Difference between revisions of "Circadian assistant"

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==Acquisition==
 
==Acquisition==
A circadian assistant is made with {{icon|plasteel|15}} [[Plasteel]] and {{icon|advcomponent|4}} [[advanced component]]s at the [[fabrication bench]], after the [[Research#Circadian Influence|Circadian Influencen]] research is completed. The required [[techprint]] can be obtained either by [[trade]] or completing [[quests]] for the [[Empire]]. They require a [[Skills#Crafting |crafting skill]] of 8
+
A circadian assistant is made with {{icon|plasteel|15}} [[Plasteel]], {{icon|advcomponent|4}} [[advanced component]]s and {{Ticks|{{P|Work To Make #}}}} of work at the [[fabrication bench]], after the [[Research#Circadian influence|Circadian Influencen]] research is completed. The required [[techprint]] can be obtained either by [[trade]] or completing [[quests]] for the [[Empire]]. They require a [[Skills#Crafting |crafting skill]] of 8
  
 
Pawns from [[ancient danger]]s may have this implant installed.
 
Pawns from [[ancient danger]]s may have this implant installed.

Revision as of 12:18, 30 March 2021

Circadian assistant

Circadian assistant

An artificial gland. Produces chemicals and nanomachines that clear toxin buildup from the brain.

Base Stats

Type
Medical ItemsBody Parts
Market Value
1030 Silver
Mass
4 kg
HP
50
Flammability
100%

Creation

Skill Required
Crafting 8
Work To Make
26,000 ticks (7.22 mins)
Resources to make
Plasteel 15 + Advanced component 4
Technical
thingSetMakerTags
RewardStandardLowFreq
techHediffsTags
Advanced, ImplantEmpireCommon
tradeTags
Bionic, ImplantEmpireCommon


The Circadian Assistant gives a pawn that's been implanted with it a bonus of -20% Rest fall rate.

When a pawn with this implant is shocked with EMP they will receive Brain shock, knocking them unconscious temporarily.

Acquisition

A circadian assistant is made with Plasteel 15 Plasteel, Advanced component 4 advanced components and 26,000 ticks (7.22 mins) of work at the fabrication bench, after the Circadian Influencen research is completed. The required techprint can be obtained either by trade or completing quests for the Empire. They require a crafting skill of 8

Pawns from ancient dangers may have this implant installed.

Analysis

Notes

Despite its description, it does nothing to mitigate toxic buildup.