Difference between revisions of "Cochlear implant"
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− | {{stub}} | + | {{stub}}<onlyinclude>{{infobox main| |
− | {{ | + | | name = Cochlear implant |
− | | image = | + | | image = Implant.png|Cochlear implant |
− | | | + | | type = Medical Items |
− | | | + | | type2 = Body Parts |
| description = An implant which replaces normal hearing. An external microphone transmits a sound signal to electrodes wrapped around the inner ear's auditory sensing nerves. The electrodes stimulate the nerves according to the sound, creating a sensation of hearing. It's not as good as a natural ear, but it's a lot better than being deaf. | | description = An implant which replaces normal hearing. An external microphone transmits a sound signal to electrodes wrapped around the inner ear's auditory sensing nerves. The electrodes stimulate the nerves according to the sound, creating a sensation of hearing. It's not as good as a natural ear, but it's a lot better than being deaf. | ||
− | + | | work to make = 15000 | |
− | | | + | | resource 1 = Steel |
− | | | + | | resource 1 amount = 20 |
− | | | + | | resource 2 = Component |
− | | | + | | resource 2 amount = 4 |
− | | | + | | mass = 1 |
− | | | + | | marketvalue = 1500 |
− | + | | max hit points base = 50 | |
− | + | | flammability = 0.7 | |
− | + | }}</onlyinclude> | |
− | + | The '''cochlear implant''' is an ear replacement with 65% efficiency. Since the game gives a greater weighting on the more capable part when calculating [[hearing]], with it contributing to 75% of a pawn's hearing capability, installing a single cochlear implant reduces hearing by 9%, and a second reduces it by 26% to 65%. | |
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− | | | ||
− | | max hit points base = | ||
− | | | ||
− | }} | ||
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==Acquisition== | ==Acquisition== | ||
It can be purchased from traders or crafted at a [[machining table]] for {{icon|steel|20}} and {{icon|component|4}}. They require a crafting skill of 5. | It can be purchased from traders or crafted at a [[machining table]] for {{icon|steel|20}} and {{icon|component|4}}. They require a crafting skill of 5. | ||
+ | It requires a medicine skill of 4 to install. | ||
{{nav|body parts|wide}} | {{nav|body parts|wide}} | ||
[[Category: Medical Item]] | [[Category: Medical Item]] | ||
[[Category: Body Part]] | [[Category: Body Part]] |
Revision as of 11:05, 22 January 2021
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Cochlear implant
An implant which replaces normal hearing. An external microphone transmits a sound signal to electrodes wrapped around the inner ear's auditory sensing nerves. The electrodes stimulate the nerves according to the sound, creating a sensation of hearing. It's not as good as a natural ear, but it's a lot better than being deaf.
Base Stats
- Type
- Medical Items – Body Parts
- Flammability
- 70%
Creation
- Work To Make
- 15,000 ticks (4.17 mins)
The cochlear implant is an ear replacement with 65% efficiency. Since the game gives a greater weighting on the more capable part when calculating hearing, with it contributing to 75% of a pawn's hearing capability, installing a single cochlear implant reduces hearing by 9%, and a second reduces it by 26% to 65%.
Acquisition
It can be purchased from traders or crafted at a machining table for 20 and 4. They require a crafting skill of 5.
It requires a medicine skill of 4 to install.