Difference between revisions of "Health"
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*Health: 10 | *Health: 10 | ||
*Lethal if destroyed/removed. | *Lethal if destroyed/removed. | ||
− | The most important organ of a colonist. It's required for [[#Consciousness|consciousness | + | The most important organ of a colonist. It's required for [[#Consciousness|consciousness]], [[#Sight|sight processing]], [[#Hearing|hearing processing]], [[#Moving|moving]], and [[#Working|working]]. |
=====Eyes===== | =====Eyes===== |
Revision as of 03:01, 15 August 2014
Characters, like colonists, raiders, etc, can become injured (via the environment or fighting). Each injury affects a different part of the colonists' well being, and can be found under a character's Health tab.
Health Systems
Main Article: Characters
Human Characters, like colonists, have the following biological systems :
Pain
Main Article: Pain
Humans can only take so much pain before they go into shock, and become incapacitated. Some characters, like machines, do not feel pain and are not affected by it.
Consciousness
Required for living. Loss of an organ that provides consciousness results in death of the character (eg. the brain). Even machines require a source of consciousness to operate.
Sight
Required for vision, though a colonist can survive with just one eye. Machines have sensors for this instead of biological eyes.
Hearing
Required for hearing, though a colonist can live without either ear. Machines have hearing sensors for this instead of biological ears.
Moving
Used for walking around the world, requires some sort of movement limb (like legs for colonists).
Working
Used to doing virtually any job as a colonist like constructing, mining, crafting, so on. A colonist that is unable to do work isn't able to do much besides eat.
Talking
Used for socializing, like talking to other colonists, funnily enough, since colonists with the psychopath trait don't get a positive moodlet from socializing, they are the least affected by this. Machines have a 'communication' system instead of this.
Eating
Required for eating food. [[version/
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
|
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
]] Colonists can still eat, even if they lose their ability at the moment, albeit very slowly.
Breathing
Characters need to be able to breathe, and a character that requires breathing and loses all capacity to do so will perish.
Blood Filtration
Your kidneys do this. Curiously, losing both kidneys also ensues instant death.
Blood Pumping
Hearts pump blood, and blood pumping is another essential system required for life. Lose all capacity for this and you die.
Metabolism
Colonists' livers are required for this. Entirely destroying a characters' liver results in instantaneous death as well.
Human Anatomy
The human anatomy in Rimworld is a simplified one of ours in real life.
Body Parts
Head
- Health: 30
- Lethal if destroyed/removed.
Container of the skull, eyes, ears, nose, and jaw. Technically, you don't need the head itself to live (rather you need the contents of the head, like the brain, to live).
Skull
- Health: 30
- Lethal if shattered.
Container of the brain. It's worth noting that an injury cannot hit the skull without hitting the brain as well. Lethal if lost, since it holds the brain (again, you need the brain to live, not technically the skull).
Brain
- Health: 10
- Lethal if destroyed/removed.
The most important organ of a colonist. It's required for consciousness, sight processing, hearing processing, moving, and working.
Eyes
- Health: 10
Includes :
- Right Eye
- Left Eye
Eyes are required for seeing. They do not heal when injured, and always scar. [[version/
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
|
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
]] There is currently no way to restore sight to a blinded colonist.
Ears
- Health: 10
Includes :
- Right Ear
- Left Ear
Ears are required for hearing things in the world. Losing both ears results in deafness. [[version/
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
|
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
]] There is currently no way to restore hearing to a deafened colonist.
Currently, loud noises like gunshots do not inflict pain or damage on the ears.
Nose
- Health: 10
[[version/
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
|
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
]] Though required for smelling, there is no smelling system in place in place for Rimworld. A damaged or destroyed nose is the least of your worries in terms of injury.
Jaw
- Health: 20
Required for eating, colonists are left unable to eat if they lose their jaw. [[version/
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
|
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
]] Currently however, colonists are still able to (slowly) eat, presumably until there's a way to replace a jaw.
Torso
- Health: 40
- Core Part
- Lethal if destroyed
The torso is the core part of a colonist. It is a container for the rest of the major organs of a colonist, and destroying it effectively destroys/disconnects the rest of the colonist's organs. A majority of human characters will die from torso injury/destruction long before they die of anything else.
Neck
- Health: 30
- Lethal if destroyed/removed.
Technically part of the torso, it connects the head to the torso. [[version/
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
|
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
]] Neck damage doesn't seem to make colonists bleed out very fast, unlike real life. Loss of the neck results in death, due to disconnecting the brain from the core part, the torso.
Clavicle
- Health: 25
Includes :
- Right Clavicle
- Left Clavicle
The clavicles are the bones between the neck and shoulder (the human damage model does not include shoulders, however, so the clavicle connects the arm instead), and are required for the for work. Shattering a clavicle is equivalent to actually losing the arm in terms of functionality.
Spine
- Health: 35
Colonists need their spine for moving and working. Shattering the spine results in complete paralysis, presumably below the neck. [[version/
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
|
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
]] There is no way to restore functionality to a colonist whose spine is broken, forcing them to be bed bound for the rest of their life.
Pelvis
- Health: 25
The pelvis is critical for moving, and shattering it results in paralysis below the waist. Colonists are completely unable to walk from this sort of injury, and will be forced to be bed bound for the rest of their life. [[version/
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
|
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
]] There is no way to repair shattered pelvis currently.
Sternum
- Health: 25
Front part of the rib cage. [[version/
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
|
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
]] Like ribs, it currently only causes pain if destroyed.
Rib
- Health: 15
Includes :
- Rib x 12
Colonists have 12 ribs, damage/loss of a rib is relatively harmless. [[version/
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
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Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
]] As of currently, loss of a rib only results in pain.
Lung
- Health: 20
Includes :
- Right Lung
- Left Lung
- Lethal if both lungs lost.
Colonists have two lungs, a right lung and left lung. Currently, colonists can breathe and survive fine with just one lung, [[version/Version|Version]] though, their health bar will permanently be displayed as '50%', since they're half way to death with the loss of a single lung. Losing both lungs is instantaneous death, as the colonist will no longer have a way to breath. Lungs tend to bleed out very fast when destroyed, but are generally survivable injuries.
Stomach
- Health: 30
Stomachs act like colonists jaws in many ways, as the loss of the stomach results in an inability to eat. [[:#switch:{{{2}}}]] A colonist without a stomach can still eat, though very slowly.
Heart
- Health: 20
The heart is needed for blood pumping in colonists. Complete destruction of the heart results in instant death.
Kidney
- Health: 20
Includes :
- Right Kidney
- Left Kidney
- Lethal if both lost
Kidneys are required for blood filtration. Like lungs, losing one isn't life threatening, but losing both results in death.
Arm
- Health: 30
Includes :
- Right Arm
- Left Arm
Arms are required for working, and are containers for the hands and subsequent bones. One armed colonists can still work, though much slower.
Humerus
- Health: 25
Includes :
- Right Humerus
- Left Humerus
Upper bones of the arm. While these are usually minor injuries (as bone injuries never scar), shattering ones' humerus is equivalent to losing the entire arm, with a complete loss of functionality for the arm, meaning the arm can no longer do work. Definitely not funny.
Radius
- Health: 20
Includes :
- Right Radius
- Left Radius
Forearm bones, similar to #Humerus in terms of injury and shattering, with a loss of working ability for the appropriate arm if shattered.
Hand
- Health: 20
Includes :
- Right Hand
- Left Hand
Hands are the containers for fingers, and are required for working. One handed colonists can still work fine, just slower.
Fingers
- Health: 7
Includes :
- Right Thumb
- Right Index Finger
- Right Middle Finger
- Right Ring Finger
- Right Pinky
- Left Thumb
- Left Index Finger
- Left Middle Finger
- Left Ring Finger
- Left Pinky
Colonists have ten fingers, consisting of the thumbs, index, middle, ring, and pinky fingers. Loss of any of these results in a small penalty to working (though it's usually so small it's difficult to notice).
Leg
- Health: 30
Includes :
- Right Leg
- Left Leg
Every colonist has two legs, but the destruction of one removes the ability to walk at all. [[version/Version|Version]] Unable to walk, they'll be forced to live their rest of their life in a medical bed. There is no way to provide treatment for a lost leg currently.
Tibia
- Health: 25
Includes :
- Right Tibia
- Left Tibia
Upper leg bone, required for walking. When shattered, results in a complete loss of function of the leg containing the bone.
Femur
- Health: 25
Includes :
- Right Femur
- Left Femur
Lower leg bone, the same in terms of injury as the tibia, with a loss of walking ability on being shattered.
Foot
- Health: 20
Includes :
- Right Foot
- Left Foot
Humans have two feet, needed for walking. There are also the container for the toes.
Toes
- Health: 7
Includes :
- Right Little Toe
- Right Fourth Toe
- Right Middle Toe
- Right Second Toe
- Right Big Toe
- Left Little Toe
- Left Fourth Toe
- Left Middle Toe
- Left Second Toe
- Left Big Toe
Probably the most minor injuries a colonist can have would be to the toes. They hurt a colonists' walking by a small amount.
Injuries
There are several types of wounds that can be applied to different parts of the body. Every wound has an amount of 'pain' it inflicts, and a description of how the wound is called/treated, as well as how much it bleeds.
Some notes :
- Template:V All wounds, unless listed otherwise, do naturally heal over time.
- Template:V All wounds, unless listed otherwise, have a 'old' pain value of 0.5
Misc
Default, debug damage type.
- Painful (1)
- Bleeds (1)
- Becomes a 'scar' when old.
- Notable that 'old' Miscellaneous wounds have a pain value of (0).
Burn
Fire based weapons like Molotov cocktails, the T9 Incendiary Launcher, and the Inferno Cannon do burning damage.
- Very painful (1.5)
- Doesn't bleed (0)
- Becomes a 'burn scar' when old.
Crush
Thrown stones do this kind of damage.
- Painful (1)
- Bleeds a little (0.4)
- Becomes a 'scar' when old.
Crack
Crushing damage done to things without skin (like bones) will crack things like machines and bones.
- Somewhat painful (0.8)
- Doesn't bleed (0)
- Becomes a 'scar' when old.
Cut
Things like arrows from the Great Bow or Short Bow do cutting damage.
- Painful (1)
- Bleeds (1)
- Becomes a 'cut scar' when old.
Scratch
Squirrels can scratch things (colonist eyeballs are notably susceptible).
- Painful (1)
- Bleeds a tiny bit (0.1)
- Becomes a 'scratch scar' when old.
Bite
Mostly animals will bite things.
- Painful (1)
- Bleeds a tiny bit (0.1)
- Becomes a 'bite scar' when old.
Stab
Things like pilas do stabbing damage.
- Painful (1)
- Bleeds somewhat (0.8)
- Becomes a 'stab scar' when old.
Gunshot
All guns (except for those that fire explosive projectiles, like the Inferno Cannon, Frag Grenades, etc)
- Painful (1)
- Bleeds somewhat (0.92)
- Becomes an 'old gunshot' when old.
Shredded
Grenades and things that explode into shrapnel do shredding damage.
- Painful (1)
- Bleeds (1)
- Becomes a 'scar' when old.
Bruise
Humans do this with their fists.
- Painful (1)
- Doesn't bleed (0)
- Becomes an 'old bruise' when old. Rimworld bruises are no joke, don't paintball.
Non-Local Injuries
Some injuries are not applied to specific body parts, but rather the entire body.
Starvation
Occurs when a pawn is out of food, starting from 0%. Upon reaching 100%, the pawn will die.
Blood Loss
Occurs when a pawn has untreated wounds that cause bleeding, starting from 0%. Upon reaching 100%, the pawn will die due to losing too much blood.
Suffocation
Not sure when this occurs, but is listed in the files as a damage type. May occur in environments without oxygen, like underwater.
Shock
Caused by extremely pain, it incapacitates the affected target. There are no other causes of shock besides pain currently.
Scars
Scars are permanent markers of injuries. They forever lower the maximum health of the affected body part, making it easier to damage the affected body part in the future. Scars can be caused by poor quality #Treatment or just not treating wounds, though injuries have an inherently low chance to scar. Scars will also cause a small amount of pain, despite being fully healed.
Sometimes colonist are generated with minor scars.
Colonists currently have no feelings towards scars. They don't really mind if they're completely covered in head-to-toe with them. Research concludes that colonists must be seriously hardcore to endure all the pain and not care.
Treatment
Template:VCurrently, the only form of treatment provided is bandaging and using medical kits on colonists. Colonists assigned to the 'medical' job will attempt to treat colonists that are on medical beds.
Some note-worthy things :
- Better doctors have a better chance to treat injuries better.
- Using medical kits seems to raise the chance of treating a wound well
- Treating wounds helps reduce the chance that they will scar.
Future
- Tynan has hinted that there may be artificial limbs (potentially even cybernetic replacements) in the next alpha.