Difference between revisions of "Terror sculpture"
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− | {{Ideology}}{{Stub}}{{ | + | {{Ideology}} |
+ | {{Stub|reason=Mechanical specifics after cleanup}} | ||
+ | {{Rewrite|reason=Cleanup}} | ||
+ | {{Infobox main|building | ||
| name = Terror sculpture | | name = Terror sculpture | ||
− | | image = Terror sculpture.png | + | | image = Terror sculpture.png |
| description = A person-sized piece of material sculpted into a threatening form. Slaves who spend time around it will feel terror, which makes them stay suppressed for longer and thus reduces slave rebellions. | | description = A person-sized piece of material sculpted into a threatening form. Slaves who spend time around it will feel terror, which makes them stay suppressed for longer and thus reduces slave rebellions. | ||
| type = Art | | type = Art | ||
Line 13: | Line 16: | ||
| stuff tags = Metallic, Woody, Stony | | stuff tags = Metallic, Woody, Stony | ||
| work to make = 30000 | | work to make = 30000 | ||
+ | | work speed stat = General Labor Speed | ||
| resource 1 = Stuff | | resource 1 = Stuff | ||
| resource 1 amount = 100 | | resource 1 amount = 100 | ||
+ | | has quality = true | ||
+ | | tradeTags = Art | ||
| page verified for version = 1.3.3117 | | page verified for version = 1.3.3117 | ||
}} | }} | ||
'''Terror sculpture''' are a type of [[sculpture]] added by the [[Ideology DLC]]. It helps keep [[slave]]s supressed. | '''Terror sculpture''' are a type of [[sculpture]] added by the [[Ideology DLC]]. It helps keep [[slave]]s supressed. | ||
− | ==Acquisition== | + | == Acquisition == |
− | + | {{Acquisition}} Unlike most crafted items, the quality of the sculpture depends on the [[artistic]] skill of the sculptor. | |
− | |||
− | |||
− | '' | + | == Summary == |
+ | Terror mechanics how? (Aazard answer attempt, ''research heavy/testing light'') | ||
− | Terror | + | '''Suppression & Terror, via buildings''' |
− | + | Terror Sculptures cause slaves to feel "terror", inside an 6 tile radius, increasing suppression (Aazard: or reducing loss rate??). When enslaving someone their suppression will start at 50 and fall at a rate of -20%/day, at <30% suppression the rate goes down to -10%/day and at <10% it goes down to -5%/day. | |
− | + | The suppression fall rate can be reduced through terror (or through slave apparel and other suppression methods). Pawns gain terror by being near sources of terror and will lose terror once they leave the area. The major sources of terror are skull spikes, gibbet cages, and terror statues. For skull spikes you'll need to harvest skulls from corpses, for gibbet cages you'll need to put corpses into them. '''Terror Sculptures allow a terror causing building option, with no skull or corpse requirement'''. | |
− | + | '''Radius Of "Terror" Effect:''' ''Skull spikes'' have a range of 4, ''Gibbet cages'' (with a fresh corpse) have a range of 2, '''Terror sculptures''' have a range of 6. | |
− | + | == Analysis == | |
+ | The terror induced by a terror statue depends on their quality (material used to build it has no effect on terror it causes). | ||
+ | * '''Awful to Legendary, % terror induced: 3/6/10/15/20/30/40%.''' | ||
− | + | Terror statues are also quite ugly, normally they have a beauty of ~+/-5, a legendary golden terror sculpture has a whopping 120 (for comparison, a legendary large golden sculpture has a beauty of 3360, or '''28x the beauty''', at the same materials cost and area used, of 1x1). | |
− | |||
− | |||
− | + | Ideally made from the "Stuff-able" option of Jade (Five times the beauty of silver, at approx. 58.5% the market value, in silver), being the only non-small material stuff-able (unlike silver & gold) with a positive beauty value, if normal quality or better. Gold will produce the best results, but at a very low (imho) "Gold used to Effect gained" ratio. | |
− | + | ||
− | {{Building | + | Terror, from all sources, changes the suppression fall rate with: |
+ | |||
+ | * 15% at 25% terror | ||
+ | * 25% at 50% terror | ||
+ | * 45% at 100% terror | ||
+ | |||
+ | {{Building Stats Table}} | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | Terror sculpture.png|Variant A | ||
+ | Terror sculpture B.png|Variant B | ||
+ | Terror sculpture C.png|Variant C | ||
+ | Terror sculpture D.png|Variant D | ||
+ | Terror sculpture E.png|Variant E | ||
+ | Terror sculpture F.png|Variant F | ||
+ | </gallery> | ||
== Version history == | == Version history == | ||
* [[Ideology DLC]] Release - Added. | * [[Ideology DLC]] Release - Added. | ||
− | [[Category: | + | {{Nav|furniture|wide}} |
+ | [[Category:Furniture]] [[Category:Art]] |
Latest revision as of 12:51, 20 January 2024
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Mechanical specifics after cleanup. |
This article is suggested to be rewritten. Reason: Cleanup. You can help the RimWorld Wiki by improving it. |
Terror sculpture
A person-sized piece of material sculpted into a threatening form. Slaves who spend time around it will feel terror, which makes them stay suppressed for longer and thus reduces slave rebellions.
Base Stats
- Type
- Art
- Mass
- 7 kg
- Beauty
- -5
- HP
- 150
- Flammability
- 100%
Building
- Size
- 1 × 1
- Cover Effectiveness
- 50%
Creation
- Work To Make
- 30,000 ticks (8.33 mins)
- Work Speed Stat
- General Labor Speed
- Stuff Tags
- Metallic, Woody, Stony
- Has Quality
- True
- tradeTags
- Art
Terror sculpture are a type of sculpture added by the Ideology DLC. It helps keep slaves supressed.
Acquisition[edit]
Terror sculptures can be crafted at an art bench, each requiring 100 Stuff (Metallic/Woody/Stony, 1000 for SMVs) and 30,000 ticks (8.33 mins) of work modified by the general labor speed of the crafter and the work to make factor of the material. Unlike most crafted items, the quality of the sculpture depends on the artistic skill of the sculptor.
Summary[edit]
Terror mechanics how? (Aazard answer attempt, research heavy/testing light)
Suppression & Terror, via buildings
Terror Sculptures cause slaves to feel "terror", inside an 6 tile radius, increasing suppression (Aazard: or reducing loss rate??). When enslaving someone their suppression will start at 50 and fall at a rate of -20%/day, at <30% suppression the rate goes down to -10%/day and at <10% it goes down to -5%/day.
The suppression fall rate can be reduced through terror (or through slave apparel and other suppression methods). Pawns gain terror by being near sources of terror and will lose terror once they leave the area. The major sources of terror are skull spikes, gibbet cages, and terror statues. For skull spikes you'll need to harvest skulls from corpses, for gibbet cages you'll need to put corpses into them. Terror Sculptures allow a terror causing building option, with no skull or corpse requirement.
Radius Of "Terror" Effect: Skull spikes have a range of 4, Gibbet cages (with a fresh corpse) have a range of 2, Terror sculptures have a range of 6.
Analysis[edit]
The terror induced by a terror statue depends on their quality (material used to build it has no effect on terror it causes).
- Awful to Legendary, % terror induced: 3/6/10/15/20/30/40%.
Terror statues are also quite ugly, normally they have a beauty of ~+/-5, a legendary golden terror sculpture has a whopping 120 (for comparison, a legendary large golden sculpture has a beauty of 3360, or 28x the beauty, at the same materials cost and area used, of 1x1).
Ideally made from the "Stuff-able" option of Jade (Five times the beauty of silver, at approx. 58.5% the market value, in silver), being the only non-small material stuff-able (unlike silver & gold) with a positive beauty value, if normal quality or better. Gold will produce the best results, but at a very low (imho) "Gold used to Effect gained" ratio.
Terror, from all sources, changes the suppression fall rate with:
- 15% at 25% terror
- 25% at 50% terror
- 45% at 100% terror
Stats table
Feature | Toggle |
---|---|
Quality |
Terror sculpture | Beauty | Work to Build | HP | Flammability | Market Value | |
---|---|---|---|---|---|---|
Quality | Material | |||||
Awful | Bioferrite | -5 | ticks (20.83 mins) | 75,000300 | 75% | 173 |
Awful | Gold | -1 | ticks (7.5 mins) | 27,00090 | 40% | 5,050 |
Awful | Granite blocks | -5 | ticks (10.83 mins) | 39,000255 | 0% | 115 |
Awful | Limestone blocks | -5 | ticks (10.83 mins) | 39,000233 | 0% | 115 |
Awful | Marble blocks | -4 | ticks (9.58 mins) | 34,500180 | 0% | 107 |
Awful | Plasteel | -5 | ticks (18.33 mins) | 66,000420 | 0% | 570 |
Awful | Sandstone blocks | -5 | ticks (9.17 mins) | 33,000210 | 0% | 104 |
Awful | Silver | 0 | ticks (8.33 mins) | 30,000105 | 40% | 555 |
Awful | Slate blocks | -5 | ticks (10.83 mins) | 39,000195 | 0% | 115 |
Awful | Steel | -5 | ticks (8.33 mins) | 30,000150 | 40% | 149 |
Awful | Jade | 0 | ticks (11.67 mins) | 42,00075 | 0% | 325 |
Awful | Uranium | -5 | ticks (15.83 mins) | 57,000375 | 0% | 405 |
Awful | Wood | -5 | ticks (5.83 mins) | 21,00098 | 100% | 98 |
Poor | Bioferrite | -5 | ticks (20.83 mins) | 75,000300 | 75% | 260 |
Poor | Gold | 7 | ticks (7.5 mins) | 27,00090 | 40% | 7,575 |
Poor | Granite blocks | -5 | ticks (10.83 mins) | 39,000255 | 0% | 173 |
Poor | Limestone blocks | -5 | ticks (10.83 mins) | 39,000233 | 0% | 173 |
Poor | Marble blocks | -4 | ticks (9.58 mins) | 34,500180 | 0% | 161 |
Poor | Plasteel | -5 | ticks (18.33 mins) | 66,000420 | 0% | 855 |
Poor | Sandstone blocks | -5 | ticks (9.17 mins) | 33,000210 | 0% | 157 |
Poor | Silver | 0 | ticks (8.33 mins) | 30,000105 | 40% | 830 |
Poor | Slate blocks | -5 | ticks (10.83 mins) | 39,000195 | 0% | 173 |
Poor | Steel | -5 | ticks (8.33 mins) | 30,000150 | 40% | 225 |
Poor | Jade | 2 | ticks (11.67 mins) | 42,00075 | 0% | 490 |
Poor | Uranium | -5 | ticks (15.83 mins) | 57,000375 | 0% | 605 |
Poor | Wood | -5 | ticks (5.83 mins) | 21,00098 | 100% | 147 |
Normal | Bioferrite | -5 | ticks (20.83 mins) | 75,000300 | 75% | 345 |
Normal | Gold | 15 | ticks (7.5 mins) | 27,00090 | 40% | 10,095 |
Normal | Granite blocks | -5 | ticks (10.83 mins) | 39,000255 | 0% | 230 |
Normal | Limestone blocks | -5 | ticks (10.83 mins) | 39,000233 | 0% | 230 |
Normal | Marble blocks | -4 | ticks (9.58 mins) | 34,500180 | 0% | 215 |
Normal | Plasteel | -5 | ticks (18.33 mins) | 66,000420 | 0% | 1,140 |
Normal | Sandstone blocks | -5 | ticks (9.17 mins) | 33,000210 | 0% | 210 |
Normal | Silver | 1 | ticks (8.33 mins) | 30,000105 | 40% | 1,110 |
Normal | Slate blocks | -5 | ticks (10.83 mins) | 39,000195 | 0% | 230 |
Normal | Steel | -5 | ticks (8.33 mins) | 30,000150 | 40% | 300 |
Normal | Jade | 5 | ticks (11.67 mins) | 42,00075 | 0% | 650 |
Normal | Uranium | -5 | ticks (15.83 mins) | 57,000375 | 0% | 805 |
Normal | Wood | -5 | ticks (5.83 mins) | 21,00098 | 100% | 196 |
Good | Bioferrite | -5 | ticks (20.83 mins) | 75,000300 | 75% | 430 |
Good | Gold | 30 | ticks (7.5 mins) | 27,00090 | 40% | 10,595 |
Good | Granite blocks | -5 | ticks (10.83 mins) | 39,000255 | 0% | 290 |
Good | Limestone blocks | -5 | ticks (10.83 mins) | 39,000233 | 0% | 290 |
Good | Marble blocks | -4 | ticks (9.58 mins) | 34,500180 | 0% | 270 |
Good | Plasteel | -5 | ticks (18.33 mins) | 66,000420 | 0% | 1,420 |
Good | Sandstone blocks | -5 | ticks (9.17 mins) | 33,000210 | 0% | 260 |
Good | Silver | 2 | ticks (8.33 mins) | 30,000105 | 40% | 1,385 |
Good | Slate blocks | -5 | ticks (10.83 mins) | 39,000195 | 0% | 290 |
Good | Steel | -5 | ticks (8.33 mins) | 30,000150 | 40% | 370 |
Good | Jade | 10 | ticks (11.67 mins) | 42,00075 | 0% | 815 |
Good | Uranium | -5 | ticks (15.83 mins) | 57,000375 | 0% | 1,005 |
Good | Wood | -5 | ticks (5.83 mins) | 21,00098 | 100% | 245 |
Excellent | Bioferrite | -5 | ticks (20.83 mins) | 75,000300 | 75% | 515 |
Excellent | Gold | 45 | ticks (7.5 mins) | 27,00090 | 40% | 11,095 |
Excellent | Granite blocks | -5 | ticks (10.83 mins) | 39,000255 | 0% | 345 |
Excellent | Limestone blocks | -5 | ticks (10.83 mins) | 39,000233 | 0% | 345 |
Excellent | Marble blocks | -4 | ticks (9.58 mins) | 34,500180 | 0% | 320 |
Excellent | Plasteel | -5 | ticks (18.33 mins) | 66,000420 | 0% | 1,705 |
Excellent | Sandstone blocks | -5 | ticks (9.17 mins) | 33,000210 | 0% | 315 |
Excellent | Silver | 3 | ticks (8.33 mins) | 30,000105 | 40% | 1,660 |
Excellent | Slate blocks | -5 | ticks (10.83 mins) | 39,000195 | 0% | 345 |
Excellent | Steel | -5 | ticks (8.33 mins) | 30,000150 | 40% | 445 |
Excellent | Jade | 15 | ticks (11.67 mins) | 42,00075 | 0% | 975 |
Excellent | Uranium | -5 | ticks (15.83 mins) | 57,000375 | 0% | 1,210 |
Excellent | Wood | -5 | ticks (5.83 mins) | 21,00098 | 100% | 295 |
Masterwork | Bioferrite | -5 | ticks (20.83 mins) | 75,000300 | 75% | 860 |
Masterwork | Gold | 75 | ticks (7.5 mins) | 27,00090 | 40% | 12,095 |
Masterwork | Granite blocks | -5 | ticks (10.83 mins) | 39,000255 | 0% | 575 |
Masterwork | Limestone blocks | -5 | ticks (10.83 mins) | 39,000233 | 0% | 575 |
Masterwork | Marble blocks | -4 | ticks (9.58 mins) | 34,500180 | 0% | 535 |
Masterwork | Plasteel | -5 | ticks (18.33 mins) | 66,000420 | 0% | 2,845 |
Masterwork | Sandstone blocks | -5 | ticks (9.17 mins) | 33,000210 | 0% | 520 |
Masterwork | Silver | 5 | ticks (8.33 mins) | 30,000105 | 40% | 2,770 |
Masterwork | Slate blocks | -5 | ticks (10.83 mins) | 39,000195 | 0% | 575 |
Masterwork | Steel | -5 | ticks (8.33 mins) | 30,000150 | 40% | 745 |
Masterwork | Jade | 25 | ticks (11.67 mins) | 42,00075 | 0% | 1,630 |
Masterwork | Uranium | -5 | ticks (15.83 mins) | 57,000375 | 0% | 2,015 |
Masterwork | Wood | -5 | ticks (5.83 mins) | 21,00098 | 100% | 490 |
Legendary | Bioferrite | -5 | ticks (20.83 mins) | 75,000300 | 75% | 1,725 |
Legendary | Gold | 120 | ticks (7.5 mins) | 27,00090 | 40% | 13,095 |
Legendary | Granite blocks | -5 | ticks (10.83 mins) | 39,000255 | 0% | 1,150 |
Legendary | Limestone blocks | -5 | ticks (10.83 mins) | 39,000233 | 0% | 1,150 |
Legendary | Marble blocks | -4 | ticks (9.58 mins) | 34,500180 | 0% | 1,070 |
Legendary | Plasteel | -5 | ticks (18.33 mins) | 66,000420 | 0% | 4,140 |
Legendary | Sandstone blocks | -5 | ticks (9.17 mins) | 33,000210 | 0% | 1,045 |
Legendary | Silver | 8 | ticks (8.33 mins) | 30,000105 | 40% | 4,110 |
Legendary | Slate blocks | -5 | ticks (10.83 mins) | 39,000195 | 0% | 1,150 |
Legendary | Steel | -5 | ticks (8.33 mins) | 30,000150 | 40% | 1,490 |
Legendary | Jade | 40 | ticks (11.67 mins) | 42,00075 | 0% | 3,255 |
Legendary | Uranium | -5 | ticks (15.83 mins) | 57,000375 | 0% | 3,805 |
Legendary | Wood | -5 | ticks (5.83 mins) | 21,00098 | 100% | 980 |
Gallery[edit]
Version history[edit]
- Ideology DLC Release - Added.