Difference between revisions of "Toxipotato plant"
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Revision as of 01:45, 30 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
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Toxipotato plant
A genetically-engineered variant of potato adapted for growing in polluted areas. Compared to regular potatoes, toxipotatoes take less time to grow but yield a meager harvest of food. When eaten raw, they have a high chance of causing food poisoning. In spite of this, they have saved many settlers from starvation after toxic events.
Base Stats
- Type
- Plant – Domesticated
- Beauty
- 0 (1)
- HP
- 85
- Flammability
- 100%
- Path Cost
- 14 (48%)
Ingestion
- Nutrition
- 0.25
Plant Stats
- Time to grow
- 4.9 days (9.05 days)
- Work to Sow
- 170 ticks (2.83 secs)
- Work to Harvest
- 200 ticks (3.33 secs)
- Min Fertility
- 50%
- Fertility Sensitivity
- 0%
- Min light to grow
- 50%
- sowTags
- Ground, Hydroponic
The toxipotato plant is a domesticated plant added by the Biotech DLC
Growing
Ground Type | Gravel | Soil | Rich Soil | Hydroponics |
---|---|---|---|---|
Fertility (%) | 70 | 100 | 140 | 280 |
Real Grow Time (days)[1] | 9.05 | 9.05 | 9.05 | 9.05 |
Base Yield/day[2] | 0.77 | 0.77 | 0.77 | 0.77 |
- ↑ Actual days to grow, taking into account rest time.
- ↑ Per plant, assuming Crop Yield Multiplier of 1.0.
Note that Difficulty settings change the Crop Yield Multiplier.
Analysis
Toxipotato plants are inferior to rice plants; the latter grows faster and has a greater yield/day, except in rough soil, where rice still grows faster. As their description states, toxipotatoes are also inferior for yield than regular potatoes.
Their niche is that they are a food crop that grows under polluted terrain; they are outright unable to grow without pollution. Toxipotatoes may be a necessity in especially polluted scenarios.
Version history
- Biotech DLC release - Added.