Difference between revisions of "Wild boar"
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== Summary == | == Summary == | ||
− | + | {{Pen Animal Note|Wild boars}} | |
− | + | Wild boars can appear in raids alongside [[yttakin pirates]]. {{BiotechIcon}} Note that "raider" boars are still unable to travel through [[fence]]s and [[barricade]]s. This can alter their pathing. If the animal raider cannot reach a better target because of fences/walls, it will start bashing at structures randomly. | |
− | + | == Analysis == | |
+ | {{stub|reason=As a tamed animal. Compare to pigs & not farm animals}} | ||
+ | |||
+ | === Combat === | ||
+ | Boars are surprisingly powerful for their size, though boars will rarely fight. They have a 0% manhunter on hunt chance, so they can't revenge on colonists. As pen animals, they will never be attacked by raiders. When they ''do'' attack, such as in [[manhunter]] packs, boars are threatening. | ||
+ | |||
+ | They have a damage output higher than that of a [[megaspider]], with a movement speed equivalent to that of an unarmored human. Boars tend to be able to put up a good fight against predators such as [[timber wolf|timber wolves]] and [[Warg]]s, often severely injuring, occasionally downing, or even outright killing them on rare occasions. | ||
== Training == | == Training == |
Revision as of 22:23, 27 February 2023
Wild boar
This hairy omnivore is descended from escaped pigs and evolved for living in the wild.
Its tusks make it a better fighter than its domesticated pig cousins. Unfortunately, it is too unruly to be trained in the most complex tasks.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Move Speed
- 4.6 c/s
- Health Scale
- 70% HP
- Body Size
- 0.85
- Mass - Baby
- 10.2 kg
- Mass - Juvenile
- 25.5 kg
- Mass - Adult
- 51 kg
- Carrying Capacity
- 64 kg
- Filth Rate
- 16
- Hunger Rate
- 0.48 Nutrition/Day
- Diet
- omnivorous grazer
- Life Expectancy
- 12 years
- Manhunter Chance
- 0%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- None
- Wildness
- 50%
- Minimum Handling Skill
- 4
- Roam Interval
- 2 days
- Mate Interval
- 12 hours
- Maturity Age
- 0.333 years (20 days)
- Juvenile Age
- 0.1 years (6 days)
- Comfortable Temp Range
- -23 °C – 40 °C (-9.4 °F – 104 °F)
Production
- Meat Yield
- 119 pork
- Leather Yield
- 36 pigskin
- Gestation Period
- 5.661 days
- Offspring Per Birth
- 1-2 (1.25 avg)
Melee Combat
- Attack 1
- Tusk
9.7 dmg (Scratch)
15 % AP
2 second cooldown - Attack 2
- Tusk
9.7 dmg (Stab)
15 % AP
2 second cooldown - Attack 3
- Teeth
8.5 dmg (Bite)
13 % AP
2 second cooldown
0.6 chance factor - Attack 4
- Head
5 dmg (Blunt)
7 % AP
2 second cooldown
0.2 chance factor - Average DPS
- 2.55
- tradeTags
- AnimalCommon
Boars are omnivorous wild pigs. They are quite pervasive, being found in temperate forests, temperate swamps, tropical rainforests, tropical swamps, boreal forests, and cold bogs. If slain, they can be butchered for 119 pork and 36 pigskin.
Summary
Wild boars are pen animals. Once tamed, pen animals cannot and do not need to be trained any further. But if left outside of a pen or caravan hitching spot, pen animals will eventually roam outside your colony. Making a caravan is not required to tie animals to a caravan hitching spot.
Wild boars can appear in raids alongside yttakin pirates. Note that "raider" boars are still unable to travel through fences and barricades. This can alter their pathing. If the animal raider cannot reach a better target because of fences/walls, it will start bashing at structures randomly.
Analysis
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: As a tamed animal. Compare to pigs & not farm animals. |
Combat
Boars are surprisingly powerful for their size, though boars will rarely fight. They have a 0% manhunter on hunt chance, so they can't revenge on colonists. As pen animals, they will never be attacked by raiders. When they do attack, such as in manhunter packs, boars are threatening.
They have a damage output higher than that of a megaspider, with a movement speed equivalent to that of an unarmored human. Boars tend to be able to put up a good fight against predators such as timber wolves and Wargs, often severely injuring, occasionally downing, or even outright killing them on rare occasions.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Version history
- 0.7.581 - Added
- Beta 19 - trainable intelligence Advanced -> Intermediate, tusk damage 9 -> 8, speed 5 -> 4.2, min comfy temperature -20 -> -15
- 1.3.3066 - Trainability changed from intermediate to none, boars now are predominantly a pen animal. Removed manhunter chances.