Difference between revisions of "Field hand"
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Prior to version 1.1.2565 it had no movement penalty, a 50% part efficiency, and provided a 180% boost. | Prior to version 1.1.2565 it had no movement penalty, a 50% part efficiency, and provided a 180% boost. | ||
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[[Category:Medical Item]] | [[Category:Medical Item]] | ||
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Revision as of 13:31, 27 September 2020
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Field hand
This mechanical hand replacement is made to speed up the sowing and harvesting tasks of a farmer. Multiple telescoping finger-like protrusions can simultaneously harvest from several points on the same plant, or precisely sow several holes at once. It also has a general-purpose manipulator. It is somewhat ungainly, which slows down movement slightly.
Base Stats
- Type
- Medical Items – Body Parts
- Mode
- Melee
Melee Combat
- Mode
- Melee
- Melee Attack 1
- Knuckle
9 dmg (Punch)
13% AP
2 seconds cooldown
Creation
The Field Hand gives a pawn that's been implanted with it an increased Plant work speed by 160% but inflicts -8% Moving penalty.
This is a hand replacement, and cannot be installed in a bionic or archotech arm.
Acquisition
Can be made at machining table for 60 steel and 8 components after Specialized limbs has been researched.
Analysis
It's a niche hand replacement that is good for pawns that spend most of their time growing.
Combat
Its attacks have 13% AP and 4.50 DPS.
Version History
Introduced in Royalty's initial release.
Prior to version 1.1.2565 it had no movement penalty, a 50% part efficiency, and provided a 180% boost.