Difference between revisions of "Royal bed"
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[[Comfort]] is a measure of how fast a pawn will refill their comfort meter. A pawn sleeping in a bed with a higher comfort value will regain comfort proportionally faster. | [[Comfort]] is a measure of how fast a pawn will refill their comfort meter. A pawn sleeping in a bed with a higher comfort value will regain comfort proportionally faster. | ||
Comfort varies by [[quality]] but not material. Beds of the same quality level will all have the same quality, regardless of what they're constructed from. | Comfort varies by [[quality]] but not material. Beds of the same quality level will all have the same quality, regardless of what they're constructed from. | ||
− | An adjacent [[end table]] and a nearby [[dresser]] will both increase comfort by a further +0.05. | + | An adjacent [[end table]] and a nearby [[dresser]] will both increase comfort by a further +0.05. Comfort is calculated by ''(Base value + Facilities) * Quality multiplier = Final value''. |
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
{{#vardefine:basecomfort| {{formatnum:{{Q|{{PAGENAME}}|Comfort Base}}|R}}}} | {{#vardefine:basecomfort| {{formatnum:{{Q|{{PAGENAME}}|Comfort Base}}|R}}}} |
Revision as of 03:25, 21 May 2021
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Royal bed
A luxurious gold-inlaid bed fit for the highborn. Very comfy and beautiful, it is a work of art in itself. Fits two.
Base Stats
- Type
- Furniture
- Mass
- 60 kg
- Beauty
- 75
- HP
- 200
- Flammability
- 100%
Building
- Size
- 2 × 2
- Placeable
- Yes
- Cover Effectiveness
- 40%
- Immunity Gain Speed Factor
- 1.07
- Rest Effectiveness
- 1.05
- Comfort
- 0.9
Creation
- Skill Required
- Construction 8
- Work To Make
- 50,000 ticks (13.89 mins)
- Stuff Tags
- Metallic, Woody, Stony
Royal Beds are highly resource-intensive to build, but they really liven up the beauty in a room, and also provide a slight bonus to the rate at which colonists recover during sleep, as well as lots of comfort for a good mood boost. So, it is generally wise to upgrade to them as time and resources permit.
Despite its name, it is part of the base game and not the Royalty DLC. It is however required for some content in that DLC, inclding keeping Nobles happy.
Acquisition
Constructing a royal bed requires Complex Furniture to be researched and a construction skill of 8. It requires 100 Stuff (Metallic/Woody/Stony, 1000 for SMVs), 50 Gold and 50,000 ticks (13.89 mins) of work.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Comparison with other bed options needed. |
Rest Effectiveness
Rest Effectiveness is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 125% faster, and thus require 80% of the time to sleep. Rest effectiveness varies by quality and material. Stone materials only offer 90% of the rest effectiveness of a bed made from non-stone materials at the same quality level.
Material | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Non-Stone and Jade | 90% | 97% | 105% | 113% | 120% | 131% | 168% |
Stone except Jade | 81% | 87% | 95% | 102% | 108% | 118% | 151% |
Comfort
Comfort is a measure of how fast a pawn will refill their comfort meter. A pawn sleeping in a bed with a higher comfort value will regain comfort proportionally faster. Comfort varies by quality but not material. Beds of the same quality level will all have the same quality, regardless of what they're constructed from. An adjacent end table and a nearby dresser will both increase comfort by a further +0.05. Comfort is calculated by (Base value + Facilities) * Quality multiplier = Final value.
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Comfort | 0.68 | 0.79 | 0.9 | 1.01 | 1.12 | 1.31 | 1.53 |
Stats table
Feature | Toggle |
---|---|
Quality |
Royal bed | Beauty | Comfort | Rest effectiveness [A] |
Surgery success chance factor [B] |
Work to Build | HP | Flammability | Market Value | |
---|---|---|---|---|---|---|---|---|---|
Quality | Material | ||||||||
Awful | Bioferrite | -2 | 0.68 | 77% (13.68 h) | 90% | 125,000 ticks (34.72 mins) | 400 | 75% | 510 |
Awful | Gold | -32 | 0.68 | 90% (11.63 h) | 90% | ticks (12.5 mins) | 45,000120 | 40% | 5,330 |
Awful | Granite blocks | -7 | 0.68 | 81% (12.92 h) | 90% | 300,140 ticks (83.37 mins) | 340 | 0% | 835 |
Awful | Limestone blocks | -7 | 0.68 | 81% (12.92 h) | 90% | 300,140 ticks (83.37 mins) | 310 | 0% | 835 |
Awful | Marble blocks | -10 | 0.68 | 81% (12.92 h) | 90% | 275,140 ticks (76.43 mins) | 240 | 0% | 790 |
Awful | Plasteel | -7 | 0.68 | 90% (11.63 h) | 90% | 110,000 ticks (30.56 mins) | 560 | 0% | 900 |
Awful | Sandstone blocks | -8 | 0.68 | 81% (12.92 h) | 90% | 250,140 ticks (69.48 mins) | 280 | 0% | 745 |
Awful | Silver | -16 | 0.68 | 90% (11.63 h) | 90% | ticks (13.89 mins) | 50,000140 | 40% | 840 |
Awful | Slate blocks | -8 | 0.68 | 81% (12.92 h) | 90% | 300,140 ticks (83.37 mins) | 260 | 0% | 835 |
Awful | Steel | -7 | 0.68 | 90% (11.63 h) | 90% | ticks (13.89 mins) | 50,000200 | 40% | 435 |
Awful | Jade | -20 | 0.68 | 90% (11.63 h) | 90% | 250,000 ticks (69.44 mins) | 100 | 0% | 950 |
Awful | Uranium | -4 | 0.68 | 90% (11.63 h) | 90% | ticks (26.39 mins) | 95,000500 | 0% | 720 |
Awful | Wood | -7 | 0.68 | 90% (11.63 h) | 90% | ticks (9.72 mins) | 35,000130 | 100% | 375 |
Poor | Bioferrite | 9 | 0.79 | 82% (12.79 h) | 95% | 125,000 ticks (34.72 mins) | 400 | 75% | 770 |
Poor | Gold | 160 | 0.79 | 97% (10.87 h) | 95% | ticks (12.5 mins) | 45,000120 | 40% | 7,995 |
Poor | Granite blocks | 37 | 0.79 | 87% (12.08 h) | 95% | 300,140 ticks (83.37 mins) | 340 | 0% | 1,255 |
Poor | Limestone blocks | 37 | 0.79 | 87% (12.08 h) | 95% | 300,140 ticks (83.37 mins) | 310 | 0% | 1,255 |
Poor | Marble blocks | 51 | 0.79 | 87% (12.08 h) | 95% | 275,140 ticks (76.43 mins) | 240 | 0% | 1,185 |
Poor | Plasteel | 37 | 0.79 | 97% (10.87 h) | 95% | 110,000 ticks (30.56 mins) | 560 | 0% | 1,345 |
Poor | Sandstone blocks | 41 | 0.79 | 87% (12.08 h) | 95% | 250,140 ticks (69.48 mins) | 280 | 0% | 1,120 |
Poor | Silver | 78 | 0.79 | 97% (10.87 h) | 95% | ticks (13.89 mins) | 50,000140 | 40% | 1,260 |
Poor | Slate blocks | 41 | 0.79 | 87% (12.08 h) | 95% | 300,140 ticks (83.37 mins) | 260 | 0% | 1,255 |
Poor | Steel | 37 | 0.79 | 97% (10.87 h) | 95% | ticks (13.89 mins) | 50,000200 | 40% | 650 |
Poor | Jade | 99 | 0.79 | 97% (10.87 h) | 95% | 250,000 ticks (69.44 mins) | 100 | 0% | 1,425 |
Poor | Uranium | 19 | 0.79 | 97% (10.87 h) | 95% | ticks (26.39 mins) | 95,000500 | 0% | 1,080 |
Poor | Wood | 37 | 0.79 | 97% (10.87 h) | 95% | ticks (9.72 mins) | 35,000130 | 100% | 560 |
Normal | Bioferrite | 19 | 0.9 | 89% (11.76 h) | 100% | 125,000 ticks (34.72 mins) | 400 | 75% | 1,025 |
Normal | Gold | 320 | 0.9 | 105% (10 h) | 100% | ticks (12.5 mins) | 45,000120 | 40% | 10,660 |
Normal | Granite blocks | 75 | 0.9 | 95% (11.11 h) | 100% | 300,140 ticks (83.37 mins) | 340 | 0% | 1,670 |
Normal | Limestone blocks | 75 | 0.9 | 95% (11.11 h) | 100% | 300,140 ticks (83.37 mins) | 310 | 0% | 1,670 |
Normal | Marble blocks | 102 | 0.9 | 95% (11.11 h) | 100% | 275,140 ticks (76.43 mins) | 240 | 0% | 1,580 |
Normal | Plasteel | 75 | 0.9 | 105% (10 h) | 100% | 110,000 ticks (30.56 mins) | 560 | 0% | 1,795 |
Normal | Sandstone blocks | 82 | 0.9 | 95% (11.11 h) | 100% | 250,140 ticks (69.48 mins) | 280 | 0% | 1,490 |
Normal | Silver | 156 | 0.9 | 105% (10 h) | 100% | ticks (13.89 mins) | 50,000140 | 40% | 1,680 |
Normal | Slate blocks | 82 | 0.9 | 95% (11.11 h) | 100% | 300,140 ticks (83.37 mins) | 260 | 0% | 1,670 |
Normal | Steel | 75 | 0.9 | 105% (10 h) | 100% | ticks (13.89 mins) | 50,000200 | 40% | 870 |
Normal | Jade | 197 | 0.9 | 105% (10 h) | 100% | 250,000 ticks (69.44 mins) | 100 | 0% | 1,900 |
Normal | Uranium | 37 | 0.9 | 105% (10 h) | 100% | ticks (26.39 mins) | 95,000500 | 0% | 1,440 |
Normal | Wood | 75 | 0.9 | 105% (10 h) | 100% | ticks (9.72 mins) | 35,000130 | 100% | 745 |
Good | Bioferrite | 37 | 1.01 | 96% (10.89 h) | 105% | 125,000 ticks (34.72 mins) | 400 | 75% | 1,280 |
Good | Gold | 640 | 1.01 | 113% (9.26 h) | 105% | ticks (12.5 mins) | 45,000120 | 40% | 11,160 |
Good | Granite blocks | 150 | 1.01 | 102% (10.29 h) | 105% | 300,140 ticks (83.37 mins) | 340 | 0% | 2,090 |
Good | Limestone blocks | 150 | 1.01 | 102% (10.29 h) | 105% | 300,140 ticks (83.37 mins) | 310 | 0% | 2,090 |
Good | Marble blocks | 204 | 1.01 | 102% (10.29 h) | 105% | 275,140 ticks (76.43 mins) | 240 | 0% | 1,975 |
Good | Plasteel | 150 | 1.01 | 113% (9.26 h) | 105% | 110,000 ticks (30.56 mins) | 560 | 0% | 2,245 |
Good | Sandstone blocks | 165 | 1.01 | 102% (10.29 h) | 105% | 250,140 ticks (69.48 mins) | 280 | 0% | 1,865 |
Good | Silver | 312 | 1.01 | 113% (9.26 h) | 105% | ticks (13.89 mins) | 50,000140 | 40% | 2,100 |
Good | Slate blocks | 165 | 1.01 | 102% (10.29 h) | 105% | 300,140 ticks (83.37 mins) | 260 | 0% | 2,090 |
Good | Steel | 150 | 1.01 | 113% (9.26 h) | 105% | ticks (13.89 mins) | 50,000200 | 40% | 1,085 |
Good | Jade | 395 | 1.01 | 113% (9.26 h) | 105% | 250,000 ticks (69.44 mins) | 100 | 0% | 2,375 |
Good | Uranium | 75 | 1.01 | 113% (9.26 h) | 105% | ticks (26.39 mins) | 95,000500 | 0% | 1,800 |
Good | Wood | 150 | 1.01 | 113% (9.26 h) | 105% | ticks (9.72 mins) | 35,000130 | 100% | 930 |
Excellent | Bioferrite | 56 | 1.12 | 102% (10.32 h) | 110% | 125,000 ticks (34.72 mins) | 400 | 75% | 1,535 |
Excellent | Gold | 960 | 1.12 | 120% (8.77 h) | 110% | ticks (12.5 mins) | 45,000120 | 40% | 11,660 |
Excellent | Granite blocks | 225 | 1.12 | 108% (9.75 h) | 110% | 300,140 ticks (83.37 mins) | 340 | 0% | 2,505 |
Excellent | Limestone blocks | 225 | 1.12 | 108% (9.75 h) | 110% | 300,140 ticks (83.37 mins) | 310 | 0% | 2,505 |
Excellent | Marble blocks | 307 | 1.12 | 108% (9.75 h) | 110% | 275,140 ticks (76.43 mins) | 240 | 0% | 2,370 |
Excellent | Plasteel | 225 | 1.12 | 120% (8.77 h) | 110% | 110,000 ticks (30.56 mins) | 560 | 0% | 2,695 |
Excellent | Sandstone blocks | 247 | 1.12 | 108% (9.75 h) | 110% | 250,140 ticks (69.48 mins) | 280 | 0% | 2,235 |
Excellent | Silver | 468 | 1.12 | 120% (8.77 h) | 110% | ticks (13.89 mins) | 50,000140 | 40% | 2,520 |
Excellent | Slate blocks | 247 | 1.12 | 108% (9.75 h) | 110% | 300,140 ticks (83.37 mins) | 260 | 0% | 2,505 |
Excellent | Steel | 225 | 1.12 | 120% (8.77 h) | 110% | ticks (13.89 mins) | 50,000200 | 40% | 1,305 |
Excellent | Jade | 592 | 1.12 | 120% (8.77 h) | 110% | 250,000 ticks (69.44 mins) | 100 | 0% | 2,850 |
Excellent | Uranium | 112 | 1.12 | 120% (8.77 h) | 110% | ticks (26.39 mins) | 95,000500 | 0% | 2,165 |
Excellent | Wood | 225 | 1.12 | 120% (8.77 h) | 110% | ticks (9.72 mins) | 35,000130 | 100% | 1,120 |
Masterwork | Bioferrite | 94 | 1.31 | 112% (9.41 h) | 115% | 125,000 ticks (34.72 mins) | 400 | 75% | 2,560 |
Masterwork | Gold | 1600 | 1.31 | 131% (8 h) | 115% | ticks (12.5 mins) | 45,000120 | 40% | 12,660 |
Masterwork | Granite blocks | 375 | 1.31 | 118% (8.89 h) | 115% | 300,140 ticks (83.37 mins) | 340 | 0% | 3,670 |
Masterwork | Limestone blocks | 375 | 1.31 | 118% (8.89 h) | 115% | 300,140 ticks (83.37 mins) | 310 | 0% | 3,670 |
Masterwork | Marble blocks | 511 | 1.31 | 118% (8.89 h) | 115% | 275,140 ticks (76.43 mins) | 240 | 0% | 3,580 |
Masterwork | Plasteel | 375 | 1.31 | 131% (8 h) | 115% | 110,000 ticks (30.56 mins) | 560 | 0% | 3,795 |
Masterwork | Sandstone blocks | 412 | 1.31 | 118% (8.89 h) | 115% | 250,140 ticks (69.48 mins) | 280 | 0% | 3,490 |
Masterwork | Silver | 780 | 1.31 | 131% (8 h) | 115% | ticks (13.89 mins) | 50,000140 | 40% | 3,680 |
Masterwork | Slate blocks | 412 | 1.31 | 118% (8.89 h) | 115% | 300,140 ticks (83.37 mins) | 260 | 0% | 3,670 |
Masterwork | Steel | 375 | 1.31 | 131% (8 h) | 115% | ticks (13.89 mins) | 50,000200 | 40% | 2,175 |
Masterwork | Jade | 987 | 1.31 | 131% (8 h) | 115% | 250,000 ticks (69.44 mins) | 100 | 0% | 3,900 |
Masterwork | Uranium | 187 | 1.31 | 131% (8 h) | 115% | ticks (26.39 mins) | 95,000500 | 0% | 3,440 |
Masterwork | Wood | 375 | 1.31 | 131% (8 h) | 115% | ticks (9.72 mins) | 35,000130 | 100% | 1,865 |
Legendary | Bioferrite | 150 | 1.53 | 143% (7.35 h) | 130% | 125,000 ticks (34.72 mins) | 400 | 75% | 4,025 |
Legendary | Gold | 2560 | 1.53 | 168% (6.25 h) | 130% | ticks (12.5 mins) | 45,000120 | 40% | 13,660 |
Legendary | Granite blocks | 600 | 1.53 | 151% (6.94 h) | 130% | 300,140 ticks (83.37 mins) | 340 | 0% | 4,670 |
Legendary | Limestone blocks | 600 | 1.53 | 151% (6.94 h) | 130% | 300,140 ticks (83.37 mins) | 310 | 0% | 4,670 |
Legendary | Marble blocks | 818 | 1.53 | 151% (6.94 h) | 130% | 275,140 ticks (76.43 mins) | 240 | 0% | 4,580 |
Legendary | Plasteel | 600 | 1.53 | 168% (6.25 h) | 130% | 110,000 ticks (30.56 mins) | 560 | 0% | 4,795 |
Legendary | Sandstone blocks | 660 | 1.53 | 151% (6.94 h) | 130% | 250,140 ticks (69.48 mins) | 280 | 0% | 4,490 |
Legendary | Silver | 1248 | 1.53 | 168% (6.25 h) | 130% | ticks (13.89 mins) | 50,000140 | 40% | 4,680 |
Legendary | Slate blocks | 660 | 1.53 | 151% (6.94 h) | 130% | 300,140 ticks (83.37 mins) | 260 | 0% | 4,670 |
Legendary | Steel | 600 | 1.53 | 168% (6.25 h) | 130% | ticks (13.89 mins) | 50,000200 | 40% | 3,870 |
Legendary | Jade | 1580 | 1.53 | 168% (6.25 h) | 130% | 250,000 ticks (69.44 mins) | 100 | 0% | 4,900 |
Legendary | Uranium | 300 | 1.53 | 168% (6.25 h) | 130% | ticks (26.39 mins) | 95,000500 | 0% | 4,440 |
Legendary | Wood | 600 | 1.53 | 168% (6.25 h) | 130% | ticks (9.72 mins) | 35,000130 | 100% | 3,730 |
- A Bracketed numbers are in-game hours to refill rest to 100% from 0% at the given rest effectiveness.
- B This assumes the royal bed is inside a clean, properly lit room. For the full effects of light, cleanliness and placing a royal bed outside see Surgery Success Chance Factor.
Version History
Was originally a mod made by Ludeon as an example, but was later integrated into the base game.