Difference between revisions of "Wooden hand"

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{{Stub}}{{infobox main|
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{{infobox main|
 
| name = Wooden hand
 
| name = Wooden hand
| image = Wood log.png|Wooden hand
+
| image = Woodlog a.png
 
| type = Medical Items
 
| type = Medical Items
 
| type2 = Body Parts
 
| type2 = Body Parts
 
| description = An installed wooden hand.
 
| description = An installed wooden hand.
 
| class = Medieval
 
| class = Medieval
| work to make = 0
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| marketvalue = 1.2
 +
| max hit points base = 30
 +
<!-- Creation -->
 +
| skill 1 = medical
 +
| skill 1 level = 3
 +
| work to make = 1500
 +
| work speed stat = Medical Operation Speed
 
| resource 1 = Wood
 
| resource 1 = Wood
 
| resource 1 amount = 1
 
| resource 1 amount = 1
| marketvalue = 1.2
+
| resource 2 = Herbal medicine
| max hit points base = 30
+
| resource 2 amount = 2
 +
<!-- Technical -->
 
| tradeTags = TechHediff
 
| tradeTags = TechHediff
 
| techHediffsTags = Poor
 
| techHediffsTags = Poor
 +
| body part = Hand
 
}}
 
}}
 
{{Info|A '''wooden hand''' is an [[artificial body part]] that acts as a replacement for a pawn's natural hand. A medieval prosthetic, wooden hands have a part efficiency of 60%, therefore one wooden hand on an otherwise healthy pawn provides 80% [[manipulation]], while having two wooden hands provides 60% manipulation.}}
 
{{Info|A '''wooden hand''' is an [[artificial body part]] that acts as a replacement for a pawn's natural hand. A medieval prosthetic, wooden hands have a part efficiency of 60%, therefore one wooden hand on an otherwise healthy pawn provides 80% [[manipulation]], while having two wooden hands provides 60% manipulation.}}
  
 
== Acquisition ==
 
== Acquisition ==
A wooden hand requires no previous work to turn into a prosthesis before installation. Instead, when ordering a [[Health#Operations|surgical operation]] on a pawn, {{Required Resources}} is consumed and the wooden hand is added to the pawn. Notably, when removed the wooden hand turns back into a wooden log.
+
Unlike most other prostheses, wooden hands don't have a separate item form and the materials require no previous work to turn into a prosthesis before installation. Instead, when ordering a [[Health#Operations|surgical operation]] on a pawn, {{Required Resources}} is consumed and the wooden hand is added to the pawn. Notably, when removed the wooden hand turns back into a wooden log.
  
 
== Summary ==
 
== Summary ==
Wooden hands replace the user's organic hand, including all fingers. They are universal and can be installed on either the left or right. The wooden hand has a part efficiency of 60%. This partially replaces the functionality of a normal hand - when coupled with the hand body part having a [[Manipulation]] importance of 50%, it results in restoring 30% [[manipulation]] per missing hand replaced, or a loss of 20% when replacing a healthy arm. Manipulation, in turn, affects a great many [[stats]]. For a full list of affected stats, see [[Manipulation#Affected stats|Manipulation]].
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=== Body part ===
 +
Wooden hands replace the user's organic hand, including all fingers. They are universal and can be installed on either the left or right. The wooden hand has a part efficiency of 60%. This partially replaces the functionality of a normal hand - when coupled with the hand body part having a [[Manipulation]] importance of 50%, it results in restoring 25% [[manipulation]] per missing hand replaced, or a loss of 25% when replacing a healthy hand. Manipulation, in turn, affects a great many [[stats]]. For a full list of affected stats, see [[Manipulation#Affected stats|Manipulation]].
  
===Installation===
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=== Combat ===
{{stub|section=1}}
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{{Stub|section=1|reason=Verify with melee verb list in-game}}
 +
?
 +
=== Installation ===
 
Installing the part requires {{ticks|1500}} of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 3.
 
Installing the part requires {{ticks|1500}} of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 3.
  
Removing the part requires ? of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of ?.
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Removing the part requires {{ticks|2000}} of work, 1x medicine of [[Herbal medicine|herbal]] quality or better, and has no [[Skills#Medical|Medical skill]] requirements.
  
If the operation fails, the log has a chance<sup>[What chance?]</sup> to be destroyed.
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If the operation fails, the wood will be destroyed.
  
 
== Analysis ==
 
== Analysis ==
{{stub|section=1}}
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Terrible, but better than no hand, or a hand missing 4 fingers. If only the hand is missing, it better to use this than a full [[prosthetic arm]]. A [[wooden hand]] is useful when combined with a [[power claw]] for a [[ghoul]], as the hand removes a melee option without lowering move speed, so that attacks are more likely to be power claw.
Terrible but better than no hand. If only the hand is missing, it better to use this than a full [[prosthetic arm]]. Due to the way manipulation penalties can stack, losing enough fingers can also make a wooden hand viable, even if the hand part is healthy.
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 +
{{Manipulation Part Efficiency Table}}
  
==Version History==
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== Version history ==
 
[[Version/1.1.0|1.1.0]] - Added.
 
[[Version/1.1.0|1.1.0]] - Added.
  
 
{{nav|body parts|wide}}
 
{{nav|body parts|wide}}
[[Category: Medical Item]]
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[[Category:Medical Item]] [[Category:Body Part]] [[Category:Artificial Body Part]]
[[Category: Body Part]]
 

Latest revision as of 17:29, 22 August 2024

Wooden hand

Wooden hand

An installed wooden hand.

Base Stats

Type
Medical ItemsBody Parts
Weapon Class
Medieval
Market Value
1.2 Silver
Body Part
Hand

Creation

Skill Required
Medical 3
Work To Make
1,500 ticks (25 secs)
Work Speed Stat
Medical Operation Speed
Resources to make
Wood 1 + Herbal medicine 2
Technical
techHediffsTags
Poor
tradeTags
TechHediff


A wooden hand is an artificial body part that acts as a replacement for a pawn's natural hand. A medieval prosthetic, wooden hands have a part efficiency of 60%, therefore one wooden hand on an otherwise healthy pawn provides 80% manipulation, while having two wooden hands provides 60% manipulation.

Acquisition[edit]

Unlike most other prostheses, wooden hands don't have a separate item form and the materials require no previous work to turn into a prosthesis before installation. Instead, when ordering a surgical operation on a pawn, Wood 1 Wood, Herbal medicine 2 Herbal medicines is consumed and the wooden hand is added to the pawn. Notably, when removed the wooden hand turns back into a wooden log.

Summary[edit]

Body part[edit]

Wooden hands replace the user's organic hand, including all fingers. They are universal and can be installed on either the left or right. The wooden hand has a part efficiency of 60%. This partially replaces the functionality of a normal hand - when coupled with the hand body part having a Manipulation importance of 50%, it results in restoring 25% manipulation per missing hand replaced, or a loss of 25% when replacing a healthy hand. Manipulation, in turn, affects a great many stats. For a full list of affected stats, see Manipulation.

Combat[edit]

?

Installation[edit]

Installing the part requires 1,500 ticks (25 secs) of work, ?x medicine of ?? quality or better, and a Medical skill of 3.

Removing the part requires 2,000 ticks (33.33 secs) of work, 1x medicine of herbal quality or better, and has no Medical skill requirements.

If the operation fails, the wood will be destroyed.

Analysis[edit]

Terrible, but better than no hand, or a hand missing 4 fingers. If only the hand is missing, it better to use this than a full prosthetic arm. A wooden hand is useful when combined with a power claw for a ghoul, as the hand removes a melee option without lowering move speed, so that attacks are more likely to be power claw.

Manipulation Right arm
No arm Prosthetic arm Wooden hand Organic arm Bionic arm Archotech arm
Left arm
No arm 0% 25% 30% 50% 62.5% 75%
Prosthetic arm 25% 50% 55% 75% 87.5% 100%
Wooden hand 30% 55% 60% 80% 92.5% 105%
Organic arm 50% 75% 80% 100% 112.5% 125%
Bionic arm 62.5% 87.5% 92.5% 112.5% 125% 137.5%
Archotech arm 75% 100% 105% 125% 137.5% 150%

Version history[edit]

1.1.0 - Added.