Difference between revisions of "Grizzly bear"
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− | {{ | + | {{Infobox main|animal |
| page verified for version = A14C | | page verified for version = A14C | ||
| name = Grizzly bear | | name = Grizzly bear | ||
| image = Bear east.png | | image = Bear east.png | ||
− | | description = A huge omnivorous mammal adapted for cold climates. Bears' thick blubber and fur keeps them warm in winter.<br>While their usual diet consists of fish, berries, honey, and scavenged meat, the grizzly is capable of using its massive strength and deadly claws to kill live prey. They are startlingly quick for such lumbering creatures. | + | | description = A huge omnivorous mammal adapted for cold climates. Bears' thick blubber and fur keeps them warm in winter.<br/>While their usual diet consists of fish, berries, honey, and scavenged meat, the grizzly is capable of using its massive strength and deadly claws to kill live prey. They are startlingly quick for such lumbering creatures. |
| type = Animal | | type = Animal | ||
| movespeed = 4.6 | | movespeed = 4.6 | ||
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| healthscale = 2.5 | | healthscale = 2.5 | ||
| hungerrate = 0.35 | | hungerrate = 0.35 | ||
− | | diet = omnivorous | + | | diet = omnivorous, ovivorous |
| leathername = bearskin | | leathername = bearskin | ||
| wildness = 0.8 | | wildness = 0.8 | ||
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They are almost identical to the [[polar bear]] - only differing in appearance, habitat, and comfortable temperature range. | They are almost identical to the [[polar bear]] - only differing in appearance, habitat, and comfortable temperature range. | ||
− | ==Analysis== | + | == Analysis == |
If they can be successfully obtained despite their {{#expr:{{P|Turn Manhunter Chance When Taming}}*100}}% [[Mental break#Manhunter|manhunter]] chance on failed taming attempts, bears make good haulers and melee blockers. | If they can be successfully obtained despite their {{#expr:{{P|Turn Manhunter Chance When Taming}}*100}}% [[Mental break#Manhunter|manhunter]] chance on failed taming attempts, bears make good haulers and melee blockers. | ||
− | ===Comparison to other haulers=== | + | === Comparison to other haulers === |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
− | |||
! Animal !! Carrying Capacity !! Move Speed !! Hunger Rate !! <abbr title="How often the animal forgets a stage of training in days">Training Decay</abbr> | ! Animal !! Carrying Capacity !! Move Speed !! Hunger Rate !! <abbr title="How often the animal forgets a stage of training in days">Training Decay</abbr> | ||
|- | |- | ||
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|- | |- | ||
| [[Labrador retriever]] || {{Q|Labrador retriever|Carrying Capacity}} || {{Q|Labrador retriever|Move Speed Base}} || {{Q|Labrador retriever|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Labrador retriever|Wildness}} round 1}} | | [[Labrador retriever]] || {{Q|Labrador retriever|Carrying Capacity}} || {{Q|Labrador retriever|Move Speed Base}} || {{Q|Labrador retriever|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Labrador retriever|Wildness}} round 1}} | ||
− | |||
|} | |} | ||
− | ===Comparison to other bulky attackers=== | + | === Comparison to other bulky attackers === |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
− | |||
! Animal !! Health Scale !! DPS !! Move Speed !! Hunger Rate !! <abbr title="How often the animal forgets a stage of training in days">Training Decay</abbr> | ! Animal !! Health Scale !! DPS !! Move Speed !! Hunger Rate !! <abbr title="How often the animal forgets a stage of training in days">Training Decay</abbr> | ||
|- | |- | ||
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| '''Bear''' || {{Q|Grizzly bear|Health Scale}} || {{Q|Grizzly bear|Mob Average DPS}} || {{Q|Grizzly bear|Move Speed Base}} || {{Q|Grizzly bear|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Grizzly bear|Wildness}} round 1}} | | '''Bear''' || {{Q|Grizzly bear|Health Scale}} || {{Q|Grizzly bear|Mob Average DPS}} || {{Q|Grizzly bear|Move Speed Base}} || {{Q|Grizzly bear|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Grizzly bear|Wildness}} round 1}} | ||
|} | |} | ||
− | ==Attacks== | + | |
+ | == Attacks == | ||
Grizzly bears have two attacks: scratch (paw) and bite (teeth). Both attacks apply a stun for 7 seconds on their first strike when hunting. | Grizzly bears have two attacks: scratch (paw) and bite (teeth). Both attacks apply a stun for 7 seconds on their first strike when hunting. | ||
− | ==Training== | + | == Training == |
{{TrainingTable}} | {{TrainingTable}} | ||
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</gallery> | </gallery> | ||
− | ==Trivia== | + | == Trivia == |
− | *While in real life [[polar bear]]s are significantly larger than grizzly bears, in RimWorld they are identical save for their habitat and cold resistance. | + | * While in real life [[polar bear]]s are significantly larger than grizzly bears, in RimWorld they are identical save for their habitat and cold resistance. |
− | {{ | + | {{Nav|animal|wide}} |
[[Category:Animals]] | [[Category:Animals]] | ||
[[Category:Wild animal]] | [[Category:Wild animal]] |
Revision as of 20:29, 28 January 2024
Grizzly bear
A huge omnivorous mammal adapted for cold climates. Bears' thick blubber and fur keeps them warm in winter.
While their usual diet consists of fish, berries, honey, and scavenged meat, the grizzly is capable of using its massive strength and deadly claws to kill live prey. They are startlingly quick for such lumbering creatures.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Combat Power
- 200
- Move Speed
- 4.6 c/s
- Health Scale
- 250% HP
- Body Size
- 2.15
- Mass - Baby
- 25.8 kg
- Mass - Juvenile
- 64.5 kg
- Mass - Adult
- 129 kg
- Carrying Capacity
- 161 kg
- Filth Rate
- 4
- Hunger Rate
- 0.56 Nutrition/Day
- Diet
- omnivorous, ovivorous
- Life Expectancy
- 22 years
- Manhunter Chance
- 50%
- Manhunter Chance (Taming)
- 30%
- Trainable Intelligence
- Advanced
- Wildness
- 80%
- Minimum Handling Skill
- 8
- Mate Interval
- 12 hours
- Maturity Age
- 0.5 years (30 days)
- Juvenile Age
- 0.2 years (12 days)
- Comfortable Temp Range
- -40 °C – 40 °C (-40 °F – 104 °F)
Production
Melee Combat
- Attack 1
- Front left paw
17 dmg (Scratch)
25 % AP
2 second cooldown
Stun for 280 ticks (4.67 secs) on first strike - Attack 2
- Front right paw
17 dmg (Scratch)
25 % AP
2 second cooldown
Stun for 280 ticks (4.67 secs) on first strike - Attack 3
- Teeth
23.6 dmg (Bite)
35 % AP
2.6 second cooldown
0.5 chance factor
Stun for 280 ticks (4.67 secs) on first strike - Attack 4
- Head
11 dmg (Blunt)
16 % AP
2 second cooldown
0.2 chance factor - Average DPS
- 4.89
- tradeTags
- AnimalUncommon, AnimalFighter
Grizzly bears are huge solitary omnivores found in temperate forests, temperate swamps, boreal forests, cold bogs, and tundra.
Although infamously bad-tempered, as wide-ranging creatures that will eat anything, grizzlies rarely are hungry enough to attack your colonists or their livestock without provocation. If they do, they present a problem even to industrial era-equipped colonies thanks to their wall of health and savage amounts of damage. If successfully hunted though, they provide large amounts of meat and valuable bearskin.
They are almost identical to the polar bear - only differing in appearance, habitat, and comfortable temperature range.
Analysis
If they can be successfully obtained despite their 30% manhunter chance on failed taming attempts, bears make good haulers and melee blockers.
Comparison to other haulers
Animal | Carrying Capacity | Move Speed | Hunger Rate | Training Decay |
---|---|---|---|---|
Bear | 161 | 4.6 | 0.56 | 7.2 |
Wolf | 64 | 5 | 0.29 | 6.9 |
Cougar/panther | 75 | 5 | 0.32 | 7.2 |
Husky | 65 | 5 | 0.8 | 12 |
Labrador retriever | 56 | 5 | 0.64 | 12 |
Comparison to other bulky attackers
Animal | Health Scale | DPS | Move Speed | Hunger Rate | Training Decay |
---|---|---|---|---|---|
Thrumbo | 8 | 6.33 | 5.5 | 2.8 | 6.1 |
Megasloth | 3.6 | 5.73 | 4.8 | 1.6 | 6.2 |
Elephant | 3.6 | 5.35 | 4.8 | 2.57 | 7.5 |
Rhinoceros | 3.5 | 5.24 | 5 | 1.71 | 6.6 |
Bear | 2.5 | 4.89 | 4.6 | 0.56 | 7.2 |
Attacks
Grizzly bears have two attacks: scratch (paw) and bite (teeth). Both attacks apply a stun for 7 seconds on their first strike when hunting.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Gallery
Trivia
- While in real life polar bears are significantly larger than grizzly bears, in RimWorld they are identical save for their habitat and cold resistance.