Difference between revisions of "Coagulator"

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| flammability = 1.0
 
| flammability = 1.0
 
| marketvalue  = 830
 
| marketvalue  = 830
 +
| thingSetMakerTags = RewardStandardLowFreq
 +
| tradeTags = ImplantEmpireCommon
 +
| techHediffsTags = ImplantEmpireCommon
 
}}
 
}}
 
The '''Coagulator''' gives a pawn that's been implanted with it a reduction of bleeding rate by 50%. Note that it doesn't stop bleeding entirely, and colonists still need to be treated if they don't want to bleed out eventually.  
 
The '''Coagulator''' gives a pawn that's been implanted with it a reduction of bleeding rate by 50%. Note that it doesn't stop bleeding entirely, and colonists still need to be treated if they don't want to bleed out eventually.  

Revision as of 12:34, 22 March 2021

Coagulator

Coagulator

Releases coagulating factors in response to blood loss, reducing bleeding rates significantl

Base Stats

Type
Medical ItemsBody Parts
Market Value
830 Silver
Mass
4 kg
HP
50
Flammability
100%

Creation

Skill Required
Crafting 8
Work To Make
26,000 ticks (7.22 mins)
Resources to make
Plasteel 15 + Advanced component 3
Technical
thingSetMakerTags
RewardStandardLowFreq
techHediffsTags
ImplantEmpireCommon
tradeTags
ImplantEmpireCommon


The Coagulator gives a pawn that's been implanted with it a reduction of bleeding rate by 50%. Note that it doesn't stop bleeding entirely, and colonists still need to be treated if they don't want to bleed out eventually.

Acquisition

A coagulator is made with Plasteel 15 Plasteel and Advanced component 3 advanced components at the fabrication bench, after the Healing Factors research is completed. The required techprint can be obtained either by trade or completing quests for the Empire. They require a crafting skill of 8.

Analysis