Difference between revisions of "Torch lamp"
(description changes; type: Furniture -> Building; type2: - -> Furniture; placeable: True -> true; path cost: - -> 14; passability: - -> pass through only; minifiable: - -> false; mass base: 1 -> -; hp: 80 -> 75; glowradius: - -> 10; glowcolor: - -> (252, 187, 113); heatpersecond: - -> 3.5; maxheattemperature: - -> 23; terrain affordance: - -> light; styledominance: - -> 5; deconstruct yield: - -> nothing; destroyyield: - -> nothing;) |
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It is generally not resource and work-time efficient to use once [[Research#Electricity|Electricity]] has been researched, however its grid independence and immunity to power outages and [[solar flare]]s make it very useful in niche applications even beyond this point. | It is generally not resource and work-time efficient to use once [[Research#Electricity|Electricity]] has been researched, however its grid independence and immunity to power outages and [[solar flare]]s make it very useful in niche applications even beyond this point. | ||
+ | |||
+ | ==Version history== | ||
+ | * [[Version/1.1.0|1.1.0]] - Refueling is now toggleable. | ||
<noinclude> | <noinclude> |
Revision as of 10:40, 19 October 2021
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Torch lamp
A wooden torch for lighting an area. People need light to move and work at full speed. Can be automatically refueled with wood. Produces a small amount of heat.
Base Stats
- Style Dominance
- 5
- HP
- 75
- Flammability
- 0%
- Path Cost
- 14 (48%)
Building
- Size
- 1 × 1
- Minifiable
- False
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 15%
- Terrain Affordance
- Light
- Light Radius
- 7.17
- Heat Per Second
- 3.5
- Stops Heating At
- 23 °C (73.4 °F)
Creation
- Work To Make
- 100 ticks (1.67 secs)
- Deconstruct yield
- nothing
- Destroy yield
- nothing
A wooden torch for lighting an area. Can be automatically refueled with wood. Produces a small amount of heat.
It lights an area of 5x5 around it to 50%, and gradually decreases further out from there. Note that this is not enough to grow plants, which require 51% or higher.
It is constructed with 20 Wood in 100 ticks (1.67 secs).
It consumes 2.2 units of wood every day, so 20 wood is enough for 9 days and 2 hours.
When in snow or rain, it will consume 1 additional wood for every 27.78 seconds spent in rain.
It is generally not resource and work-time efficient to use once Electricity has been researched, however its grid independence and immunity to power outages and solar flares make it very useful in niche applications even beyond this point.
Version history
- 1.1.0 - Refueling is now toggleable.