Difference between revisions of "Urn"

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<onlyinclude>
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{{Infobox main|misc
{{infobox main|misc|
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| name             = Urn
|name = Urn
+
| image             = Urn.png
|image = Urn.png|Urn
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| description       = An ancient-style decorative container.
|description = An ancient-style decorative container.
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| type             = Building
|type = Misc{{!}}Miscellaneous
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| type2             = Misc
|type2 = structure{{!}}Decoration
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| placeable         = True
|placeable = Yes
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| size             = 1×1
|size = 1x1
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| beauty           = 5
|beauty = 5
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| hp               = 40  
|marketvalue =
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| cover             = 0.4
|hp = 40  
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| flammability     = 1.0
|cover = 0.4
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| mass base        = 5
|flammability = 1.0
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| deconstruct yield = {{Icon Small|Stuff||10}}
|mass = 5
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| stuff tags        = Metallic, Stony
 +
| constructable    =
 +
| work to make      = 500
 +
| resource 1        = Stuff
 +
| resource 1 amount = 20
 
}}
 
}}
 +
An '''urn''' is a purely decorative structure of low value, and can only be found, not crafted.
  
</onlyinclude>
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== Acquisition ==
 +
Despite having a recipe, urns are not craftable. They are found in [[ruins]] on both colony and event maps, and in [[ancient shrine]]s, in a variety of [[stone]] and [[steel]]. They can also be [[trade]]d for with a wider variety of materials available.
  
An '''urn''' is a purely decorative structure found only in [[Ancient shrine]]s. It cannot be crafted but can found in a variety of materials.  
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== Analysis ==
 +
They can be used as decoration in the early game, but as they do not have that much [[beauty]], they would better be replaced with [[sculptures]] as soon as possible.
  
{| class="wikitable sortable"
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They can be sold for a few dozen [[silver]] in other [[faction base]]s or to most [[trader]]s. They are usually damaged, which lowers the selling price, but can be repaired if they are installed in the [[home area]], by choosing so in the right-click menu (this will also eventually be done when a pawn will have nothing else to do). Damage doesn't reduce their beauty, only their reselling price.
|-
 
! Material !! Beauty !! Health
 
|-
 
| Sandstone || 6 || 56
 
|-
 
| Granite || 5  || 68
 
|-
 
| Limestone || 5 || 62
 
|-
 
| Slate || 6 || 52
 
|-
 
| Marble || 8 || 48
 
|-
 
| Steel|| 5 || 42
 
|}
 
  
 +
Deconstructing an urn yields 10 ingredients. It doesn't matter if they're minified or installed, nor does their percent damage matter. It's always 10 blocks for stone urns or 10 steel for steel urns, regardless.
  
<noinclude>
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Because urns weigh 5 kg and yield 10 units, players can catch a small break relative to weight by taking urns home from caravan maps:
{{nav|misc|wide}}
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* 10 slate blocks (the lightest stone) weigh 8 kg, but the urn is only 5. You save 3 kg.
</noinclude>
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* 10 sandstone blocks weigh 10 kg. You save 5 kg.
 +
* 10 limestone blocks weigh 11 kg. You save 6 kg.
 +
* 10 granite or marble blocks weigh 12.5 kg. You save 7.5 kg.
 +
 
 +
Steel urns break even. They also weigh 5 kg, but steel is 0.5 kg per unit, so 10 units weigh 5 kg. Still, it's a simple way to pick up a little more steel.
 +
 
 +
Due to the fact that the state of the urn (minified or damaged) doesn't affect yield, you can deconstruct minified ones right after unloading if you only want their materials.
 +
 
 +
{{Building Stats Table}}
 +
 
 +
== Trivia ==
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Despite having materials and a "[[Work To Make]]" defined, they are not actually craftable. Instead, this value is used in its [[market value]] calculation only.
 +
 
 +
{{nav|furniture|wide}}
 +
 
 +
[[Category:Furniture]]
 
[[Category:Miscellaneous]]
 
[[Category:Miscellaneous]]
 +
[[Category:Ruins]]

Latest revision as of 13:15, 29 June 2024

Urn

Urn

An ancient-style decorative container.

Base Stats

Type
BuildingMisc
Mass
5 kg
Beauty
5
HP
40
Flammability
100%

Building

Size
1 × 1
Placeable
True
Cover Effectiveness
40%

Creation

Work To Make
500 ticks (8.33 secs)
Stuff Tags
Metallic, Stony
Resources to make
Stuff 20
Deconstruct yield
Stuff 10
Destroy yield
Stuff 5

An urn is a purely decorative structure of low value, and can only be found, not crafted.

Acquisition[edit]

Despite having a recipe, urns are not craftable. They are found in ruins on both colony and event maps, and in ancient shrines, in a variety of stone and steel. They can also be traded for with a wider variety of materials available.

Analysis[edit]

They can be used as decoration in the early game, but as they do not have that much beauty, they would better be replaced with sculptures as soon as possible.

They can be sold for a few dozen silver in other faction bases or to most traders. They are usually damaged, which lowers the selling price, but can be repaired if they are installed in the home area, by choosing so in the right-click menu (this will also eventually be done when a pawn will have nothing else to do). Damage doesn't reduce their beauty, only their reselling price.

Deconstructing an urn yields 10 ingredients. It doesn't matter if they're minified or installed, nor does their percent damage matter. It's always 10 blocks for stone urns or 10 steel for steel urns, regardless.

Because urns weigh 5 kg and yield 10 units, players can catch a small break relative to weight by taking urns home from caravan maps:

  • 10 slate blocks (the lightest stone) weigh 8 kg, but the urn is only 5. You save 3 kg.
  • 10 sandstone blocks weigh 10 kg. You save 5 kg.
  • 10 limestone blocks weigh 11 kg. You save 6 kg.
  • 10 granite or marble blocks weigh 12.5 kg. You save 7.5 kg.

Steel urns break even. They also weigh 5 kg, but steel is 0.5 kg per unit, so 10 units weigh 5 kg. Still, it's a simple way to pick up a little more steel.

Due to the fact that the state of the urn (minified or damaged) doesn't affect yield, you can deconstruct minified ones right after unloading if you only want their materials.

Stats table

  • Urn Urn Beauty Work to Build HP Flamma­bility Market
    Value
    Material
    Bioferrite Bioferrite Content added by the Anomaly DLC 1 001,250 ticks (20.83 secs) 80 75% 20 Silver
    Gold Gold 40 000,450 ticks (7.5 secs) 24 40% 2,000 Silver
    Granite blocks Granite blocks 5 003,140 ticks (52.33 secs) 68 0% 29 Silver
    Limestone blocks Limestone blocks 5 003,140 ticks (52.33 secs) 62 0% 29 Silver
    Marble blocks Marble blocks 8 002,890 ticks (48.17 secs) 48 0% 28 Silver
    Plasteel Plasteel 5 001,100 ticks (18.33 secs) 112 0% 184 Silver
    Sandstone blocks Sandstone blocks 5 002,640 ticks (44 secs) 56 0% 28 Silver
    Silver Silver 16 000,500 ticks (8.33 secs) 28 40% 200 Silver
    Slate blocks Slate blocks 5 003,140 ticks (52.33 secs) 52 0% 29 Silver
    Steel Steel 5 000,500 ticks (8.33 secs) 40 40% 40 Silver
    Jade Jade 22 002,500 ticks (41.67 secs) 20 0% 109 Silver
    Uranium Uranium 2 000,950 ticks (15.83 secs) 100 0% 123 Silver
  • Trivia[edit]

    Despite having materials and a "Work To Make" defined, they are not actually craftable. Instead, this value is used in its market value calculation only.