Difference between revisions of "Bionic leg"
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− | {{ | + | {{infobox main| |
− | | image = | + | | name = Bionic leg |
− | | | + | | image = Health item bionic.png|Bionic leg |
− | | | + | | type = Medical Items |
− | | description = | + | | type2 = Body Parts |
− | + | | description = An advanced artificial leg. With its biogel nerve-link, powerful mini-servos, and lattice-dust healing system, it is better than a biological leg in almost every way. | |
− | + | | resource 1 = Plasteel | |
− | + | | resource 1 amount = 15 | |
− | + | | resource 2 = Advanced component | |
− | + | | resource 2 amount = 4 | |
− | | | + | | work to make = 26000 |
− | | | ||
− | | | ||
− | | | ||
− | |||
− | |||
− | | work to make = | ||
− | |||
− | |||
| mass = 8 | | mass = 8 | ||
− | | | + | | marketvalue = 385 |
− | }} | + | | hp = 50 |
− | {{Info|Bionic legs can be installed on a colonist to replace a missing or damaged leg, including the foot. It has 125% efficiency, increasing a colonist's [[Move Speed|move speed]] by 12.5% for each one installed.}} | + | | flammability = 0.7 |
+ | | marketvalue = 1030 | ||
+ | }}{{Info|Bionic legs can be installed on a colonist to replace a missing or damaged leg, including the foot. It has 125% efficiency, increasing a colonist's [[Move Speed|move speed]] by 12.5% for each one installed.}} | ||
It can be bought from [[trade]]rs or crafted at a [[fabrication bench]] with 15 [[plasteel]] and 4 [[advanced component]]s. | It can be bought from [[trade]]rs or crafted at a [[fabrication bench]] with 15 [[plasteel]] and 4 [[advanced component]]s. | ||
Revision as of 01:11, 8 January 2021
Bionic leg
An advanced artificial leg. With its biogel nerve-link, powerful mini-servos, and lattice-dust healing system, it is better than a biological leg in almost every way.
Base Stats
- Type
- Medical Items – Body Parts
- HP
- 50
- Flammability
- 70%
Creation
- Work To Make
- 26,000 ticks (7.22 mins)
Bionic legs can be installed on a colonist to replace a missing or damaged leg, including the foot. It has 125% efficiency, increasing a colonist's move speed by 12.5% for each one installed.
It can be bought from traders or crafted at a fabrication bench with 15 plasteel and 4 advanced components.
As with all bionics, it will give a mood buff to anyone with the Transhumanist trait and a heavy penalty to anyone with the Body purist trait.
Version history
- Beta 19 - received a nerf to efficiency but is now craftable.