Difference between revisions of "Ghoul barbs"

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{{Anomaly}}
 
{{Anomaly}}
{{Image wanted|reason=1) Main icon - its a recolored version of the base body part texture, so theres not an easily extractable version 2) Images on ghouls}}
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{{Image wanted|reason=Images on ghouls}}
 
{{Infobox main<!-- Add infobox category here -->
 
{{Infobox main<!-- Add infobox category here -->
 
| name = Ghoul barbs
 
| name = Ghoul barbs
 
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|image = Health_item_ghoul.png
 
| description = A number of barbed bioferrite spikes that can be surgically attached to a ghoul. They drastically increase a ghoul's melee damage but also limit its range of motion, slowing it down.<br>Due to the extremely painful nature of the prosthetic, only ghouls can tolerate this enhancement.
 
| description = A number of barbed bioferrite spikes that can be surgically attached to a ghoul. They drastically increase a ghoul's melee damage but also limit its range of motion, slowing it down.<br>Due to the extremely painful nature of the prosthetic, only ghouls can tolerate this enhancement.
 
| type = Medical Items
 
| type = Medical Items
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== Summary ==  
 
== Summary ==  
{{Stub|section=1|reason=Missing section}}
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{{Stub|section=1|reason=Missing section. See other bionics for sufficient detail}}
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Can only be installed on ghouls. 
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* {{Good|x150%}} [[Melee Damage Factor]], stacking multiplicatively with other sources.
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* {{Bad|-0.25}} {{CS}} [[Move speed]]
  
{{Good|x150%}} Melee Damage Factor.
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=== Installation ===
{{Bad|-0.25}} {{CS}} [[Move speed]]
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Ghoul barbs can only be installed in [[ghoul]]s. Note that despite the description noting [[pain]] as the reason it cannot be installed in other pawns, methods of pain nullification such as [[painstopper]]s do not allow the barbs' installation into other pawns.
  
 
== Analysis ==
 
== Analysis ==
{{Stub|section=1|reason=Missing section}}
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While they are fairly powerful by default, ghoul barbs are one of the key ways that ghouls compete with end-game human melee pawns, elevating [[body part weapons]], normally outclassed by traditional melee with [[quality]] multipliers, to a point where they are sufficent for the ghouls other advantages to make them the premier melee choice. Every ghoul should have ghoul barbs equipped, and besides a body part weapon and some select [[gene]]{{BiotechIcon}} options, it should be the prioritised over most  other [[Ghoul#Analysis|upgrades]].
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Because of the impact on [[move speed]], and because other upgrades will reduce it further, ways to counter the penalty should also be sought for ghouls, including [[bionic leg]]s and move speed genes.{{BiotechIcon}}
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== Gallery ==
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<gallery>
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Ghoul barb a north.png|Variant A, facing north
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Ghoul barb a east.png|Variant A, facing east
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Ghoul barb a south.png|Variant A, facing south
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Ghoul barb b north.png|Variant B, facing north
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Ghoul barb b east.png|Variant B, facing east
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Ghoul barb b south.png|Variant B, facing south
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Ghoul barb c north.png|Variant C, facing north
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Ghoul barb c east.png|Variant C, facing east
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Ghoul barb c south.png|Variant C, facing south
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Ghoul barb d north.png|Variant D, facing north
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Ghoul barb d east.png|Variant D, facing east
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Ghoul barb d south.png|Variant D, facing south
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Ghoul barb e north.png|Variant E, facing north
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Ghoul barb e east.png|Variant E, facing east
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Ghoul barb e south.png|Variant E, facing south
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Ghoul barb f north.png|Variant F, facing north
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Ghoul barb f east.png|Variant F, facing east
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Ghoul barb f south.png|Variant F, facing south
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</gallery>
  
 
== Version history ==  
 
== Version history ==  

Latest revision as of 04:14, 25 November 2024

Ghoul barbs

Ghoul barbs

A number of barbed bioferrite spikes that can be surgically attached to a ghoul. They drastically increase a ghoul's melee damage but also limit its range of motion, slowing it down.
Due to the extremely painful nature of the prosthetic, only ghouls can tolerate this enhancement.

Base Stats

Type
Medical ItemsBody Parts
Tech Level
Industrial
Market Value
48 Silver [Note]
Mass
0.3 kg

Creation

Crafted At
Bioferrite shaper
Required Research
Ghoul enhancements
Work To Make
6,000 ticks (1.67 mins)
Work Speed Stat
General Labor Speed
Resources to make
Bioferrite 35
Technical
thingCategories
BodyPartsGhoul
techHediffsTags
Ghoul


Ghoul barbs are an artificial body part added by the Anomaly DLC that improves the melee damage of ghouls at the cost of slowing Move Speed.

Acquisition[edit]

Ghoul barbs can be crafted at a bioferrite shaper once the ghoul enhancements research project has been completed. Note that this research requires dark study to unlock. Each requires Bioferrite 35 Bioferrite and 6,000 ticks (1.67 mins) of work modified by the general labor speed of the crafter.

Summary[edit]

Can only be installed on ghouls.

Installation[edit]

Ghoul barbs can only be installed in ghouls. Note that despite the description noting pain as the reason it cannot be installed in other pawns, methods of pain nullification such as painstoppers do not allow the barbs' installation into other pawns.

Analysis[edit]

While they are fairly powerful by default, ghoul barbs are one of the key ways that ghouls compete with end-game human melee pawns, elevating body part weapons, normally outclassed by traditional melee with quality multipliers, to a point where they are sufficent for the ghouls other advantages to make them the premier melee choice. Every ghoul should have ghoul barbs equipped, and besides a body part weapon and some select geneContent added by the Biotech DLC options, it should be the prioritised over most other upgrades.

Because of the impact on move speed, and because other upgrades will reduce it further, ways to counter the penalty should also be sought for ghouls, including bionic legs and move speed genes.Content added by the Biotech DLC

Gallery[edit]

Version history[edit]