Harpsichord
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
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Harpsichord
A complex stationary musical instrument crafted at a smithy. A musician touches a row of keys on the front of the instrument. Each key is attached to an internal mechanism which plucks one of a row of strings stretched over a wooden frame. While it permits more complex composition than the harp, its wooden construction and plucking mechanism limit its output volume and expressiveness.
Base Stats
Building
- Size
- 2 × 3
- Placeable
- True
- Cover Effectiveness
- 0%
- Recreation
- 100% Music
Creation
- Required Research
- Harpsichord
- Skill Required
- Crafting 5
- Work To Make
- 32,000 ticks (8.89 mins)
- thingCategories
- BuildingsJoy
- tradeTags
- MusicalInstrument
A Harpsichord is a source of High Culture recreation and is a requirement for specific titles.
Acquisition
Harpsichords can be crafted at either the fueled or electric smithy using 250 Wood in 32,000 ticks (8.89 mins) after the Harpsichord research has been completed.
Summary
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Nobles can put on concerts with the harpsichord, similar to a party, giving a mood bonus to the noble and attendees. Anyone listening to or playing the harpsichord receives a +4 thought for as long as it is being played. It can be heard within a radius of 16 tiles. Pawns with 0% Hearing do not get the mood bonus.
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Rec Power | 76% | 88% | 100% | 112% | 124% | 140% | 180% |
The harpsichord cannot be played if the pawn has a manipulation capacity of 0%.
Analysis
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Version history
- Royalty DLC Release - Added.
- 1.1.2559 - No longer crafted at the art bench.
- 1.2.2719 - Humans with 0% hearing no longer get thoughts from listening to instruments.
- 1.3.3067 - Fix: Musical instruments don't give recreation.