Difference between revisions of "Harp"

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Harp can be crafted at either the [[Fueled smithy|fueled]] or [[electric smithy]] using {{Required Resources}} in {{Ticks|{{P|Work To Make}}}} after the [[Research#Harp|Harp]] research has been completed.  
 
Harp can be crafted at either the [[Fueled smithy|fueled]] or [[electric smithy]] using {{Required Resources}} in {{Ticks|{{P|Work To Make}}}} after the [[Research#Harp|Harp]] research has been completed.  
  
==Analysis==
+
==Summary==
 +
{{Stub|section=1|reason=Has almost no information about unique mechanics}}
 
Nobles can put on concerts with the harp, similar to a [[Events#Party|party]], giving a [[mood]] bonus to the noble and attendees.
 
Nobles can put on concerts with the harp, similar to a [[Events#Party|party]], giving a [[mood]] bonus to the noble and attendees.
 
Anyone listening to or playing the harp receives a +2 thought for as long as the harp is being played. It can be heard within a radius of 12 tiles.
 
Anyone listening to or playing the harp receives a +2 thought for as long as the harp is being played. It can be heard within a radius of 12 tiles.
<div><li style="display: inline-table;">
+
{{Recreation Power Quality Table}}
{| {{STDT| sortable c_10 text-center}}
+
 
! [[Quality]]
+
The harp cannot be played if the pawn has a [[manipulation]] capacity of 0%.
!data-sort-type="number"| Awful
+
 
!data-sort-type="number"| Poor
+
==Analysis==
!data-sort-type="number"| Normal
+
{{Stub|section=1}}
!data-sort-type="number"| Good
 
!data-sort-type="number"| Excellent
 
!data-sort-type="number"| Masterwork
 
!data-sort-type="number"| Legendary
 
|-
 
!Rec Power
 
| {{#expr:{{P|Recreation Power}}*0.76*100 round 0}}%
 
| {{#expr:{{P|Recreation Power}}*0.88*100 round 0}}%
 
| {{#expr:{{P|Recreation Power}}*1.00*100 round 0}}%
 
| {{#expr:{{P|Recreation Power}}*1.12*100 round 0}}%
 
| {{#expr:{{P|Recreation Power}}*1.24*100 round 0}}%
 
| {{#expr:{{P|Recreation Power}}*1.40*100 round 0}}%
 
| {{#expr:{{P|Recreation Power}}*1.80*100 round 0}}%
 
|}
 
</li><div>
 
  
 
==Version History==
 
==Version History==

Revision as of 08:26, 11 November 2021

Harp

Harp

A simple stationary musical instrument. A row of strings are stretched over a frame and plucked directly by a musician's fingers. It can be crafted at a crafting spot or smithy.

Base Stats

Type
Misc
Market Value
245 Silver
Mass
4 kg
Beauty
10
HP
70
Flammability
0%

Building

Size
1 × 1
Placeable
True
Cover Effectiveness
0%
Recreation
100% Music

Creation

Crafted At
Fueled smithy / Electric smithy
Required Research
Harp
Skill Required
Crafting 3
Work To Make
18,000 ticks (5 mins)
Resources to make
Wood 150
Technical
thingCategories
BuildingsJoy
tradeTags
MusicalInstrument


A Harp is a source of High Culture recreation and is a requirement for specific titles.

Acquisition

Harp can be crafted at either the fueled or electric smithy using Wood 150 Wood in 18,000 ticks (5 mins) after the Harp research has been completed.

Summary

Nobles can put on concerts with the harp, similar to a party, giving a mood bonus to the noble and attendees. Anyone listening to or playing the harp receives a +2 thought for as long as the harp is being played. It can be heard within a radius of 12 tiles.

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Rec Power 76% 88% 100% 112% 124% 140% 180%
  • The harp cannot be played if the pawn has a manipulation capacity of 0%.

    Analysis

    Version History