Difference between revisions of "Aesthetic shaper"
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===Installation=== | ===Installation=== | ||
{{stub|section=1}} | {{stub|section=1}} | ||
− | Installing the part requires | + | Installing the part requires {{ticks|2500}} of work, 2x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 5. |
− | Removing the part requires | + | Removing the part requires {{ticks|2500}} of work, 1x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 5. |
If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. | If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. | ||
+ | |||
== Analysis == | == Analysis == | ||
{{Stub|section=1}} | {{Stub|section=1}} |
Revision as of 13:32, 25 November 2021
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Aesthetic shaper
A sophisticated package of hormonal and mechanite influences shapes the muscles and fat on the body, adding non-functional aesthetic tissue where needed to achieve a desired appearance. The implant can be configured to form various body shapes according to the user's taste - or that of their partner.
Base Stats
- Type
- Medical Items – Body Parts
- Mass
- 4 kg
- HP
- 50
- Flammability
- 100%
Creation
- Required Research
- Flesh shaping
- Skill Required
- Crafting 8
- Work To Make
- 26,000 ticks (7.22 mins)
- thingSetMakerTags
- RewardStandardLowFreq
- techHediffsTags
- Advanced, ImplantEmpireCommon
- tradeTags
- Bionic, ImplantEmpireCommon
The Aesthetic Shaper gives a pawn that's been implanted with it a bonus of +1 to beauty, corresponding to +20 opinion from other colonists.
Acquisition
An aesthetic shaper is made with 15 Plasteel and 3 advanced components at the fabrication bench, after the Flesh Shaping research is completed. The required techprint can be obtained either by trade or completing quests for the Empire. They require a crafting skill of 8.
Summary
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Summary stuff goes here
Installation
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Installing the part requires 2,500 ticks (41.67 secs) of work, 2x medicine of ?? quality or better, and a Medical skill of 5.
Removing the part requires 2,500 ticks (41.67 secs) of work, 1x medicine of ?? quality or better, and a Medical skill of 5.
If the operation fails, the part has a chance[What Chance?] to be destroyed.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |