Difference between revisions of "Wooden foot"

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{{Define|Body Part
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{{infobox main|
| image = Wood log
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| name = Wooden foot
| def name = WoodenFoot
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| image = Wood log.png|Wooden foot
| description = Installs a wooden foot.
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| type = Medical Items
| is body part = true
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| type2 = Body Parts
| label = wooden foot
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| description = An installed wooden foot.
| parent name = AddedBodyPartBase
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| class = Medieval
| use hit points = true
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| resources to make = {{icon|wood|1}}
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| marketvalue = 1.4
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| max hit points base = 30
 
}}
 
}}
{{Info|Wooden feet can be made out of one [[wood|wooden log]] by ordering a [[Health#Operations|surgical operation]] on a colonist. It is the worst kind of foot available but is better than having a missing foot (50% total mobility).  Installing a wooden foot is also better than installing an entire [[peg leg]].
 
  
Wooden feet have 80% efficiency.}}
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{{Info|Wooden foot are a prosthetic replacement for a pawn's foot. It is the worst kind of foot available, but is better than having a missing foot}}
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== Acquisition ==
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A wooden foot requires no previous work to turn into a prosthesis before installation. Instead, when ordering a [[Health#Operations|surgical operation]] on a pawn, a [[wood|wooden log]] is consumed and the wooden foot is added to the pawn. Notably, when removed the wooden foot turns back into a wooden log.
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== Analysis ==
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Wooden feet have 80% part efficiency. As a pawns [[Moving]] stat relies on both legs, this translates to a 10% reduction in [[Move Speed]] to an otherwise healthy pawn, per wooden foot added. This is significantly better than having a disabled or missing foot however, which removes 50% mobility per foot.
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A wooden foot is a significant impediment to a pawn as most activities will involve walking. Additionally it also affects [[Melee Dodge Chance]]. With an 1800% importance placed on movement, the loss of 10% results in loss of dodge chance equivalent to 1.8 levels of melee skill. Due to how the stat is fit to a post-process curve, this can result in the melee dodge chance dropping to 0 for pawns with skill under 7.
 +
 
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The end result is that while a wooden foot is signfiicantly better than having a missing foot or replacing a missing foot by installing a entire [[peg leg]], its replacement with a [[Prosthetic leg|any]] [[Bionic leg|better]] [[Archotech leg|prosthesis]] should be prioritized.
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Each wooden foot results in -5% character quality and thus a 5% reduction in the affected individual's pawn value.
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Wooden feet will give a mood penalty to colonists with the Body Purist trait because it is a foreign object attached to their body. Transhumanists will gain a bonus.
  
 
{{nav|body parts|wide}}
 
{{nav|body parts|wide}}
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[[Medical Items]]
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[[Body Parts]]

Revision as of 04:22, 30 September 2020

Wooden foot

Wooden foot

An installed wooden foot.

Base Stats

Type
Medical ItemsBody Parts
Weapon Class
Medieval
Market Value
1.4 Silver

Creation


Wooden foot are a prosthetic replacement for a pawn's foot. It is the worst kind of foot available, but is better than having a missing foot

Acquisition

A wooden foot requires no previous work to turn into a prosthesis before installation. Instead, when ordering a surgical operation on a pawn, a wooden log is consumed and the wooden foot is added to the pawn. Notably, when removed the wooden foot turns back into a wooden log.

Analysis

Wooden feet have 80% part efficiency. As a pawns Moving stat relies on both legs, this translates to a 10% reduction in Move Speed to an otherwise healthy pawn, per wooden foot added. This is significantly better than having a disabled or missing foot however, which removes 50% mobility per foot. A wooden foot is a significant impediment to a pawn as most activities will involve walking. Additionally it also affects Melee Dodge Chance. With an 1800% importance placed on movement, the loss of 10% results in loss of dodge chance equivalent to 1.8 levels of melee skill. Due to how the stat is fit to a post-process curve, this can result in the melee dodge chance dropping to 0 for pawns with skill under 7.

The end result is that while a wooden foot is signfiicantly better than having a missing foot or replacing a missing foot by installing a entire peg leg, its replacement with a any better prosthesis should be prioritized.

Each wooden foot results in -5% character quality and thus a 5% reduction in the affected individual's pawn value.

Wooden feet will give a mood penalty to colonists with the Body Purist trait because it is a foreign object attached to their body. Transhumanists will gain a bonus.


Medical Items Body Parts