Difference between revisions of "Brazier"
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− | {{Royalty}}{{Stub}}{{ | + | {{Royalty}} |
+ | {{Stub}} | ||
+ | {{Infobox main|furniture | ||
| name = Brazier | | name = Brazier | ||
| image = Brazier.png | | image = Brazier.png | ||
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A '''brazier''' is a type of [[furniture]] which emits light and heat. Braziers are required for higher ranks of [[titles]] to make them happy. Braziers need to be consistently fueled to appease the nobles whose thronerooms contain them. It is also a meditation focus for [[psycast]]ers. | A '''brazier''' is a type of [[furniture]] which emits light and heat. Braziers are required for higher ranks of [[titles]] to make them happy. Braziers need to be consistently fueled to appease the nobles whose thronerooms contain them. It is also a meditation focus for [[psycast]]ers. | ||
− | ==Acquisition== | + | == Acquisition == |
− | Constructing a brazier requires [[Research#Complex furniture|Complex Furniture]] to be researched, {{Required Resources}}, and {{ | + | Constructing a brazier requires [[Research#Complex furniture|Complex Furniture]] to be researched, {{Required Resources}}, and {{Ticks|100}} of work. |
− | ==Summary== | + | == Summary == |
− | The brazier consumes {{ | + | The brazier consumes {{Icon Small|wood}} 2 [[wood]] per day as long as it is lit, and consumes an additional {{Icon Small|wood}} 0.0006 wood per {{ticks|1}}, or a total of {{Icon Small|wood}} {{#expr: 2+ (0.0006*60000)}} wood per day, if it is lit while unroofed in the [[Weather|rain]]. It can hold up to 30 fuel at a time, for a maximum run time of {{#expr:30/2}} days. Fuel is delivered to the brazier by a [[Work#Haul|haulers]] as long as refueling is enabled. An uninstalled brazier both stops consuming fuel and retains its fuel level when reinstalled. |
− | It outputs [[light]] in a 10 tile radius, with the nearest 5 tiles being above 50% light level and considered lit. It heats the room to a maximum [[temperature]] of {{ | + | It outputs [[light]] in a 10 tile radius, with the nearest 5 tiles being above 50% light level and considered lit. It heats the room to a maximum [[temperature]] of {{Temperature|23}} at a rate of 3.5 heat per second.{{Check Tag|Exact mechanic unclear|Provides comparison with other heat sources but doesn't explain how much it actually heats}} |
Two lit braziers are required in the throne room of every [[noble]] of "Acolyte" rank or above. | Two lit braziers are required in the throne room of every [[noble]] of "Acolyte" rank or above. | ||
− | ==Analysis== | + | == Analysis == |
− | {{ | + | {{Stub|reason=Compared to other psyfoci need but see Main TODO list for the Large Project}} |
Braziers are nearly identical to [[torch lamp]]s; they output the same light radius and heat per second, with the same max temperature and fuel consumption. Braziers can hold 10 more wood and can be uninstalled, but require {{Required Resources}} to make. You can uninstall the brazier as a time-consuming way to turn it off. | Braziers are nearly identical to [[torch lamp]]s; they output the same light radius and heat per second, with the same max temperature and fuel consumption. Braziers can hold 10 more wood and can be uninstalled, but require {{Required Resources}} to make. You can uninstall the brazier as a time-consuming way to turn it off. | ||
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Braziers or [[darklight brazier]]s{{IdeologyIcon}} are required for the aforementioned nobility. If the [[Ideology DLC]] is installed, then darklight braziers are the superior option; they have the exact same stats, including light radius, but consume 75% fuel. | Braziers or [[darklight brazier]]s{{IdeologyIcon}} are required for the aforementioned nobility. If the [[Ideology DLC]] is installed, then darklight braziers are the superior option; they have the exact same stats, including light radius, but consume 75% fuel. | ||
− | {{Building | + | {{Building Stats Table}} |
− | + | ||
− | {{ | + | {{Nav|furniture|wide}} |
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[[Category:Furniture]] [[Category:Lamp]] | [[Category:Furniture]] [[Category:Lamp]] |
Revision as of 12:45, 12 November 2023
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Brazier
A bowl-shaped furnishing used to hold a fire. Will light the surroundings and create heat.
Base Stats
Building
- Size
- 1 × 1
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 15%
- Terrain Affordance
- Light
- Light Radius
- 7.17
- Heat Per Second
- 3.5
- Stops Heating At
- 23 °C (73.4 °F)
Creation
- Required Research
- Complex furniture
- Work To Make
- 100 ticks (1.67 secs)
- Stuff Tags
- Metallic, Stony
- thingCategories
- BuildingsFurniture
A brazier is a type of furniture which emits light and heat. Braziers are required for higher ranks of titles to make them happy. Braziers need to be consistently fueled to appease the nobles whose thronerooms contain them. It is also a meditation focus for psycasters.
Acquisition
Constructing a brazier requires Complex Furniture to be researched, 50 Stuff (Metallic/Stony, 500 for SMVs), and 100 ticks (1.67 secs) of work.
Summary
The brazier consumes 2 wood per day as long as it is lit, and consumes an additional 0.0006 wood per 1 tick (0.02 secs), or a total of 38 wood per day, if it is lit while unroofed in the rain. It can hold up to 30 fuel at a time, for a maximum run time of 15 days. Fuel is delivered to the brazier by a haulers as long as refueling is enabled. An uninstalled brazier both stops consuming fuel and retains its fuel level when reinstalled.
It outputs light in a 10 tile radius, with the nearest 5 tiles being above 50% light level and considered lit. It heats the room to a maximum temperature of 23 °C (73.4 °F) at a rate of 3.5 heat per second.[Exact mechanic unclear]
Two lit braziers are required in the throne room of every noble of "Acolyte" rank or above.
Analysis
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Compared to other psyfoci need but see Main TODO list for the Large Project. |
Braziers are nearly identical to torch lamps; they output the same light radius and heat per second, with the same max temperature and fuel consumption. Braziers can hold 10 more wood and can be uninstalled, but require 50 Stuff (Metallic/Stony, 500 for SMVs) to make. You can uninstall the brazier as a time-consuming way to turn it off.
Braziers or darklight braziers are required for the aforementioned nobility. If the Ideology DLC is installed, then darklight braziers are the superior option; they have the exact same stats, including light radius, but consume 75% fuel.
Stats table
Brazier | Beauty | Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|
Material | |||||
Bioferrite | 0 | ticks (41.67 secs) | 2,500160 | 0% | 47 |
Gold | 20 | ticks (15 secs) | 90048 | 0% | 5,005 |
Granite blocks | 0 | ticks (1.71 mins) | 6,140136 | 0% | 67 |
Limestone blocks | 0 | ticks (1.71 mins) | 6,140124 | 0% | 67 |
Marble blocks | 1 | ticks (1.57 mins) | 5,64096 | 0% | 65 |
Plasteel | 0 | ticks (36.67 secs) | 2,200224 | 0% | 460 |
Sandstone blocks | 0 | ticks (1.43 mins) | 5,140112 | 0% | 64 |
Silver | 6 | ticks (16.67 secs) | 1,00056 | 0% | 505 |
Slate blocks | 0 | ticks (1.71 mins) | 6,140104 | 0% | 67 |
Steel | 0 | ticks (16.67 secs) | 1,00080 | 0% | 99 |
Jade | 10 | ticks (1.39 mins) | 5,00040 | 0% | 270 |
Uranium | 0 | ticks (31.67 secs) | 1,900200 | 0% | 305 |