Difference between revisions of "Harp"
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A '''Harp''' is a source of High Culture [[recreation]] and is a requirement for specific [[titles]]. | A '''Harp''' is a source of High Culture [[recreation]] and is a requirement for specific [[titles]]. | ||
== Acquisition == | == Acquisition == | ||
− | Harp can be crafted at either the [[Fueled smithy|fueled]] or [[electric smithy]] using {{ | + | Harp can be crafted at either the [[Fueled smithy|fueled]] or [[electric smithy]] using {{Required Resources}} in {{Ticks|{{P|Work To Make}}}} after the [[Research#Harp|Harp]] research has been completed. |
==Analysis== | ==Analysis== |
Revision as of 21:31, 11 May 2021
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
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Harp
A simple stationary musical instrument. A row of strings are stretched over a frame and plucked directly by a musician's fingers. It can be crafted at a crafting spot or smithy.
Base Stats
- Type
- Miscellaneous
- Mass
- 4 kg
- Beauty
- 10
- HP
- 70
- Flammability
- 0%
Building
- Size
- 1 × 1
- Placeable
- Yes
- Cover Effectiveness
- 0%
- Recreation
- 100% Music
Creation
Technical
- thingCategories
- BuildingsJoy
- tradeTags
- MusicalInstrument
A Harp is a source of High Culture recreation and is a requirement for specific titles.
Acquisition
Harp can be crafted at either the fueled or electric smithy using 150 Wood in 18,000 ticks (5 mins) after the Harp research has been completed.
Analysis
Nobles can put on concerts with the harp, similar to a party, giving a mood bonus to the noble and attendees. Anyone listening to or playing the harp receives a +2 thought for as long as the harp is being played. It can be heard within a radius of 12 tiles.