Difference between revisions of "Template:Nav/anomaly"

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;[[Anomaly (Buildings)|Anomaly]]{{AnomalyIcon}}
 
;[[Anomaly (Buildings)|Anomaly]]{{AnomalyIcon}}
: [[Electroharvester]] • [[Holding platform]] & [[Shard inhibitor]]
+
:[[Atmospheric heater]] • [[Bioferrite harvester]] • [[Bioferrite shaper]] • [[Electric inhibitor]] • [[Electroharvester]] • [[Frenzy inducer]] • [[Holding platform]] • [[Holding spot]] • [[Proximity detector]] • [[Psychic ritual spot]] • [[Serum lab]] • [[Shard beacon]] • [[Shard inhibitor]] • [[Sleep suppressor]]
<noinclude>{{Recode|reason=Anomnaly building tab in in-game architect}}
+
<noinclude>{{nav|anomaly|wide}}
{{nav|anomaly|wide}}
 
 
{{Documentation|Template:Nav/doc}}
 
{{Documentation|Template:Nav/doc}}
 
</noinclude>
 
</noinclude>

Latest revision as of 10:45, 29 April 2024

AnomalyContent added by the Anomaly DLC
Atmospheric heaterBioferrite harvesterBioferrite shaperElectric inhibitorElectroharvesterFrenzy inducerHolding platformHolding spotProximity detectorPsychic ritual spotSerum labShard beaconShard inhibitorSleep suppressor

Documentation icon Template documentation[view] [edit] [history] [purge]

Usage[edit]

Nav boxes are used for linking related things together, by having a handy box at the bottom of the page.

Here's how to use them properly:

{{nav|category|optional style}}

The category options are:

ai, animal, body parts, clothing, factions, floor, food, furniture, joy, main, materials, mechanoid, misc, order, plant, power, production, psycasts, security, ship, stats, status levels, structure, temperature, utility, weapons, zone

The only optional style available is

wide

Examples[edit]

{{nav|animal}}


{{nav|plant|wide}}


Links to the templates[edit]

Other navigation templates[edit]

Note that although looking similar Template:Nav/disease, Template:Nav/drugs, Template:Nav/guides and Template:Nav/questitems must be used with:

{{Nav/disease}}
{{Nav/drugs}}
{{Nav/guides}}
{{Nav/questitems}}