Difference between revisions of "Detoxifier lung"
Line 9: | Line 9: | ||
| production facility 1 = Fabrication bench | | production facility 1 = Fabrication bench | ||
| research = Toxin Filtration | | research = Toxin Filtration | ||
+ | | resource 1 = Plasteel | ||
+ | | resource 1 amount = 15 | ||
+ | | resource 2 = Advanced component | ||
+ | | resource 2 amount = 4 | ||
| hp = 50 | | hp = 50 | ||
| flammability = 1.0 | | flammability = 1.0 | ||
Line 38: | Line 42: | ||
Detoxifier lungs are craftable, meaning they can replace a destroyed lung when there are no [[prisoner]]s to harvest from, or if your colony's [[ideoligion]]{{IdeologyIcon}} prevents organ harvesting. | Detoxifier lungs are craftable, meaning they can replace a destroyed lung when there are no [[prisoner]]s to harvest from, or if your colony's [[ideoligion]]{{IdeologyIcon}} prevents organ harvesting. | ||
− | Compared to [[detoxifier kidney]]s, lungs cost {{icon small|advanced component}} 2 [[advanced component]]s more to create, and lungs do not protect against toxic attacks. The lung increases movement and rest, which are more generally useful than the kidney's [[Immunity Gain Speed]]. However, both detox parts only provide a minor stat boost | + | Compared to [[detoxifier kidney]]s, lungs cost {{icon small|advanced component}} 2 [[advanced component]]s more to create, and lungs do not protect against toxic attacks. Detox lungs have +10% resistance than the kidney, but either part combined with a [[face mask]] or better will fully negate environmental toxins. The lung increases movement and rest, which are more generally useful than the kidney's [[Immunity Gain Speed]]. However, both detox parts only provide a minor stat boost. |
− | + | Both parts will also protect against certain conditions - the lung prevents asthma and lung rot, while the kidney prevents chemical damage from [[yayo]]. | |
{{nav|body parts|wide}} | {{nav|body parts|wide}} | ||
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Organ]] | [[Category:Medical Item]] [[Category:Body Part]] [[Category:Organ]] |
Revision as of 08:13, 2 December 2022
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Detoxifier lung
An advanced artificial lung that uses microfilters to reduce the intake of environmental toxins, allowing the user to survive longer in polluted environments. Additionally, it negates the irritation of acidic smoke and prevents lung rot in this lung.
Base Stats
- Type
- Medical Items – Body Parts
- Mass
- 1 kg
- HP
- 50
- Flammability
- 100%
Creation
- Required Research
- Toxin filtration
- thingCategories
- BodyPartsNatural
A Detoxifier Lung is an artificial body part that increases Breating while protecting against enviromental toxins.
Acquisition
Detoxifier Lungs can be crafted at a Fabrication bench once the Toxin Filtration research project has been completed. They require 15 Plasteel, 4 Advanced components, 26,000 ticks (7.22 mins) of work, and a Crafting skill of 8.
They can also be bought from exotic traders, Empire traders, and at Outlander faction bases.
Summary
A detoxifier lung replaces an organic lung and increases Toxic Environmental Resistance by +60%. This reduces the amount of toxic buildup from both toxic fallout and pollution by 60%, as well as rot stink. Detoxifier lungs are also fully immune to asthma and lung rot, and will cure either aliment in that lung.
In addition, it has a part efficiency of 110%, which increases Breathing by +10%. This increases Moving by +2% and Rest Rate Multiplier by +3% (reducing time to sleep by that amount). [Verify]
By installing a detoxifier lung, the pawn's natural lung, if perfectly healthy, is harvested without a penalty.
Installation
Installing the part requires 2,500 ticks (41.67 secs) of work, 2x medicine of herbal quality or better, and a Medical skill of 5.
Removing the part requires 2,000 ticks (33.33 secs) of work, 1x medicine of herbal quality or better, and a Medical skill of 0.
If the operation fails, the part has a chance[What Chance?] to be destroyed.
Analysis
Detoxifier lungs are craftable, meaning they can replace a destroyed lung when there are no prisoners to harvest from, or if your colony's ideoligion prevents organ harvesting.
Compared to detoxifier kidneys, lungs cost 2 advanced components more to create, and lungs do not protect against toxic attacks. Detox lungs have +10% resistance than the kidney, but either part combined with a face mask or better will fully negate environmental toxins. The lung increases movement and rest, which are more generally useful than the kidney's Immunity Gain Speed. However, both detox parts only provide a minor stat boost.
Both parts will also protect against certain conditions - the lung prevents asthma and lung rot, while the kidney prevents chemical damage from yayo.