Crib

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Crib

Crib

A cozy bed with safe latticed sides, perfect for a sleepy baby. A high quality crib will make a baby happy. Multiple cribs can be placed in a bedroom without turning it into a barracks.

Base Stats

Type
BuildingFurniture
Mass
15 kg
Beauty
1
HP
70
Flammability
100%

Building

Size
1 × 1
Terrain Affordance
Light

Creation

Work To Make
400 ticks (6.67 secs)
Stuff Tags
Woody, Stony, Metallic
Resources to make
Stuff 25
Deconstruct yield
Stuff 12 - 13
Destroy yield
Stuff 6 - 7

The crib is a furniture item added by the Biotech DLC

Acquisition

Cribs can be constructed with Stuff 25 Stuff (Woody/Stony/Metallic, 250 for SMVs) and 400 ticks (6.67 secs) of work.

Summary

Babies spend most of their time in a crib. Nursing mothers or pawns with the Childcare labor enabled will remove them to engage in breastfeeding or play, replacing them when done. Babies receive a mood bonus from being inside a high-quality crib. Cribs do not turn a bedroom into a barracks.

Thought Description Mood effect
Good crib This crib is comfy. +2
Excellent crib This crib is very comfy. +4
Masterwork crib This crib is amazing. So comfortable. +6
Legendary crib This crib is wonderful. So very comfortable. Perfect for naps. +8

When a child outgrows their crib, it will automatically be unassigned, causing them to seek a more suitably sized bed when they next rest.

Analysis

Cribs are cheaper than a bed, easily afforded for the vast majority of colonies, and 1 tile smaller. As babies have few moodlets available to them, a high-quality crib can have a great impact on their mood, and thus a whole colony's mood. As they are smaller and don't create barracks, cribs can be placed where it is most convenient.

Note that babies can also sleep in beds. If a crib is not at least of good quality, then using a regular bed would have no difference on the baby. [Verify] Cribs are still cheaper to create while retaining their other advantages, but if you have a spare bed, it can be used in a pinch. It is also better to use a hospital bed if your baby gets a disease.

Stats table

Feature Toggle
QualityRitual Quality Check Off.pngRitual Quality Check On.png
  • Crib Crib Beauty Work to Build HP Flamma­bility Market
    Value
    Quality Material
    Awful Bioferrite Bioferrite Content added by the Anomaly DLC 0 001,000 ticks (16.67 secs) 140 75% 11 Silver
    Awful Gold Gold -2 000,360 ticks (6 secs) 42 40% 1,250 Silver
    Awful Granite blocks Granite blocks 0 002,540 ticks (42.33 secs) 119 0% 16 Silver
    Awful Limestone blocks Limestone blocks 0 002,540 ticks (42.33 secs) 109 0% 16 Silver
    Awful Marble blocks Marble blocks 0 002,340 ticks (39 secs) 84 0% 15 Silver
    Awful Plasteel Plasteel 0 000,880 ticks (14.67 secs) 196 0% 114 Silver
    Awful Sandstone blocks Sandstone blocks 0 002,140 ticks (35.67 secs) 98 0% 15 Silver
    Awful Silver Silver -1 000,400 ticks (6.67 secs) 49 40% 126 Silver
    Awful Slate blocks Slate blocks 0 002,540 ticks (42.33 secs) 91 0% 16 Silver
    Awful Steel Steel 0 000,400 ticks (6.67 secs) 70 40% 24 Silver
    Awful Jade Jade -1 002,000 ticks (33.33 secs) 35 0% 66 Silver
    Awful Uranium Uranium 0 000,760 ticks (12.67 secs) 175 0% 76 Silver
    Awful Wood Wood 0 000,280 ticks (4.67 secs) 46 100% 16 Silver
    Poor Bioferrite Bioferrite Content added by the Anomaly DLC 0 001,000 ticks (16.67 secs) 140 75% 17 Silver
    Poor Gold Gold 12 000,360 ticks (6 secs) 42 40% 1,875 Silver
    Poor Granite blocks Granite blocks 0 002,540 ticks (42.33 secs) 119 0% 24 Silver
    Poor Limestone blocks Limestone blocks 0 002,540 ticks (42.33 secs) 109 0% 24 Silver
    Poor Marble blocks Marble blocks 1 002,340 ticks (39 secs) 84 0% 23 Silver
    Poor Plasteel Plasteel 0 000,880 ticks (14.67 secs) 196 0% 171 Silver
    Poor Sandstone blocks Sandstone blocks 1 002,140 ticks (35.67 secs) 98 0% 23 Silver
    Poor Silver Silver 4 000,400 ticks (6.67 secs) 49 40% 189 Silver
    Poor Slate blocks Slate blocks 1 002,540 ticks (42.33 secs) 91 0% 24 Silver
    Poor Steel Steel 0 000,400 ticks (6.67 secs) 70 40% 37 Silver
    Poor Jade Jade 6 002,000 ticks (33.33 secs) 35 0% 99 Silver
    Poor Uranium Uranium 0 000,760 ticks (12.67 secs) 175 0% 115 Silver
    Poor Wood Wood 0 000,280 ticks (4.67 secs) 46 100% 23 Silver
    Normal Bioferrite Bioferrite Content added by the Anomaly DLC 0 001,000 ticks (16.67 secs) 140 75% 22 Silver
    Normal Gold Gold 24 000,360 ticks (6 secs) 42 40% 2,500 Silver
    Normal Granite blocks Granite blocks 1 002,540 ticks (42.33 secs) 119 0% 32 Silver
    Normal Limestone blocks Limestone blocks 1 002,540 ticks (42.33 secs) 109 0% 32 Silver
    Normal Marble blocks Marble blocks 2 002,340 ticks (39 secs) 84 0% 31 Silver
    Normal Plasteel Plasteel 1 000,880 ticks (14.67 secs) 196 0% 230 Silver
    Normal Sandstone blocks Sandstone blocks 1 002,140 ticks (35.67 secs) 98 0% 30 Silver
    Normal Silver Silver 8 000,400 ticks (6.67 secs) 49 40% 250 Silver
    Normal Slate blocks Slate blocks 1 002,540 ticks (42.33 secs) 91 0% 32 Silver
    Normal Steel Steel 1 000,400 ticks (6.67 secs) 70 40% 49 Silver
    Normal Jade Jade 12 002,000 ticks (33.33 secs) 35 0% 132 Silver
    Normal Uranium Uranium 0 000,760 ticks (12.67 secs) 175 0% 153 Silver
    Normal Wood Wood 1 000,280 ticks (4.67 secs) 46 100% 31 Silver
    Good Bioferrite Bioferrite Content added by the Anomaly DLC 0 001,000 ticks (16.67 secs) 140 75% 28 Silver
    Good Gold Gold 48 000,360 ticks (6 secs) 42 40% 3,000 Silver
    Good Granite blocks Granite blocks 2 002,540 ticks (42.33 secs) 119 0% 40 Silver
    Good Limestone blocks Limestone blocks 2 002,540 ticks (42.33 secs) 109 0% 40 Silver
    Good Marble blocks Marble blocks 5 002,340 ticks (39 secs) 84 0% 39 Silver
    Good Plasteel Plasteel 2 000,880 ticks (14.67 secs) 196 0% 285 Silver
    Good Sandstone blocks Sandstone blocks 2 002,140 ticks (35.67 secs) 98 0% 38 Silver
    Good Silver Silver 16 000,400 ticks (6.67 secs) 49 40% 315 Silver
    Good Slate blocks Slate blocks 2 002,540 ticks (42.33 secs) 91 0% 40 Silver
    Good Steel Steel 2 000,400 ticks (6.67 secs) 70 40% 61 Silver
    Good Jade Jade 25 002,000 ticks (33.33 secs) 35 0% 165 Silver
    Good Uranium Uranium 1 000,760 ticks (12.67 secs) 175 0% 191 Silver
    Good Wood Wood 2 000,280 ticks (4.67 secs) 46 100% 39 Silver
    Excellent Bioferrite Bioferrite Content added by the Anomaly DLC 1 001,000 ticks (16.67 secs) 140 75% 34 Silver
    Excellent Gold Gold 72 000,360 ticks (6 secs) 42 40% 3,500 Silver
    Excellent Granite blocks Granite blocks 3 002,540 ticks (42.33 secs) 119 0% 47 Silver
    Excellent Limestone blocks Limestone blocks 3 002,540 ticks (42.33 secs) 109 0% 47 Silver
    Excellent Marble blocks Marble blocks 7 002,340 ticks (39 secs) 84 0% 46 Silver
    Excellent Plasteel Plasteel 3 000,880 ticks (14.67 secs) 196 0% 340 Silver
    Excellent Sandstone blocks Sandstone blocks 3 002,140 ticks (35.67 secs) 98 0% 45 Silver
    Excellent Silver Silver 24 000,400 ticks (6.67 secs) 49 40% 375 Silver
    Excellent Slate blocks Slate blocks 3 002,540 ticks (42.33 secs) 91 0% 47 Silver
    Excellent Steel Steel 3 000,400 ticks (6.67 secs) 70 40% 73 Silver
    Excellent Jade Jade 37 002,000 ticks (33.33 secs) 35 0% 198 Silver
    Excellent Uranium Uranium 1 000,760 ticks (12.67 secs) 175 0% 230 Silver
    Excellent Wood Wood 3 000,280 ticks (4.67 secs) 46 100% 47 Silver
    Masterwork Bioferrite Bioferrite Content added by the Anomaly DLC 1 001,000 ticks (16.67 secs) 140 75% 56 Silver
    Masterwork Gold Gold 120 000,360 ticks (6 secs) 42 40% 4,500 Silver
    Masterwork Granite blocks Granite blocks 5 002,540 ticks (42.33 secs) 119 0% 79 Silver
    Masterwork Limestone blocks Limestone blocks 5 002,540 ticks (42.33 secs) 109 0% 79 Silver
    Masterwork Marble blocks Marble blocks 12 002,340 ticks (39 secs) 84 0% 77 Silver
    Masterwork Plasteel Plasteel 5 000,880 ticks (14.67 secs) 196 0% 570 Silver
    Masterwork Sandstone blocks Sandstone blocks 5 002,140 ticks (35.67 secs) 98 0% 76 Silver
    Masterwork Silver Silver 40 000,400 ticks (6.67 secs) 49 40% 630 Silver
    Masterwork Slate blocks Slate blocks 5 002,540 ticks (42.33 secs) 91 0% 79 Silver
    Masterwork Steel Steel 5 000,400 ticks (6.67 secs) 70 40% 122 Silver
    Masterwork Jade Jade 62 002,000 ticks (33.33 secs) 35 0% 330 Silver
    Masterwork Uranium Uranium 2 000,760 ticks (12.67 secs) 175 0% 380 Silver
    Masterwork Wood Wood 5 000,280 ticks (4.67 secs) 46 100% 78 Silver
    Legendary Bioferrite Bioferrite Content added by the Anomaly DLC 2 001,000 ticks (16.67 secs) 140 75% 112 Silver
    Legendary Gold Gold 192 000,360 ticks (6 secs) 42 40% 5,500 Silver
    Legendary Granite blocks Granite blocks 8 002,540 ticks (42.33 secs) 119 0% 158 Silver
    Legendary Limestone blocks Limestone blocks 8 002,540 ticks (42.33 secs) 109 0% 158 Silver
    Legendary Marble blocks Marble blocks 19 002,340 ticks (39 secs) 84 0% 155 Silver
    Legendary Plasteel Plasteel 8 000,880 ticks (14.67 secs) 196 0% 1,140 Silver
    Legendary Sandstone blocks Sandstone blocks 9 002,140 ticks (35.67 secs) 98 0% 151 Silver
    Legendary Silver Silver 64 000,400 ticks (6.67 secs) 49 40% 1,255 Silver
    Legendary Slate blocks Slate blocks 9 002,540 ticks (42.33 secs) 91 0% 158 Silver
    Legendary Steel Steel 8 000,400 ticks (6.67 secs) 70 40% 245 Silver
    Legendary Jade Jade 100 002,000 ticks (33.33 secs) 35 0% 660 Silver
    Legendary Uranium Uranium 4 000,760 ticks (12.67 secs) 175 0% 765 Silver
    Legendary Wood Wood 8 000,280 ticks (4.67 secs) 46 100% 155 Silver
  • Version history

    • Biotech DLC Release - Added.
    • 1.4.3555 - Cribs no longer require any research, so tribal colonies can use them in the early game. Previously they required Complex furniture.
    • 1.4.3641 - Unassign beds from pawns that have grown too large to fit in them.