Difference between revisions of "Psychofluid pump"

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== Summary ==
 
== Summary ==
 
{{Stub|section=1|reason= 1) [[Template:Psychic_Sensitivity_Quality_Table]] equvialent. 2) Hemogen fuel. See other fuel pages for examples}}
 
{{Stub|section=1|reason= 1) [[Template:Psychic_Sensitivity_Quality_Table]] equvialent. 2) Hemogen fuel. See other fuel pages for examples}}
The psychofluid pump increases a [[sanguophage]]s ability to perform psycasts by providing them with a Psychofluid Rush hediff after deathresting.
+
When connected to a [[deathrest casket]], psychofluid pumps grant 1 stack of Psychofluid Rush after a pawn wakes from [[deathrest]]. Up to 4 pumps can be connected at a time.
  
 
'''Psychofluid Rush'''
 
'''Psychofluid Rush'''
 
''"Psychic sensitivity is enhanced because this person used a psychofluid pump while deathresting. This effect lasts until the next deathrest."''
 
''"Psychic sensitivity is enhanced because this person used a psychofluid pump while deathresting. This effect lasts until the next deathrest."''
* Multiply stat changes by severity. (means it stacks with itself.)
 
*
 
 
* +25% [[Psychic Sensitivity]]
 
* +25% [[Psychic Sensitivity]]
*
+
* +5%/day meditation psyfocus gain{{RoyaltyIcon}}
* +5%/day meditation psyfocus gain
+
* +0.05 [[Psycasts#Neural_Heat_Recover_Rate|neural heat recovery rate]]{{RoyaltyIcon}}
*
+
This effect stacks additively for each psychofluid pump connected.
* +0.05 [[Psycasts#Neural_Heat_Recover_Rate|neural heat recovery rate]]
+
 
 +
Like other deathrest buildings, a psychofluid pump permanently binds to a pawn once used, with no penalty for deconstruction. Deathresting pawns have their own seperate limit to the buildings they can connect to, which can be increased with a [[deathrest capacity serum]].
  
 
== Analysis ==
 
== Analysis ==
Psychofluid pumps that are connected to a deathrest casket will grant the user one stack of Psychofluid rush open waking per connected psychofluid pump. Psychofluid rush can stack up to four times with up to four connected Psychofluid pumps. A maximum of four Psychofluid pumps can be connected to a single deathrest casket, and are unable to connect to multiple deathrest caskets.
+
The main purpose of a psychofluid pump is to increase the potency of [[psycast]]ing{{RoyaltyIcon}}. Without the [[Royalty DLC]] or a psysense-using [[mod]] installed, the uses for psychic sensitivity are rather limited.
  
 
As with all other deathrest machines, these cost a non-negligble amount of steel and components.  
 
As with all other deathrest machines, these cost a non-negligble amount of steel and components.  

Revision as of 08:25, 4 December 2022

Psychofluid pump

Psychofluid pump

This device enhances the psychic sensitivity of a deathresting person by rhythmically stimulating neural tissues. It must be connected to a deathrest casket to function. This building needs to consume hemogen to function.

Base Stats

Type
BuildingMisc
Market Value
1225 Silver [Note]
Mass
50 kg
Beauty
0
HP
200
Flammability
40%
Path Cost
42 (24%)

Building

Size
1 × 2
Minifiable
True
Placeable
True
"PassThroughOnly" is not in the list (impassable, pass through only, standable) of allowed values for the "Passability" property.
Passability
PassThroughOnly
Cover Effectiveness
40%
Blocks Wind
False
Terrain Affordance
Light
Power
-100 W

Creation

Required Research
Deathrest
Skill Required
Construction 4
Work To Make
4,000 ticks (1.11 mins)
Resources to make
Steel 50 + Plasteel 100 + Component 6 + Hemogen pack 5
Deconstruct yield
Steel 25 + Plasteel 50 + Component 3 + Hemogen pack 2 - 3
Destroy yield
Steel 12 - 13 + Plasteel 25 + Component 1 - 2 + Hemogen pack 1 - 2

Acquisition

Constructing a psychofluid pump requires Deathrest to be researched, Steel 50 Steel, Plasteel 100 Plasteel, Component 6 Components, Hemogen pack 5 Hemogen packs, and 4,000 ticks (1.11 mins) of work.

Summary

When connected to a deathrest casket, psychofluid pumps grant 1 stack of Psychofluid Rush after a pawn wakes from deathrest. Up to 4 pumps can be connected at a time.

Psychofluid Rush "Psychic sensitivity is enhanced because this person used a psychofluid pump while deathresting. This effect lasts until the next deathrest."

This effect stacks additively for each psychofluid pump connected.

Like other deathrest buildings, a psychofluid pump permanently binds to a pawn once used, with no penalty for deconstruction. Deathresting pawns have their own seperate limit to the buildings they can connect to, which can be increased with a deathrest capacity serum.

Analysis

The main purpose of a psychofluid pump is to increase the potency of psycastingContent added by the Royalty DLC. Without the Royalty DLC or a psysense-using mod installed, the uses for psychic sensitivity are rather limited.

As with all other deathrest machines, these cost a non-negligble amount of steel and components. Consider holding off on building them until you are more well established and are able to produce steel and components reliabily with deep drills and fabrication benches. The psychofluid pump also requires plasteel, making it one of the more expensive deathresting machines.

They also do not consume power while idling, unlike their contemporaries such as sleep accelerators. Hence, they can be left idle without consequence.

Gallery

Images

Audio

Trivia

In the game's files, the psychofluid pump has a north facing sprite, despite it being identical to the south facing sprite.

Version history