Difference between revisions of "Gastro-analyzer"
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Revision as of 04:34, 31 December 2020
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Gastro-analyzer
This bionic nose implant enhances the sense of smell, with a focus towards food-related smells. A multi-layered ultrafine absorption mesh detects compounds in the air. A microprocessor formats the readings into an olfactory nerve signal to send to the brain through a nerve-link interface. The result is that the user can smell foods with a depth, richness, and precision unknown among unenhanced humans, allowing them to cook more effectively. The whole unit is small enough to be installed in the nose without affecting the user's appearance.
- Type
- Medical Item – Body Part
Base Stats
Stat Modifiers
The Gastro-analyzer gives a pawn that's been implanted with it a bonus of +5 Cooking speed. Installing it requires a working, biological nose.
Obtaining
It is made with 15 Plasteel and 3 advanced components at the fabrication bench, after the Molecular Analysis research is completed. The required techprint can be obtained either by trade or completing quests for the Empire.
Notes
Gastro-analyzer and aesthetic nose can not be installed on the same pawn. Quote from Tynan.
Gastro-analyzer is an implant INTO the nose, while aesthetic nose REPLACES the nose. You can't install a gastro analyzer into a aesthetic nose; it's one or the other.
Note that this also implies replacing a gastro-analyzer with an aesthetic nose is a one-way change. After removing an aesthetic nose, you will need to use a healer mech serum to replace the biological nose if you wish to install a gastro-analyzer into the same pawn.