellent | Granite blocks | 45 | 0.93 | ticks (16.71 mins) | 60,140255 | 0% | 495 |
Excellent | Limestone blocks | 45 | 0.93 | ticks (16.71 mins) | 60,140233 | 0% | 495 |
Excellent | Marble blocks | 64 | 0.93 | ticks (15.32 mins) | 55,140180 | 0% | 465 |
Excellent | Plasteel | 45 | 0.93 | ticks (6.11 mins) | 22,000420 | 0% | 1,805 |
Excellent | Sandstone blocks | 49 | 0.93 | ticks (13.93 mins) | 50,140210 | 0% | 440 |
Excellent | Silver | 108 | 0.93 | ticks (2.78 mins) | 10,000105 | 40% | 1,930 |
Excellent | Slate blocks | 49 | 0.93 | ticks (16.71 mins) | 60,140195 | 0% | 495 |
Excellent | Steel | 45 | 0.93 | ticks (2.78 mins) | 10,000150 | 40% | 410 |
Excellent | Jade | 142 | 0.93 | ticks (13.89 mins) | 50,00075 | 0% | 1,205 |
Excellent | Uranium | 22 | 0.93 | ticks (5.28 mins) | 19,000375 | 0% | 1,230 |
Excellent | Wood | 45 | 0.93 | ticks (1.94 mins) | 7,00098 | 100% | 265 |
Masterwork | Bioferrite | 19 | 1.09 | ticks (6.94 mins) | 25,000300 | 75% | 460 |
Masterwork | Gold | 400 | 1.09 | ticks (2.5 mins) | 9,00090 | 40% | 14,530 |
Masterwork | Granite blocks | 75 | 1.09 | ticks (16.71 mins) | 60,140255 | 0% | 820 |
Masterwork | Limestone blocks | 75 | 1.09 | ticks (16.71 mins) | 60,140233 | 0% | 820 |
Masterwork | Marble blocks | 106 | 1.09 | ticks (15.32 mins) | 55,140180 | 0% | 775 |
Masterwork | Plasteel | 75 | 1.09 | ticks (6.11 mins) | 22,000420 | 0% | 3,010 |
Masterwork | Sandstone blocks | 82 | 1.09 | ticks (13.93 mins) | 50,140210 | 0% | 730 |
Masterwork | Silver | 180 | 1.09 | ticks (2.78 mins) | 10,000105 | 40% | 3,215 |
Masterwork | Slate blocks | 82 | 1.09 | ticks (16.71 mins) | 60,140195 | 0% | 820 |
Masterwork | Steel | 75 | 1.09 | ticks (2.78 mins) | 10,000150 | 40% | 685 |
Masterwork | Jade | 237 | 1.09 | ticks (13.89 mins) | 50,00075 | 0% | 2,010 |
Masterwork | Uranium | 37 | 1.09 | ticks (5.28 mins) | 19,000375 | 0% | 2,045 |
Masterwork | Wood | 75 | 1.09 | ticks (1.94 mins) | 7,00098 | 100% | 440 |
Legendary | Bioferrite | 30 | 1.28 | ticks (6.94 mins) | 25,000300 | 75% | 920 |
Legendary | Gold | 640 | 1.28 | ticks (2.5 mins) | 9,00090 | 40% | 15,530 |
Legendary | Granite blocks | 120 | 1.28 | ticks (16.71 mins) | 60,140255 | 0% | 1,645 |
Legendary | Limestone blocks | 120 | 1.28 | ticks (16.71 mins) | 60,140233 | 0% | 1,645 |
Legendary | Marble blocks | 170 | 1.28 | ticks (15.32 mins) | 55,140180 | 0% | 1,555 |
Legendary | Plasteel | 120 | 1.28 | ticks (6.11 mins) | 22,000420 | 0% | 4,205 |
Legendary | Sandstone blocks | 132 | 1.28 | ticks (13.93 mins) | 50,140210 | 0% | 1,465 |
Legendary | Silver | 288 | 1.28 | ticks (2.78 mins) | 10,000105 | 40% | 4,285 |
Legendary | Slate blocks | 132 | 1.28 | ticks (16.71 mins) | 60,140195 | 0% | 1,645 |
Legendary | Steel | 120 | 1.28 | ticks (2.78 mins) | 10,000150 | 40% | 1,365 |
Legendary | Jade | 380 | 1.28 | ticks (13.89 mins) | 50,00075 | 0% | 3,805 |
Legendary | Uranium | 60 | 1.28 | ticks (5.28 mins) | 19,000375 | 0% | 3,820 |
Legendary | Wood | 120 | 1.28 | ticks (1.94 mins) | 7,00098 | 100% | 875 |
Version history[edit]
- ? - Renamed Throne to Meditation throne, and use was changed to psycaster meditation.
- ? - Beauty increased from 4 to 15.