Difference between revisions of "User:Ickputzdirwech/Fabric"
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+ | == General == | ||
+ | As you can see in the [[User:Ickputzdirwech/Fabric#Table A: Cloth|Table A]] the three most profitable options to sell [[Fabric]]s are: | ||
+ | * [[Corset]] {{RoyaltyIcon}} or [[Formal vest]] {{RoyaltyIcon}} (requires [[Crafting]] skill and the [[Royalty DLC]]) | ||
+ | * [[Duster]] (requires [[Crafting]] skill) | ||
+ | * [[Armchair]] (requires [[Construction]] skill) | ||
+ | |||
+ | Whether all of these options are profitable is dependant on the skill level and whether the pawn has [[Mental inspiration#Inspired creativity|Inspired Creativity]] and/or the [[Ideoligion#Production specialist|Production Specialist Role]] {{IdeologyIcon}}. The following graphs use [[Cloth]] as an example. For other [[Fabric]]s the scale of the y-axis changes but apart from rounding errors the ratios stay the same. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Normal | ||
+ | |- | ||
+ | | {{Graph:Chart | width=400 | height=200 | type=line | linewidth=1 | colors=blue, green, orange, black | ||
+ | | xAxisTitle=Crafting Skill Level | yAxisTitle=Average Silver per Cloth | legend= | ||
+ | | x = 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 | ||
+ | | y1Title = Corset/Formal vest (Crafting) | y1 = 1.467, 1.667, 1.911, 2.067, 2.200, 2.311, 2.444, 2.556, 2.644, 2.733, 2.800, 2.867, 2.933, 2.978, 3.022, 3.067, 3.111, 3.178, 3.222, 3.289, 3.333 | ||
+ | | y2Title = Duster (Crafting) | y2 = 1.175, 1.313, 1.513, 1.650, 1.738, 1.838, 1.950, 2.038, 2.138, 2.200, 2.275, 2.363, 2.438, 2.488, 2.550, 2.600, 2.650, 2.713, 2.763, 2.838, 2.913 | ||
+ | | y3Title = Armchair (Construction) | y3 = 0.827, 0.927, 1.064, 1.155, 1.218, 1.300, 1.364, 1.436, 1.500, 1.555, 1.609, 1.664, 1.718, 1.755, 1.791, 1.827, 1.873, 1.909, 1.945, 2.000, 2.055 | ||
+ | | y4Title = Cloth | y4 = 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5 | ||
+ | }} | ||
+ | |- | ||
+ | | Crafting a [[Corset]] {{RoyaltyIcon}} or [[Formal vest]] {{RoyaltyIcon}} is profitable with a [[crafting]] skill of 1 or more.<br>Crafting a [[Duster]] is profitable with a [[crafting]] skill of 2 or more.<br>Constructing an [[Armchair]] is profitable with a [[construction]] skill of 9 or more. | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Inspired Creativity | ||
+ | |- | ||
+ | | {{Graph:Chart | width=400 | height=200 | type=line | linewidth=1 | colors=blue, green, orange, black | ||
+ | | xAxisTitle=Crafting Skill Level | yAxisTitle=Average Silver per Cloth | legend= | ||
+ | | x = 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 | ||
+ | | y1Title = Corset/Formal vest (Crafting) | y1 = 2.689, 2.844, 3.044, 3.244, 3.400, 3.622, 3.889, 4.244, 4.689, 5.089, 5.578, 6.133, 6.689, 7.067, 7.444, 7.822, 8.200, 8.556, 8.911, 9.356, 9.778 | ||
+ | | y2Title = Duster (Crafting) | y2 = 2.150, 2.313, 2.538, 2.738, 2.900, 3.113, 3.350, 3.650, 3.988, 4.275, 4.638, 5.025, 5.438, 5.713, 6.000, 6.275, 6.550, 6.825, 7.088, 7.425, 7.763 | ||
+ | | y3Title = Armchair (Construction) | y3 = 1.509, 1.627, 1.782, 1.927, 2.045, 2.191, 2.364, 2.564, 2.809, 3.009, 3.264, 3.536, 3.827, 4.018, 4.218, 4.409, 4.609, 4.791, 4.982, 5.218, 5.445 | ||
+ | | y4Title = Cloth | y4 = 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5 | ||
+ | }} | ||
+ | |- | ||
+ | | With Inspired Creativity all options are always profitable. | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Production Specialist Role {{IdeologyIcon}} | ||
+ | |- | ||
+ | | {{Graph:Chart | width=400 | height=200 | type=line | linewidth=1 | colors=blue, green, orange, black | ||
+ | | xAxisTitle=Crafting Skill Level | yAxisTitle=Average Silver per Cloth | legend= | ||
+ | | x = 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 | ||
+ | | y1Title = Corset/Formal vest (Crafting) | y1 = 2.089, 2.267, 2.511, 2.667, 2.756, 2.867, 2.978, 3.089, 3.222, 3.333, 3.467, 3.622, 3.800, 3.933, 4.089, 4.267, 4.467, 4.667, 4.889, 5.178, 5.489 | ||
+ | | y2Title = Duster (Crafting) | y2 = 1.663, 1.813, 2.000, 2.138, 2.238, 2.350, 2.463, 2.588, 2.725, 2.838, 2.975, 3.125, 3.288, 3.400, 3.525, 3.663, 3.813, 3.963, 4.125, 4.338, 4.563 | ||
+ | | y3Title = Armchair (Construction) | y3 = 1.173, 1.273, 1.400, 1.509, 1.573, 1.655, 1.736, 1.827, 1.918, 2.000, 2.091, 2.200, 2.309, 2.400, 2.491, 2.582, 2.682, 2.791, 2.900, 3.055, 3.209 | ||
+ | | y4Title = Cloth | y4 = 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5 | ||
+ | }} | ||
+ | |- | ||
+ | | With the Production Specialist Role crafting a [[Corset]] {{RoyaltyIcon}} or [[Formal vest]] {{RoyaltyIcon}} is always profitable.<br>Crafting a [[Duster]] is always profitable.<br>Constructing an [[Armchair]] is profitable with a [[construction]] skill of 3 or more. | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Production Specialist Role {{IdeologyIcon}} and Inspired Creativity | ||
+ | |- | ||
+ | | {{Graph:Chart | width=400 | height=200 | type=line | linewidth=1 | colors=blue, green, orange, black | ||
+ | | xAxisTitle=Crafting Skill Level | yAxisTitle=Average Silver per Cloth | legend= | ||
+ | | x = 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 | ||
+ | | y1Title = Corset/Formal vest (Crafting) | y1 = 3.244, 3.511, 4.067, 4.711, 5.244, 5.978, 6.756, 7.533, 8.333, 8.889, 9.533, 10.156, 10.711, 11.022, 11.311, 11.556, 11.733, 11.889, 12.022, 12.111, 12.178 | ||
+ | | y2Title = Duster (Crafting) | y2 = 2.725, 3.013, 3.500, 4.000, 4.400, 4.925, 5.488, 6.063, 6.650, 7.075, 7.563, 8.050, 8.488, 8.738, 8.950, 9.138, 9.288, 9.413, 9.500, 9.575, 9.625 | ||
+ | | y3Title = Armchair (Construction) | y3 = 1.918, 2.127, 2.464, 2.809, 3.100, 3.464, 3.855, 4.264, 4.673, 4.973, 5.318, 5.655, 5.955, 6.127, 6.282, 6.409, 6.518, 6.600, 6.673, 6.718, 6.755 | ||
+ | | y4Title = Cloth | y4 = 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5 | ||
+ | }} | ||
+ | |- | ||
+ | | With the Production Specialist Role and Inspired Creativity all options are always profitable. | ||
+ | |} | ||
+ | |||
+ | == Hyperweave == | ||
+ | Since [[Hyperweave]] is a very expensive material, hyperweave [[Duster]]s and [[Armchair]]s of legendary [[Quality]] are affected by the market value cap (see [[User:Ickputzdirwech/Fabric#Table B: Duster|Table B]] and [[User:Ickputzdirwech/Fabric#Table C: Armchair|Table C]]). The relative profitability therefore changes. | ||
+ | |||
+ | For some crafting skill levels the [[Hood]] is more profitable than the [[Duster]] and the [[Double bedroll]] more profitable that the [[Armchair]]. The differences become only noteworthy if the pawn has [[Mental inspiration#Inspired creativity|Inspired Creativity]] and/or the [[Ideoligion#Production specialist|Production Specialist Role]] {{IdeologyIcon}}. | ||
+ | |||
+ | With the [[Royalty DLC]] the [[Corset]] {{RoyaltyIcon}} and [[Formal vest]] {{RoyaltyIcon}} remain the best options that requires crafting skill. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Inspired Creativity | ||
+ | |- | ||
+ | | {{Graph:Chart | width=400 | height=200 | type=line | linewidth=1 | colors=blue, green, orange, purple | ||
+ | | xAxisTitle=Crafting Skill Level | yAxisTitle=Average Silver per Hyperweave | legend= | ||
+ | | x = 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 | ||
+ | | y1Title = Hood (Crafting) | y1 = 10.380, 11.140, 12.240, 13.200, 14.000, 14.980, 16.180, 17.580, 19.240, 20.640, 22.380, 24.320, 26.280, 27.640, 29.000, 30.340, 31.720, 33.000, 34.280, 35.940, 37.560 | ||
+ | | y2Title = Duster (Crafting) | y2 = 10.425, 11.175, 12.263, 13.250, 14.038, 15.038, 16.225, 17.625, 19.288, 20.663, 22.388, 24.313, 26.263, 27.613, 28.963, 30.275, 31.638, 32.913, 34.175, 35.813, 37.413 | ||
+ | | y3Title = Double bedroll (Construction) | y3 = 7.000, 7.500, 8.214, 8.871, 9.400, 10.071, 10.871, 11.814, 12.943, 13.871, 15.043, 16.343, 17.657, 18.571, 19.486, 20.386, 21.300, 22.171, 23.029, 24.143, 25.229 | ||
+ | | y4Title = Armchair (Construction) | y4 = 7.300, 7.827, 8.582, 9.255, 9.782, 10.436, 11.200, 12.055, 13.027, 13.809, 14.773, 15.809, 16.827, 17.509, 18.164, 18.791, 19.418, 19.991, 20.545, 21.236, 21.891 | ||
+ | }} | ||
+ | |- | ||
+ | | With Inspired Creativity a [[Hood]] is more profitable than a [[Duster]] with a [[crafting]] skill of 11 or more.<br>A [[Double bedroll]] is more profitable than an [[Armchair]] with a [[construction]] skill of 9 or more. | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Production Specialist Role {{IdeologyIcon}} | ||
+ | |- | ||
+ | | {{Graph:Chart | width=400 | height=200 | type=line | linewidth=1 | colors=blue, green, orange, purple | ||
+ | | xAxisTitle=Crafting Skill Level | yAxisTitle=Average Silver per Hyperweave | legend= | ||
+ | | x = 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 | ||
+ | | y1Title = Hood (Crafting) | y1 = 8.040, 8.740, 9.640, 10.340, 10.800, 11.340, 11.920, 12.500, 13.160, 13.680, 14.320, 15.060, 15.840, 16.420, 17.020, 17.680, 18.380, 19.120, 19.900, 20.940, 22.020 | ||
+ | | y2Title = Duster (Crafting) | y2 = 8.025, 8.738, 9.663, 10.363, 10.825, 11.375, 11.950, 12.550, 13.200, 13.725, 14.375, 15.113, 15.888, 16.463, 17.075, 17.725, 18.425, 19.163, 19.938, 20.963, 22.038 | ||
+ | | y3Title = Double bedroll (Construction) | y3 = 5.400, 5.871, 6.486, 6.957, 7.257, 7.629, 8.000, 8.400, 8.843, 9.200, 9.629, 10.114, 10.643, 11.043, 11.443, 11.886, 12.357, 12.857, 13.386, 14.071, 14.800 | ||
+ | | y4Title = Armchair (Construction) | y4 = 5.636, 6.127, 6.782, 7.264, 7.582, 7.964, 8.364, 8.782, 9.236, 9.591, 10.027, 10.518, 11.036, 11.409, 11.800, 12.200, 12.636, 13.073, 13.527, 14.127, 14.745 | ||
+ | }} | ||
+ | |- | ||
+ | | With the Production Specialist Role a [[Duster]] remains more profitable than a [[Hood]].<br>A [[Double bedroll]] is more profitable than an [[Armchair]] with a [[construction]] skill of 20. | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Production Specialist Role {{IdeologyIcon}} and Inspired Creativity | ||
+ | |- | ||
+ | | {{Graph:Chart | width=400 | height=200 | type=line | linewidth=1 | colors=blue, green, orange, purple | ||
+ | | xAxisTitle=Crafting Skill Level | yAxisTitle=Average Silver per Hyperweave | legend= | ||
+ | | x = 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 | ||
+ | | y1Title = Hood (Crafting) | y1 = 13.160, 14.540, 16.860, 19.280, 21.240, 23.780, 26.520, 29.340, 32.200, 34.240, 36.620, 38.980, 41.060, 42.280, 43.320, 44.220, 44.960, 45.540, 46.000, 46.360, 46.620 | ||
+ | | y2Title = Duster (Crafting) | y2 = 13.188, 14.588, 16.913, 19.313, 21.275, 23.775, 26.500, 29.288, 32.113, 34.125, 36.475, 38.825, 40.875, 42.075, 43.113, 44.000, 44.725, 45.300, 45.763, 46.113, 46.363 | ||
+ | | y3Title = Double bedroll (Construction) | y3 = 8.829, 9.771, 11.343, 12.957, 14.286, 15.986, 17.814, 19.714, 21.629, 23.000, 24.586, 26.186, 27.586, 28.386, 29.100, 29.700, 30.200, 30.586, 30.900, 31.129, 31.314 | ||
+ | | y4Title = Armchair (Construction) | y4 = 9.218, 10.155, 11.627, 13.045, 14.136, 15.518, 16.936, 18.309, 19.609, 20.509, 21.500, 22.464, 23.300, 23.782, 24.191, 24.545, 24.836, 25.064, 25.245, 25.382, 25.482 | ||
+ | }} | ||
+ | |- | ||
+ | | With the Production Specialist Role and Inspired Creativity a [[Hood]] is more profitable than a [[Duster]] with a [[crafting]] skill of 5 or more.<br>A [[Double bedroll]] is more profitable than an [[Armchair]] with a [[construction]] skill of 4 or more. | ||
+ | |} | ||
+ | |||
== Tables == | == Tables == | ||
− | + | === Table A: Cloth === | |
− | === Table A: | + | The following table shows what items can be crafted out of [[Fabric]]s. It uses [[Cloth]] as an example. The market value is calculated assuming no [[Deterioration]] and normal [[Quality]]. |
− | The following table shows what items can be crafted out of | + | {{Trading Value Table | Cloth}} |
− | {{Trading Value Table | | ||
=== Table B: Duster === | === Table B: Duster === | ||
− | + | The table below shows the stats of all [[Fabric]] [[Duster]]s. The market value is calculated assuming no [[Deterioration]] and normal [[Quality]]. | |
{| {{STDT|sortable c_03 text-center}} | {| {{STDT|sortable c_03 text-center}} | ||
− | |||
! Fabric | ! Fabric | ||
! data-sort-type="number" | Sharp | ! data-sort-type="number" | Sharp | ||
Line 31: | Line 149: | ||
|} | |} | ||
− | === Table C: | + | === Table C: Armchair === |
− | + | The table below shows the stats of all [[Fabric]] [[Armchair]]s. The market value is calculated assuming no [[Deterioration]] and normal [[Quality]]. | |
− | {| {{STDT|sortable | + | {| {{STDT|sortable c_01 text-center}} |
− | |||
! Fabric | ! Fabric | ||
− | ! data-sort-type="number" | | + | ! data-sort-type="number" | [[Stuff]] cost |
− | ! data-sort-type="number" | | + | ! data-sort-type="number" | Beauty |
− | ! data-sort-type="number" | | + | ! data-sort-type="number" | Work |
− | ! data-sort-type="number" | | + | ! data-sort-type="number" | Mass |
− | ! data-sort-type="number" | | + | ! data-sort-type="number" | HP |
− | ! data-sort-type="number" | | + | ! data-sort-type="number" | Flammability |
! data-sort-type="number" | Market Value | ! data-sort-type="number" | Market Value | ||
|- | |- | ||
− | {{#vardefine:name | | + | {{#vardefine:name | Armchair }} |
− | {{#vardefine: | + | {{#vardefine:beauty|{{formatnum:{{Q|{{#var:name}}|Beauty Base}}|R}}}} {{#vardefine:work|{{formatnum:{{Q|{{#var:name}}|Work To Make}}|R}}}} {{#vardefine:mass|{{formatnum:{{Q|{{#var:name}}|Mass Base}}|R}}}} {{#vardefine:HP|{{formatnum:{{Q|{{#var:name}}|Max Hit Points Base}}|R}}}} {{#vardefine:flammability|{{formatnum:{{Q|{{#var:name}}|Flammability Base}}|R}}}} {{#vardefine:value|{{formatnum:{{Q|{{#var:name}}|Market Value Base}}|R}}}} {{#vardefine:stufftags|{{lc:{{Q|{{#var:name}}|Stuff Tags}}}}}} {{#vardefine:stuffAmount|{{Q|{{#var:name}}|Resource 1 Amount}}}} |
− | {{ | + | {{Building Material Table Row |Alpaca wool}} |
− | {{ | + | {{Building Material Table Row |Bison wool}} |
− | {{ | + | {{Building Material Table Row |Cloth}} |
− | {{ | + | {{Building Material Table Row |Devilstrand}} |
− | {{ | + | {{Building Material Table Row |Hyperweave}} |
− | {{ | + | {{Building Material Table Row |Megasloth wool}} |
− | {{ | + | {{Building Material Table Row |Muffalo wool}} |
− | {{ | + | {{Building Material Table Row |Sheep wool}} |
− | {{ | + | {{Building Material Table Row |Synthread}} |
|} | |} |
Latest revision as of 10:25, 6 January 2024
General[edit]
As you can see in the Table A the three most profitable options to sell Fabrics are:
- Corset or Formal vest (requires Crafting skill and the Royalty DLC)
- Duster (requires Crafting skill)
- Armchair (requires Construction skill)
Whether all of these options are profitable is dependant on the skill level and whether the pawn has Inspired Creativity and/or the Production Specialist Role . The following graphs use Cloth as an example. For other Fabrics the scale of the y-axis changes but apart from rounding errors the ratios stay the same.
Normal |
---|
Crafting a Corset or Formal vest is profitable with a crafting skill of 1 or more. Crafting a Duster is profitable with a crafting skill of 2 or more. Constructing an Armchair is profitable with a construction skill of 9 or more. |
Inspired Creativity |
---|
With Inspired Creativity all options are always profitable. |
Production Specialist Role |
---|
With the Production Specialist Role crafting a Corset or Formal vest is always profitable. Crafting a Duster is always profitable. Constructing an Armchair is profitable with a construction skill of 3 or more. |
Production Specialist Role and Inspired Creativity |
---|
With the Production Specialist Role and Inspired Creativity all options are always profitable. |
Hyperweave[edit]
Since Hyperweave is a very expensive material, hyperweave Dusters and Armchairs of legendary Quality are affected by the market value cap (see Table B and Table C). The relative profitability therefore changes.
For some crafting skill levels the Hood is more profitable than the Duster and the Double bedroll more profitable that the Armchair. The differences become only noteworthy if the pawn has Inspired Creativity and/or the Production Specialist Role .
With the Royalty DLC the Corset and Formal vest remain the best options that requires crafting skill.
Inspired Creativity |
---|
With Inspired Creativity a Hood is more profitable than a Duster with a crafting skill of 11 or more. A Double bedroll is more profitable than an Armchair with a construction skill of 9 or more. |
Production Specialist Role |
---|
With the Production Specialist Role a Duster remains more profitable than a Hood. A Double bedroll is more profitable than an Armchair with a construction skill of 20. |
Production Specialist Role and Inspired Creativity |
---|
With the Production Specialist Role and Inspired Creativity a Hood is more profitable than a Duster with a crafting skill of 5 or more. A Double bedroll is more profitable than an Armchair with a construction skill of 4 or more. |
Tables[edit]
Table A: Cloth[edit]
The following table shows what items can be crafted out of Fabrics. It uses Cloth as an example. The market value is calculated assuming no Deterioration and normal Quality.
Item | Amount of cloth | Other ingredients | Work to make | Relevant skill | Market value | Sell price multiplier |
Profitability |
---|---|---|---|---|---|---|---|
Cloth | 1 | – | ticks (0 secs) | 0– | 1.5 | 1 | 1 |
Animal bed | 40 (40 ) | – | ticks (6.67 secs) | 400Construction | 61 | – | – |
Animal flap | 25 (25 ) | – | ticks (14.17 secs) | 850Construction | 41 | – | – |
Armchair | 110 (110 ) | – | ticks (3.89 mins) | 14,000Construction 5 | 215 | – | – |
Authority cap | 25 (25 ) | – | ticks (25 secs) | 1,500Crafting | 43 | 1 | 1.15 |
Bedroll | 40 (40 ) | – | ticks (10 secs) | 600Construction | 62 | – | – |
Beret | 35 (35 ) | – | ticks (1.11 mins) | 4,000Crafting | 67 | 1 | 1.28 |
Billiards table | 160 (80 ) | 30 | ticks (3.33 mins) | 12,000Construction 6 | 320 | – | – |
Blindfold | 20 (20 ) | – | ticks (20 secs) | 1,200Crafting | 34 | 1 | 1.13 |
Bowler hat | 20 (20 ) | – | ticks (30 secs) | 1,800Crafting | 37 | 1 | 1.23 |
Broadwrap | 30 (30 ) | – | ticks (30 secs) | 1,800Crafting | 52 | 1 | 1.16 |
Burka | 60 (60 ) | – | ticks (1.11 mins) | 4,000Crafting | 104 | 1 | 1.16 |
Button-down shirt | 45 (45 ) | – | ticks (45 secs) | 2,700Crafting | 77 | 1 | 1.14 |
Cape | 80 (80 ) | – | ticks (4.44 mins) | 16,000Crafting | 178 | 1 | 1.48 |
Carpet | 7 | – | ticks (13.33 secs) | 800Construction | 13 | – | – |
Ceremonial hood | 20 (20 ) | 10 | ticks (33.33 secs) | 2,000Crafting | 45 | 1 | 1.2 |
Corset | 45 (45 ) | – | ticks (3.33 mins) | 12,000Crafting | 111 | 1 | 1.64 |
Couch | 200 (200 ) | – | ticks (5.56 mins) | 20,000Construction 5 | 370 | – | – |
Cowboy hat | 25 (25 ) | – | ticks (30 secs) | 1,800Crafting | 44 | 1 | 1.17 |
Double bedroll | 85 (85 ) | – | ticks (18.33 secs) | 1,100Construction | 132 | – | – |
Drape | 150 (150 ) | 50 | ticks (33.33 secs) | 2,000Construction | 290 | – | – |
Drum | 30 (30 ) | 50 | ticks (13.33 secs) | 800Construction | 108 | – | – |
Duster | 80 (80 ) | – | ticks (2.78 mins) | 10,000Crafting | 156 | 1 | 1.3 |
Face mask | 10 (10 ) | – | ticks (13.33 secs) | 800Crafting | 18 | 1 | 1.2 |
Fine carpet | 35 | – | ticks (1.11 mins) | 4,000Construction 6 | 67 | – | – |
Flak jacket | 50 | 70 1 | ticks (3.89 mins) | 14,000Crafting 4 | 290 | 1 | 1.21 |
Flak pants | 30 | 60 1 | ticks (2.5 mins) | 9,000Crafting 4 | 225 | 1 | 1.18 |
Flak vest | 30 | 60 1 | ticks (2.5 mins) | 9,000Crafting 4 | 225 | 1 | 1.18 |
Flophat | 20 (20 ) | – | ticks (20 secs) | 1,200Crafting | 34 | 1 | 1.13 |
Formal shirt | 65 (65 ) | – | ticks (1.67 mins) | 6,000Crafting | 119 | 1 | 1.22 |
Formal vest | 45 (45 ) | – | ticks (3.33 mins) | 12,000Crafting | 111 | 1 | 1.64 |
Headwrap | 20 (20 ) | – | ticks (23.33 secs) | 1,400Crafting | 35 | 1 | 1.17 |
Heavy bandolier | 75 (75 ) | – | ticks (58.33 secs) | 3,500Crafting 4 | 125 | 1 | 1.11 |
Hex carpet | 35 | – | ticks (1.11 mins) | 4,000Construction 6 | 67 | – | – |
Hood | 50 (50 ) | – | ticks (1.67 mins) | 6,000Crafting | 97 | 1 | 1.29 |
Jacket | 70 (70 ) | – | ticks (1.94 mins) | 7,000Crafting | 130 | 1 | 1.24 |
Kid pants | 20 (20 ) | – | ticks (21.33 secs) | 1,280Crafting | 35 | 1 | 1.17 |
Kid parka | 40 (40 ) | – | ticks (1.78 mins) | 6,400Crafting | 83 | 1 | 1.38 |
Kid romper | 30 (30 ) | – | ticks (33.33 secs) | 2,000Crafting | 52 | 1 | 1.16 |
Kid shirt | 20 (20 ) | – | ticks (21.33 secs) | 1,280Crafting | 35 | 1 | 1.17 |
Kid tribalwear | 30 (30 ) | – | ticks (23.33 secs) | 1,400Crafting | 50 | 1 | 1.11 |
Kneel pillow | 25 (25 ) | – | ticks (40 secs) | 2,400Construction | 46 | – | – |
Kneel sheet | 80 (80 ) | – | ticks (40 secs) | 2,400Construction | 129 | – | – |
Lab coat | 70 (70 ) | – | ticks (1.39 mins) | 5,000Crafting | 123 | 1 | 1.17 |
Ladies hat | 50 (50 ) | – | ticks (1.67 mins) | 6,000Crafting | 97 | 1 | 1.29 |
Medicine | 3 | 1 1 | ticks (11.67 secs) | 700Crafting | 18 | 1 | 0.88 |
Mindbend carpet | 35 | – | ticks (1.11 mins) | 4,000Construction 6 | 67 | – | – |
Molotov cocktails | 25 | 80 | ticks (1.67 mins) | 6,000Crafting | 245 | 0.2 | 0.22 |
Morbid carpet | 35 | – | ticks (1.11 mins) | 4,000Construction 6 | 67 | – | – |
Pants | 40 (40 ) | – | ticks (26.67 secs) | 1,600Crafting | 66 | 1 | 1.1 |
Parka | 80 (80 ) | – | ticks (2.22 mins) | 8,000Crafting | 149 | 1 | 1.24 |
Poker table | 100 (50 ) | 25 | ticks (2.78 mins) | 10,000Construction 6 | 215 | – | – |
Prestige robe | 100 (100 ) | – | ticks (5.56 mins) | 20,000Crafting | 220 | 1 | 1.47 |
Robe | 80 (80 ) | – | ticks (1.39 mins) | 5,000Crafting | 138 | 1 | 1.15 |
Rustic rug (broad) | 150 | – | ticks (33.33 secs) | 2,000Construction | 230 | – | – |
Rustic rug (medium) | 100 | – | ticks (16.67 secs) | 1,000Construction | 154 | – | – |
Sacrificial flag | 40 | 40 | ticks (50 secs) | 3,000Construction | 119 | – | – |
Sandbags | 5 (5 ) | – | ticks (3 secs) | 180Construction | 8.1 | – | – |
Sash | 25 (25 ) | – | ticks (16.67 secs) | 1,000Crafting 3 | 41 | 1 | 1.09 |
Shadecone | 25 (25 ) | – | ticks (30 secs) | 1,800Crafting | 44 | 1 | 1.17 |
Slave body strap | 70 (70 ) | – | ticks (1.94 mins) | 7,000Crafting | 130 | 1 | 1.24 |
T-shirt | 40 (40 ) | – | ticks (26.67 secs) | 1,600Crafting | 66 | 1 | 1.1 |
Top hat | 50 (50 ) | – | ticks (1.67 mins) | 6,000Crafting | 97 | 1 | 1.29 |
Tribal headdress | 50 (50 ) | – | ticks (1.67 mins) | 6,000Crafting 4 | 97 | 1 | 1.29 |
Tribalwear | 60 (60 ) | – | ticks (30 secs) | 1,800Crafting | 97 | 1 | 1.08 |
Tuque | 20 (20 ) | – | ticks (20 secs) | 1,200Crafting | 34 | 1 | 1.13 |
Veil | 20 (20 ) | – | ticks (23.33 secs) | 1,400Crafting | 35 | 1 | 1.17 |
Table B: Duster[edit]
The table below shows the stats of all Fabric Dusters. The market value is calculated assuming no Deterioration and normal Quality.
Fabric | Sharp | Blunt | Heat | Item HP | Insulation - Cold | Insulation - Heat | Market Value |
---|---|---|---|---|---|---|---|
Alpaca wool Duster | 10.8% | 0% | 33% | 200 | -18 °C (-32.4 °F) | +13.6 °C (24.5 °F) | 340 |
Bison wool Duster | 10.8% | 0% | 33% | 200 | -15.6 °C (-28.1 °F) | +10.2 °C (18.4 °F) | 250 |
Cloth Duster | 10.8% | 0% | 5.4% | 200 | -10.8 °C (-19.4 °F) | +15.3 °C (27.5 °F) | 156 |
Devilstrand Duster | 42% | 10.8% | 90% | 260 | -12 °C (-21.6 °F) | +20.4 °C (36.7 °F) | 475 |
Hyperweave Duster | 60% | 16.2% | 86.4% | 480 | -15.6 °C (-28.1 °F) | +22.1 °C (39.8 °F) | 755 |
Megasloth wool Duster | 24% | 0% | 33% | 200 | -20.4 °C (-36.7 °F) | +10.2 °C (18.4 °F) | 250 |
Muffalo wool Duster | 10.8% | 0% | 33% | 200 | -16.8 °C (-30.2 °F) | +10.2 °C (18.4 °F) | 250 |
Sheep wool Duster | 10.8% | 0% | 33% | 200 | -15.6 °C (-28.1 °F) | +8.5 °C (15.3 °F) | 250 |
Synthread Duster | 28.2% | 7.8% | 27% | 260 | -13.2 °C (-23.8 °F) | +18.7 °C (33.7 °F) | 355 |
Table C: Armchair[edit]
The table below shows the stats of all Fabric Armchairs. The market value is calculated assuming no Deterioration and normal Quality.
Fabric | Stuff cost | Beauty | Work | Mass | HP | Flammability | Market Value |
---|---|---|---|---|---|---|---|
Alpaca wool | Expression error: Unexpected < operator. | ticks (3.89 mins) | 14,000120 | 100% | 470 | ||
Bison wool | Expression error: Unexpected < operator. | ticks (3.89 mins) | 14,000120 | 100% | 345 | ||
Cloth | Expression error: Unexpected < operator. | ticks (3.89 mins) | 14,000120 | 100% | 215 | ||
Devilstrand | Expression error: Unexpected < operator. | ticks (3.89 mins) | 14,000156 | 40% | 655 | ||
Hyperweave | Expression error: Unexpected < operator. | ticks (3.89 mins) | 14,000288 | 40% | 1,040 | ||
Megasloth wool | Expression error: Unexpected < operator. | ticks (3.89 mins) | 14,000120 | 100% | 345 | ||
Muffalo wool | Expression error: Unexpected < operator. | ticks (3.89 mins) | 14,000120 | 100% | 345 | ||
Sheep wool | Expression error: Unexpected < operator. | ticks (3.89 mins) | 14,000120 | 100% | 345 | ||
Synthread | Expression error: Unexpected < operator. | ticks (3.89 mins) | 14,000156 | 70% | 490 |