Difference between revisions of "Harp"
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(Fixed a typo and edited "variant" to be more clear) |
(removed "or the" from the link to differentiate the links to electric smithy and the fueled smithy) |
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A '''Harp''' is a source of High Culture [[recreation]] and is a requirement for specific [[titles]]. | A '''Harp''' is a source of High Culture [[recreation]] and is a requirement for specific [[titles]]. | ||
== Acquisition == | == Acquisition == | ||
− | Harp can be crafted at either [[Electric smithy|smithy]] [[Fueled smithy| | + | Harp can be crafted at either [[Electric smithy|smithy]] or the [[Fueled smithy|fueled variant]] using {{icon|wood|150}} [[wood]] after the [[Research#Harp|Harp]] research has been completed. |
==Analysis== | ==Analysis== |
Revision as of 15:55, 14 April 2021
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Harp
A simple stationary musical instrument. A row of strings are stretched over a frame and plucked directly by a musician's fingers. It can be crafted at a crafting spot or smithy.
Base Stats
- Type
- Miscellaneous
- Mass
- 4 kg
- Beauty
- 10
- HP
- 70
- Flammability
- 0%
Building
- Size
- 1 × 1
- Placeable
- Yes
- Cover Effectiveness
- 0%
- Recreation
- 100% Music
Creation
Technical
- thingCategories
- BuildingsJoy
- tradeTags
- MusicalInstrument
A Harp is a source of High Culture recreation and is a requirement for specific titles.
Acquisition
Harp can be crafted at either smithy or the fueled variant using 150 wood after the Harp research has been completed.
Analysis
Nobles can put on concerts with the harp, similar to a party, giving a mood bonus to the noble and attendees. Anyone listening to or playing the harp receives a +2 thought for as long as the harp is being played. It can be heard within a radius of 12 tiles.
Version History