Difference between revisions of "Fungus darktorch"
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(glowradius: - -> 7; glowcolor: - -> (78, 226, 229); deconstruct yield: - -> nothing; destroyyield: - -> nothing; lightradius: 7 -> -; deconstructyieldfraction: 0 -> -;) |
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|flammability = 0 | |flammability = 0 | ||
|hp = 75 | |hp = 75 | ||
− | | | + | |glowradius = 7 |
+ | |glowcolor = (78, 226, 229) | ||
|heatpersecond = 3.5 | |heatpersecond = 3.5 | ||
|maxheattemperature = 23 | |maxheattemperature = 23 | ||
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|resource 1 = Raw fungus | |resource 1 = Raw fungus | ||
|resource 1 amount = 20 | |resource 1 amount = 20 | ||
− | | | + | |deconstruct yield = nothing |
+ | |destroyyield = nothing | ||
|page verified for version = 1.3.3117 | |page verified for version = 1.3.3117 | ||
}} | }} |
Revision as of 00:13, 14 October 2021
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
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Fungus darktorch
A specially-treated fungus torch that produces a dim light over a large area. People who prefer darklight work best with this light source. Can be automatically refueled with raw fungus. Produces a small amount of heat.
Base Stats
- Style Dominance
- 5
- HP
- 75
- Flammability
- 0%
- Path Cost
- 14 (48%)
Building
- Size
- 1 × 1
- Minifiable
- False
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 15%
- Terrain Affordance
- Light
- Light Radius
- 4.75
- Heat Per Second
- 3.5
- Stops Heating At
- 23 °C (73.4 °F)
Creation
- Work To Make
- 100 ticks (1.67 secs)
- Deconstruct yield
- nothing
- Destroy yield
- nothing
Equivalent to the darktorch, except made of raw fungus rather than wood.
Version history
- Ideology DLC Release - Added.