Difference between revisions of "Ghoul plating"

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{{Anomaly}}
 
{{Anomaly}}
{{Image wanted|reason=1) Main icon - the coloring is off since the exact RGB value is not known 2) Images on ghouls}}
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{{Image wanted|reason= Images on ghouls}}
 
{{Infobox main
 
{{Infobox main
| description = Bioferrite plates that can be surgically attached to a ghoul, protecting vulnerable areas. The plates will reduce incoming damage significantly but also slow the ghoul down.<br>
 
Due to the extremely painful nature of the prosthetic, only ghouls can tolerate this enhancement.
 
 
| name = Ghoul plating
 
| name = Ghoul plating
 
| image = Health_item_ghoul.png
 
| image = Health_item_ghoul.png
 +
| description = Bioferrite plates that can be surgically attached to a ghoul, protecting vulnerable areas. The plates will reduce incoming damage significantly but also slow the ghoul down.<br/>
 +
Due to the extremely painful nature of the prosthetic, only ghouls can tolerate this enhancement.
 +
<!-- Base Stats -->
 
| type = Medical Items
 
| type = Medical Items
 
| type2 = Body Parts
 
| type2 = Body Parts
 +
| tech level = Industrial
 
| marketvalue = 85
 
| marketvalue = 85
 
| mass base = 0.3
 
| mass base = 0.3
 
| hp = 50
 
| hp = 50
 +
<!-- Creation -->
 
| production facility 1 = Crafting spot
 
| production facility 1 = Crafting spot
 
| production facility 2 = Bioferrite shaper
 
| production facility 2 = Bioferrite shaper
 
| research = Ghoul enhancements
 
| research = Ghoul enhancements
 +
| work to make = 9000
 +
| work speed stat = General Labor Speed
 
| resource 1 = Bioferrite
 
| resource 1 = Bioferrite
 
| resource 1 amount = 70
 
| resource 1 amount = 70
| work to make = 9000
+
<!-- Technical -->
| work speed stat = General Labor Speed
+
| techHediffsTags = Ghoul
 +
| thingCategories = BodyPartsGhoul
 
}}
 
}}
 
'''Ghoul plating''' is an [[Artificial body part|implant]] added by [[Anomaly DLC]] that gives a [[ghoul]] increased resistance against damage at the cost of [[move speed]].
 
'''Ghoul plating''' is an [[Artificial body part|implant]] added by [[Anomaly DLC]] that gives a [[ghoul]] increased resistance against damage at the cost of [[move speed]].
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== Summary ==  
 
== Summary ==  
{{Stub|section=1|reason=Detail, also how long does it take to install the part. Medicine? Anesthetized?}}
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When installed into a [[ghoul]],{{Check Tag|Where?|What body part?}} ghoul plating multiplies their [[Incoming Damage Multiplier]] by {{Good|x50%}}, halving all incoming damage. This stacks multiplicatively with other multipliers to the factor such as the [[Tough]] trait and the [[Robust]] gene.{{BiotechIcon}} For example, a ghoul with ghoul plating, the Tough trait and the Robust gene will see their total incoming damage reduced to only {{Good|x19%}}.
Once implanted into a ghoul, it provides a {{Good|x50%}} [[incoming damage multiplier]] and {{Bad|-0.70}} {{CS}} [[Move speed]] .
 
 
 
This can stack multiplicatively the [[Tough]] trait and the [[Robust]] gene.{{BiotechIcon}}  
 
  
A ghoul with ghoul plating, the Tough trait and the Robust gene will see their total incoming damage reduced to 19%.
+
Plating also reduces the ghoul's base [[move speed]] by {{--|0.70}} {{CS}}. As offsets such as these apply before multiplicative effects such as from [[Moving]] capacity, the actual impact on move speed can be larger or smaller than this value. For example, a pawn with {{Good|125%}} Moving would have their speed decreased by {{--|{{#expr:1.25*0.70}}}} {{CS}}, while a pawn with only {{Bad|50%}} Moving would only have their speed decreased by {{--|{{#expr:0.5*0.70}}}} {{CS}}. See [[Move Speed]] for details.
  
 
=== Installation ===
 
=== Installation ===
 
Ghoul plating can only be installed in [[ghoul]]s. Note that despite the description noting [[pain]] as the reason it cannot be installed in other pawns, methods of pain nullification such as [[painstopper]]s do not allow the plating's installation into other pawns.
 
Ghoul plating can only be installed in [[ghoul]]s. Note that despite the description noting [[pain]] as the reason it cannot be installed in other pawns, methods of pain nullification such as [[painstopper]]s do not allow the plating's installation into other pawns.
  
Installing the part cannot fail and has no skill requirements.
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Installing the part requires {{ticks|2500}} of work. It doesn't [[Anesthetic|anesthetize]] the ghoul, requires no medicine, cannot fail and has no skill requirements.
  
 
== Analysis ==
 
== Analysis ==
{{Stub|section=1|reason=Missing section}}
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While their regeneration and lack of pain make ghouls durable by default, they can often be overwhelmed and [[downed]] by mid- and late-game raids, especially when used for [[melee block]]ing. Unable to wear traditional armor, ghoul plating is one of the key ways that ghouls can compete with end-game human melee pawns in this role. When stacked with other reductions of [[incoming damage multiplier]], or with other improvements to durability such as [[metalblood]] and [[stoneskin gland]]s,{{RoyaltyIcon}} it makes ghouls into top of the line melee tanks, and with the right build, premier melee units generally. Every ghoul should have ghoul plating equipped, and besides [[ghoul barbs]], a [[body part weapon]] and some select [[gene]]{{BiotechIcon}} options, it should be the prioritised over most other [[Ghoul#Analysis|upgrades]].
ANALYSIS TEXT
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 +
Because of the large impact on [[move speed]], and because other upgrades will reduce it further, plating all but necessitates ways to counter the penalty unless intending to use them in a fairly static melee blocking role and keep them near their expected battlefield at all times. Otherwise, prioritise move speed buffs such as [[bionic leg]]s and move speed genes.{{BiotechIcon}}
 +
 
 +
== Gallery ==
 +
<gallery>
 +
Ghoul plating a north.png|Variant A, facing north
 +
Ghoul plating a east.png|Variant A, facing east
 +
Ghoul plating a south.png|Variant A, facing south
 +
Ghoul plating b north.png|Variant B, facing north
 +
Ghoul plating b east.png|Variant B, facing east
 +
Ghoul plating b south.png|Variant B, facing south
 +
Ghoul plating c north.png|Variant C, facing north
 +
Ghoul plating c east.png|Variant C, facing east
 +
Ghoul plating c south.png|Variant C, facing south
 +
Ghoul plating d north.png|Variant D, facing north
 +
Ghoul plating d east.png|Variant D, facing east
 +
Ghoul plating d south.png|Variant D, facing south
 +
Ghoul plating e north.png|Variant E, facing north
 +
Ghoul plating e east.png|Variant E, facing east
 +
Ghoul plating e south.png|Variant E, facing south
 +
Ghoul plating f north.png|Variant F, facing north
 +
Ghoul plating f east.png|Variant F, facing east
 +
Ghoul plating f south.png|Variant F, facing south
 +
</gallery>
  
 
== Version history ==  
 
== Version history ==  

Latest revision as of 09:15, 24 January 2025

Ghoul plating

Ghoul plating

Bioferrite plates that can be surgically attached to a ghoul, protecting vulnerable areas. The plates will reduce incoming damage significantly but also slow the ghoul down.
Due to the extremely painful nature of the prosthetic, only ghouls can tolerate this enhancement.

Base Stats

Type
Medical ItemsBody Parts
Tech Level
Industrial
Market Value
85 Silver
Mass
0.3 kg
HP
50

Creation

Crafted At
Crafting spot / Bioferrite shaper
Required Research
Ghoul enhancements
Work To Make
9,000 ticks (2.5 mins)
Work Speed Stat
General Labor Speed
Resources to make
Bioferrite 70
Technical


Ghoul plating is an implant added by Anomaly DLC that gives a ghoul increased resistance against damage at the cost of move speed.

Acquisition[edit]

Ghoul platings can be crafted at a crafting spot or bioferrite shaper once the Ghoul enhancements research project has been completed. Note that this research requires dark study to unlock. Each requires Bioferrite 70 Bioferrite and 9,000 ticks (2.5 mins) of work modified by the general labor speed of the crafter.

Summary[edit]

When installed into a ghoul,[Where?] ghoul plating multiplies their Incoming Damage Multiplier by ×50%, halving all incoming damage. This stacks multiplicatively with other multipliers to the factor such as the Tough trait and the Robust gene.Content added by the Biotech DLC For example, a ghoul with ghoul plating, the Tough trait and the Robust gene will see their total incoming damage reduced to only ×19%.

Plating also reduces the ghoul's base move speed by −0.70 c/s. As offsets such as these apply before multiplicative effects such as from Moving capacity, the actual impact on move speed can be larger or smaller than this value. For example, a pawn with 125% Moving would have their speed decreased by −0.875 c/s, while a pawn with only 50% Moving would only have their speed decreased by −0.35 c/s. See Move Speed for details.

Installation[edit]

Ghoul plating can only be installed in ghouls. Note that despite the description noting pain as the reason it cannot be installed in other pawns, methods of pain nullification such as painstoppers do not allow the plating's installation into other pawns.

Installing the part requires 2,500 ticks (41.67 secs) of work. It doesn't anesthetize the ghoul, requires no medicine, cannot fail and has no skill requirements.

Analysis[edit]

While their regeneration and lack of pain make ghouls durable by default, they can often be overwhelmed and downed by mid- and late-game raids, especially when used for melee blocking. Unable to wear traditional armor, ghoul plating is one of the key ways that ghouls can compete with end-game human melee pawns in this role. When stacked with other reductions of incoming damage multiplier, or with other improvements to durability such as metalblood and stoneskin glands,Content added by the Royalty DLC it makes ghouls into top of the line melee tanks, and with the right build, premier melee units generally. Every ghoul should have ghoul plating equipped, and besides ghoul barbs, a body part weapon and some select geneContent added by the Biotech DLC options, it should be the prioritised over most other upgrades.

Because of the large impact on move speed, and because other upgrades will reduce it further, plating all but necessitates ways to counter the penalty unless intending to use them in a fairly static melee blocking role and keep them near their expected battlefield at all times. Otherwise, prioritise move speed buffs such as bionic legs and move speed genes.Content added by the Biotech DLC

Gallery[edit]

Version history[edit]