Difference between revisions of "Flesh tentacle"

From RimWorld Wiki
Jump to navigation Jump to search
(Created page with "{{Anomaly}} {{Infobox main | name = Flesh tentacle | image = | type = Medical Items | type2 = Body Parts | tech level = | description = A fleshy, muscled tentacle resembling...")
 
Line 34: Line 34:
 
Flesh tentacles replace the user's organic arm up to, and including, the shoulder. They are universal and can replace either the left or right. The flehs tentacle has a part efficiency of 120%. This not only fully replaces the functionality of a normal arm - when coupled with the arm body part having a [[Manipulation]] importance of 50%, it results in an increase in manipulation of 10% over natural for each flesh tentacle. Manipulation, in turn, affects a great many [[stats]]. For a full list of affected stats, see [[Manipulation#Affected stats|Manipulation]].
 
Flesh tentacles replace the user's organic arm up to, and including, the shoulder. They are universal and can replace either the left or right. The flehs tentacle has a part efficiency of 120%. This not only fully replaces the functionality of a normal arm - when coupled with the arm body part having a [[Manipulation]] importance of 50%, it results in an increase in manipulation of 10% over natural for each flesh tentacle. Manipulation, in turn, affects a great many [[stats]]. For a full list of affected stats, see [[Manipulation#Affected stats|Manipulation]].
  
The tentacle also inflicts a {{--|1}} [[beauty]].
+
The tentacle also inflicts a {{--|1}} [[Beauty (Pawn)|beauty]].
  
 
Finally, each tentacle inflicts {{Thought|desc=Get this thing off of me!|label=Flesh tentacle|value=-6|stack=2}} on its bearer unless that are [[inhumanized]], have the [[transhumanist]] trait, [[Body modification|Body modification: Approved]] precept.{{IdeologyIcon}}
 
Finally, each tentacle inflicts {{Thought|desc=Get this thing off of me!|label=Flesh tentacle|value=-6|stack=2}} on its bearer unless that are [[inhumanized]], have the [[transhumanist]] trait, [[Body modification|Body modification: Approved]] precept.{{IdeologyIcon}}

Revision as of 05:14, 27 April 2024

Flesh tentacle

[[File:|250x250px|link = Flesh tentacle|Flesh tentacle]]Property "Image" (as page type) with input value "File:" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.

A fleshy, muscled tentacle resembling a partial transformation into a fleshbeast. The tentacle is excellent at manipulation.
The flesh tentacle has its own neural structures and may become dangerous if removed.

Base Stats

Type
Medical ItemsBody Parts
Market Value
385 Silver
Body Part
Shoulder

Acquisition

Unnatural healing Obelisk Researchers from the anomal start, and cultists can spawn with them.

Summary

Body part

Flesh tentacles replace the user's organic arm up to, and including, the shoulder. They are universal and can replace either the left or right. The flehs tentacle has a part efficiency of 120%. This not only fully replaces the functionality of a normal arm - when coupled with the arm body part having a Manipulation importance of 50%, it results in an increase in manipulation of 10% over natural for each flesh tentacle. Manipulation, in turn, affects a great many stats. For a full list of affected stats, see Manipulation.

The tentacle also inflicts a −1 beauty.

Finally, each tentacle inflicts −6 Flesh tentacle mood on its bearer unless that are inhumanized, have the transhumanist trait, Body modification: Approved precept.Content added by the Ideology DLC

Removal

Attempting to remove {PAWN_nameDef}'s tentacle has caused the twisting mass of flesh to attack. The fleshmass has detached from {PAWN_nameDef} and transformed into a fleshbeast!

Removing the part requires 2,000 ticks (33.33 secs) of work, 1x medicine of herbal quality or better, and has no Medical skill requirements.

When removing this part a flesh beast may be created.

Analysis

Version history