Difference between revisions of "Field hand"

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Prior to version 1.1.2565 it had no movement penalty, a 50% part efficiency, and provided a 180% boost.
 
Prior to version 1.1.2565 it had no movement penalty, a 50% part efficiency, and provided a 180% boost.
  
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[[Category:Royalty]]
 
[[Category:Royalty]]
 
[[Category:Medical Item]]
 
[[Category:Medical Item]]
 
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[[Category:Body Part]]

Revision as of 13:31, 27 September 2020

Field hand

Field hand

This mechanical hand replacement is made to speed up the sowing and harvesting tasks of a farmer. Multiple telescoping finger-like protrusions can simultaneously harvest from several points on the same plant, or precisely sow several holes at once. It also has a general-purpose manipulator. It is somewhat ungainly, which slows down movement slightly.

Base Stats

Type
Medical ItemsBody Parts
Market Value
425 Silver
Mode
Melee

Melee Combat

Mode
Melee
"Punch" is not in the list (Cut, Crush, Blunt, Poke, Demolish, Stab, Scratch, Toxic scratch, Bite, Toxic bite) of allowed values for the "Attack 1 Type" property.
Melee Attack 1
Knuckle
9 dmg (Punch)
13% AP
2 seconds cooldown

Creation


The Field Hand gives a pawn that's been implanted with it an increased Plant work speed by 160% but inflicts -8% Moving penalty.

This is a hand replacement, and cannot be installed in a bionic or archotech arm.

Acquisition

Can be made at machining table for 60 steel and 8 components after Specialized limbs has been researched.

Analysis

It's a niche hand replacement that is good for pawns that spend most of their time growing.

Combat

Its attacks have 13% AP and 4.50 DPS.

Version History

Introduced in Royalty's initial release.

Prior to version 1.1.2565 it had no movement penalty, a 50% part efficiency, and provided a 180% boost.