Difference between revisions of "Baby decoration"
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{{Biotech}} | {{Biotech}} | ||
− | {{Stub}} | + | {{Stub|reason= General, missing mechanical detail and analysis}} |
− | {{ | + | {{Infobox main|furniture |
− | |name = Baby decoration | + | | name = Baby decoration |
− | |image = | + | | image = Baby decoration a.png |
− | |description = A decoration for babies. Baby decorations increase the rate at which babies fill their play need when an adult plays with them. Place these around your child play areas. | + | | description = A decoration for babies. Baby decorations increase the rate at which babies fill their play need when an adult plays with them. Place these around your child play areas. |
− | |type = Building | + | | type = Building |
− | |type2 = Furniture | + | | type2 = Furniture |
− | |placeable = | + | | placeable = |
− | |path cost = 30 | + | | path cost = 30 |
− | |cover = | + | | cover = |
− | |minifiable = | + | | minifiable = |
− | |size = 1 ˣ 1 | + | | size = 1 ˣ 1 |
− | |mass base = 10 | + | | mass base = 10 |
− | |flammability = 1 | + | | flammability = 1 |
− | |hp = 30 | + | | hp = 30 |
− | |sell price multiplier = | + | | sell price multiplier = |
− | |beauty = | + | | beauty = |
− | |comfort = | + | | comfort = |
− | |terrain affordance = | + | | terrain affordance = |
− | |research = Complex Furniture | + | | research = Complex Furniture |
− | |skill 1 = | + | | skill 1 = |
− | |skill 1 level = | + | | skill 1 level = |
− | |work to make = 800 | + | | work to make = 800 |
− | |stuff tags = Woody, Stony, Metallic | + | | stuff tags = Woody, Stony, Metallic |
− | |resource 1 = Stuff | + | | resource 1 = Stuff |
− | |resource 1 amount = 60 | + | | resource 1 amount = 60 |
+ | | page verified for version = 1.4.3525 | ||
}} | }} | ||
− | The ''' | + | The '''baby decoration''' is a [[furniture]] item added by the [[Biotech DLC]] |
== Acquisition == | == Acquisition == | ||
− | {{ | + | {{Acquisition}} |
== Summary == | == Summary == | ||
− | ? | + | The Baby decoration provides a boost to the play with [[Reproduction#Babies|baby]] interaction, fulfilling the baby's [[Reproduction#Play|Play]] need faster. Decorations have a 110% Baby Play Power stat, providing a 110% multiplier on the fulfillment of the baby's Play need.{{Check Tag|Multiple|Some indications of multiplicative bonus?}} The decoration must be in the same room and within 9.9 tiles of the baby itself.{{Check Tag|Verify}} |
+ | |||
== Analysis == | == Analysis == | ||
? | ? | ||
+ | |||
+ | {{Building Stats Table}} | ||
+ | |||
+ | == Trivia == | ||
+ | The different sprites of the baby decoration displays typical play things that a toddler would use. | ||
+ | |||
+ | == Variants == | ||
+ | <gallery> | ||
+ | Baby decoration a.png|Variant A | ||
+ | Baby decoration b.png|Variant B | ||
+ | Baby decoration c.png|Variant C | ||
+ | Baby decoration d.png|Variant D | ||
+ | Baby decoration e.png|Variant E | ||
+ | </gallery> | ||
== Version history == | == Version history == | ||
* [[Biotech DLC]] Release - Added. | * [[Biotech DLC]] Release - Added. | ||
+ | * [[Version/1.4.3525|1.4.3525]] - Fix: Baby decorations can be rotated. | ||
− | {{ | + | {{Nav|furniture|wide}} |
[[Category:Furniture]] | [[Category:Furniture]] |
Latest revision as of 08:29, 11 January 2024
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: General, missing mechanical detail and analysis. |
Baby decoration
A decoration for babies. Baby decorations increase the rate at which babies fill their play need when an adult plays with them. Place these around your child play areas.
Base Stats
Building
- Size
- 1 × 1
Creation
- Required Research
- Complex furniture
- Work To Make
- 800 ticks (13.33 secs)
- Stuff Tags
- Woody, Stony, Metallic
The baby decoration is a furniture item added by the Biotech DLC
Acquisition[edit]
Baby decorations can be constructed once the complex furniture research project has been completed. Each requires 60 Stuff (Woody/Stony/Metallic, 600 for SMVs) and 800 ticks (13.33 secs) of work modified by the construction speed of the builder and the work to build factor and offset of the material.
Summary[edit]
The Baby decoration provides a boost to the play with baby interaction, fulfilling the baby's Play need faster. Decorations have a 110% Baby Play Power stat, providing a 110% multiplier on the fulfillment of the baby's Play need.[Multiple] The decoration must be in the same room and within 9.9 tiles of the baby itself.[Verify]
Analysis[edit]
?
Stats table
Baby decoration | Beauty | Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|
Material | |||||
Bioferrite | 0 | ticks (33.33 secs) | 2,00060 | 75% | 52 |
Gold | 20 | ticks (12 secs) | 72018 | 40% | 6,005 |
Granite blocks | 0 | ticks (1.37 mins) | 4,94051 | 0% | 72 |
Limestone blocks | 0 | ticks (1.37 mins) | 4,94047 | 0% | 72 |
Marble blocks | 1 | ticks (1.26 mins) | 4,54036 | 0% | 70 |
Plasteel | 0 | ticks (29.33 secs) | 1,76084 | 0% | 545 |
Sandstone blocks | 0 | ticks (1.15 mins) | 4,14042 | 0% | 69 |
Silver | 6 | ticks (13.33 secs) | 80021 | 40% | 605 |
Slate blocks | 0 | ticks (1.37 mins) | 4,94039 | 0% | 72 |
Steel | 0 | ticks (13.33 secs) | 80030 | 40% | 117 |
Jade | 10 | ticks (1.11 mins) | 4,00015 | 0% | 315 |
Uranium | 0 | ticks (25.33 secs) | 1,52075 | 0% | 365 |
Wood | 0 | ticks (9.33 secs) | 56020 | 100% | 74 |
Trivia[edit]
The different sprites of the baby decoration displays typical play things that a toddler would use.
Variants[edit]
Version history[edit]
- Biotech DLC Release - Added.
- 1.4.3525 - Fix: Baby decorations can be rotated.