Difference between revisions of "User:Ickputzdirwech/Fabric"
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− | == | + | == General == |
+ | As you can see in the [[User:Ickputzdirwech/Fabric#Table A: Cloth|Table A]] the three most profitable options to sell [[Fabric]]s are: | ||
+ | * [[Corset]] {{RoyaltyIcon}} or [[Formal vest]] {{RoyaltyIcon}} (requires [[Crafting]] skill and the [[Royalty DLC]]) | ||
+ | * [[Duster]] (requires [[Crafting]] skill) | ||
+ | * [[Armchair]] (requires [[Construction]] skill) | ||
+ | |||
+ | Whether all of these options are profitable is dependant on the skill level and whether the pawn has [[Mental inspiration#Inspired creativity|Inspired Creativity]] and/or the [[Ideoligion#Production specialist|Production Specialist Role]] {{IdeologyIcon}}. The following graphs use [[Cloth]] as an example. For other [[Fabric]]s the scale of the y-axis changes but apart from rounding errors the ratios stay the same. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Normal | ||
+ | |- | ||
+ | | {{GraphChart | width=400 | height=200 | type=line | linewidth=1 | colors=blue, green, orange, black | ||
+ | | xAxisTitle=Crafting Skill Level | yAxisTitle=Average Silver per Cloth | legend= | ||
+ | | x = 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 | ||
+ | | y1Title = Corset/Formal vest (Crafting) | y1 = 1.467, 1.667, 1.911, 2.067, 2.200, 2.311, 2.444, 2.556, 2.644, 2.733, 2.800, 2.867, 2.933, 2.978, 3.022, 3.067, 3.111, 3.178, 3.222, 3.289, 3.333 | ||
+ | | y2Title = Duster (Crafting) | y2 = 1.175, 1.313, 1.513, 1.650, 1.738, 1.838, 1.950, 2.038, 2.138, 2.200, 2.275, 2.363, 2.438, 2.488, 2.550, 2.600, 2.650, 2.713, 2.763, 2.838, 2.913 | ||
+ | | y3Title = Armchair (Construction) | y3 = 0.827, 0.927, 1.064, 1.155, 1.218, 1.300, 1.364, 1.436, 1.500, 1.555, 1.609, 1.664, 1.718, 1.755, 1.791, 1.827, 1.873, 1.909, 1.945, 2.000, 2.055 | ||
+ | | y4Title = Cloth | y4 = 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5 | ||
+ | }} | ||
+ | |- | ||
+ | | Crafting a [[Corset]] {{RoyaltyIcon}} or [[Formal vest]] {{RoyaltyIcon}} is profitable with a [[crafting]] skill of 1 or more.<br>Crafting a [[Duster]] is profitable with a [[crafting]] skill of 2 or more.<br>Constructing an [[Armchair]] is profitable with a [[construction]] skill of 9 or more. | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Inspired Creativity | ||
+ | |- | ||
+ | | {{GraphChart | width=400 | height=200 | type=line | linewidth=1 | colors=blue, green, orange, black | ||
+ | | xAxisTitle=Crafting Skill Level | yAxisTitle=Average Silver per Cloth | legend= | ||
+ | | x = 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 | ||
+ | | y1Title = Corset/Formal vest (Crafting) | y1 = 2.689, 2.844, 3.044, 3.244, 3.400, 3.622, 3.889, 4.244, 4.689, 5.089, 5.578, 6.133, 6.689, 7.067, 7.444, 7.822, 8.200, 8.556, 8.911, 9.356, 9.778 | ||
+ | | y2Title = Duster (Crafting) | y2 = 2.150, 2.313, 2.538, 2.738, 2.900, 3.113, 3.350, 3.650, 3.988, 4.275, 4.638, 5.025, 5.438, 5.713, 6.000, 6.275, 6.550, 6.825, 7.088, 7.425, 7.763 | ||
+ | | y3Title = Armchair (Construction) | y3 = 1.509, 1.627, 1.782, 1.927, 2.045, 2.191, 2.364, 2.564, 2.809, 3.009, 3.264, 3.536, 3.827, 4.018, 4.218, 4.409, 4.609, 4.791, 4.982, 5.218, 5.445 | ||
+ | | y4Title = Cloth | y4 = 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5 | ||
+ | }} | ||
+ | |- | ||
+ | | With Inspired Creativity all options are always profitable. | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Production Specialist Role {{IdeologyIcon}} | ||
+ | |- | ||
+ | | {{GraphChart | width=400 | height=200 | type=line | linewidth=1 | colors=blue, green, orange, black | ||
+ | | xAxisTitle=Crafting Skill Level | yAxisTitle=Average Silver per Cloth | legend= | ||
+ | | x = 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 | ||
+ | | y1Title = Corset/Formal vest (Crafting) | y1 = 2.089, 2.267, 2.511, 2.667, 2.756, 2.867, 2.978, 3.089, 3.222, 3.333, 3.467, 3.622, 3.800, 3.933, 4.089, 4.267, 4.467, 4.667, 4.889, 5.178, 5.489 | ||
+ | | y2Title = Duster (Crafting) | y2 = 1.663, 1.813, 2.000, 2.138, 2.238, 2.350, 2.463, 2.588, 2.725, 2.838, 2.975, 3.125, 3.288, 3.400, 3.525, 3.663, 3.813, 3.963, 4.125, 4.338, 4.563 | ||
+ | | y3Title = Armchair (Construction) | y3 = 1.173, 1.273, 1.400, 1.509, 1.573, 1.655, 1.736, 1.827, 1.918, 2.000, 2.091, 2.200, 2.309, 2.400, 2.491, 2.582, 2.682, 2.791, 2.900, 3.055, 3.209 | ||
+ | | y4Title = Cloth | y4 = 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5 | ||
+ | }} | ||
+ | |- | ||
+ | | With the Production Specialist Role crafting a [[Corset]] {{RoyaltyIcon}} or [[Formal vest]] {{RoyaltyIcon}} is always profitable.<br>Crafting a [[Duster]] is always profitable.<br>Constructing an [[Armchair]] is profitable with a [[construction]] skill of 3 or more. | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Production Specialist Role {{IdeologyIcon}} and Inspired Creativity | ||
+ | |- | ||
+ | | {{GraphChart | width=400 | height=200 | type=line | linewidth=1 | colors=blue, green, orange, black | ||
+ | | xAxisTitle=Crafting Skill Level | yAxisTitle=Average Silver per Cloth | legend= | ||
+ | | x = 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 | ||
+ | | y1Title = Corset/Formal vest (Crafting) | y1 = 3.244, 3.511, 4.067, 4.711, 5.244, 5.978, 6.756, 7.533, 8.333, 8.889, 9.533, 10.156, 10.711, 11.022, 11.311, 11.556, 11.733, 11.889, 12.022, 12.111, 12.178 | ||
+ | | y2Title = Duster (Crafting) | y2 = 2.725, 3.013, 3.500, 4.000, 4.400, 4.925, 5.488, 6.063, 6.650, 7.075, 7.563, 8.050, 8.488, 8.738, 8.950, 9.138, 9.288, 9.413, 9.500, 9.575, 9.625 | ||
+ | | y3Title = Armchair (Construction) | y3 = 1.918, 2.127, 2.464, 2.809, 3.100, 3.464, 3.855, 4.264, 4.673, 4.973, 5.318, 5.655, 5.955, 6.127, 6.282, 6.409, 6.518, 6.600, 6.673, 6.718, 6.755 | ||
+ | | y4Title = Cloth | y4 = 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5 | ||
+ | }} | ||
+ | |- | ||
+ | | With the Production Specialist Role and Inspired Creativity all options are always profitable. | ||
+ | |} | ||
+ | |||
+ | == Hyperweave == | ||
+ | Since [[Hyperweave]] is a very expensive material, a hyperweave [[Duster]] of legendary [[Quality]] is affected by the market value cap (see [[User:Ickputzdirwech/Fabric#Table B: Duster|Table B]]). The relative profitability therefore changes and if the pawn has [[Mental inspiration#Inspired creativity|Inspired Creativity]] and/or the [[Ideoligion#Production specialist|Production Specialist Role]] {{IdeologyIcon}}, depending on the crafting skill level the [[Hood]] becomes the most profitable option (without the [[Royalty DLC]]). | ||
+ | |||
+ | The differences are however very minor and without [[Mental inspiration#Inspired creativity|Inspired Creativity]] and with only the [[Ideoligion#Production specialist|Production Specialist Role]], the [[Duster]] remains the most profitable option. | ||
− | === | + | {| class="wikitable" |
− | + | |- | |
− | + | ! Inspired Creativity | |
+ | |- | ||
+ | | {{GraphChart | width=400 | height=200 | type=line | linewidth=1 | colors=blue, green | ||
+ | | xAxisTitle=Crafting Skill Level | yAxisTitle=Average Silver per Hyperweave | legend= | ||
+ | | x = 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 | ||
+ | | y1Title = Hood (Crafting) | y1 = 10.380, 11.140, 12.240, 13.200, 14.000, 14.980, 16.180, 17.580, 19.240, 20.640, 22.380, 24.320, 26.280, 27.640, 29.000, 30.340, 31.720, 33.000, 34.280, 35.940, 37.560 | ||
+ | | y2Title = Duster (Crafting) | y2 = 10.425, 11.175, 12.263, 13.250, 14.038, 15.038, 16.225, 17.625, 19.288, 20.663, 22.388, 24.313, 26.263, 27.613, 28.963, 30.275, 31.638, 32.913, 34.175, 35.813, 37.413 | ||
+ | }} | ||
+ | |- | ||
+ | | With Inspired Creativity a [[Hood]] is more profitable than a [[Duster]] with a [[crafting]] skill of 11 or more. | ||
+ | |} | ||
− | = | + | {| class="wikitable" |
− | + | |- | |
− | + | ! Production Specialist Role {{IdeologyIcon}} and Inspired Creativity | |
|- | |- | ||
− | + | | {{GraphChart | width=400 | height=200 | type=line | linewidth=1 | colors=blue, green | |
− | + | | xAxisTitle=Crafting Skill Level | yAxisTitle=Average Silver per Hyperweave | legend= | |
− | + | | x = 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 | |
− | + | | y1Title = Hood (Crafting) | y1 = 13.160, 14.540, 16.860, 19.280, 21.240, 23.780, 26.520, 29.340, 32.200, 34.240, 36.620, 38.980, 41.060, 42.280, 43.320, 44.220, 44.960, 45.540, 46.000, 46.360, 46.620 | |
− | + | | y2Title = Duster (Crafting) | y2 = 13.188, 14.588, 16.913, 19.313, 21.275, 23.775, 26.500, 29.288, 32.113, 34.125, 36.475, 38.825, 40.875, 42.075, 43.113, 44.000, 44.725, 45.300, 45.763, 46.113, 46.363 | |
− | + | }} | |
− | |||
− | |||
|- | |- | ||
− | + | | With the Production Specialist Role and Inspired Creativity a [[Hood]] is more profitable than a [[Duster]]<br>with a [[crafting]] skill of 5 or more. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | === Table | + | == Tables == |
+ | |||
+ | === Table A: Cloth === | ||
+ | The following table shows what items can be crafted out of [[Fabric]]. It uses [[Cloth]] as an example. | ||
+ | {{Trading Value Table | Cloth}} | ||
+ | |||
+ | === Table B: Duster === | ||
Assuming Normal quality, for the effect of other qualities, see [[Quality]]. | Assuming Normal quality, for the effect of other qualities, see [[Quality]]. | ||
{| {{STDT|sortable c_03 text-center}} | {| {{STDT|sortable c_03 text-center}} | ||
Line 44: | Line 123: | ||
! data-sort-type="number" | Market Value | ! data-sort-type="number" | Market Value | ||
|- | |- | ||
− | {{#vardefine:name | | + | {{#vardefine:name | Duster }} |
{{#vardefine:armorsharp|{{formatnum:{{Q|{{#var:name}}|Armor Factor - Sharp}}|R}}}}{{#vardefine:armorblunt|{{formatnum:{{Q|{{#var:name}}|Armor Factor - Blunt}}|R}}}}{{#vardefine:armorheat|{{formatnum:{{Q|{{#var:name}}|Armor Factor - Sharp}}|R}}}}{{#vardefine:HP|{{formatnum:{{Q|{{#var:name}}|Max Hit Points Base}}|R}}}}{{#vardefine:insulationheat|{{formatnum:{{Q|{{#var:name}}|Insulation Factor - Heat}}|R}}}}{{#vardefine:insulationcold|{{formatnum:{{Q|{{#var:name}}|Insulation Factor - Cold}}|R}}}} | {{#vardefine:armorsharp|{{formatnum:{{Q|{{#var:name}}|Armor Factor - Sharp}}|R}}}}{{#vardefine:armorblunt|{{formatnum:{{Q|{{#var:name}}|Armor Factor - Blunt}}|R}}}}{{#vardefine:armorheat|{{formatnum:{{Q|{{#var:name}}|Armor Factor - Sharp}}|R}}}}{{#vardefine:HP|{{formatnum:{{Q|{{#var:name}}|Max Hit Points Base}}|R}}}}{{#vardefine:insulationheat|{{formatnum:{{Q|{{#var:name}}|Insulation Factor - Heat}}|R}}}}{{#vardefine:insulationcold|{{formatnum:{{Q|{{#var:name}}|Insulation Factor - Cold}}|R}}}} | ||
{{Apparel Material Table Row |Alpaca wool}} | {{Apparel Material Table Row |Alpaca wool}} |
Revision as of 11:34, 7 October 2021
General
As you can see in the Table A the three most profitable options to sell Fabrics are:
- Corset or Formal vest (requires Crafting skill and the Royalty DLC)
- Duster (requires Crafting skill)
- Armchair (requires Construction skill)
Whether all of these options are profitable is dependant on the skill level and whether the pawn has Inspired Creativity and/or the Production Specialist Role . The following graphs use Cloth as an example. For other Fabrics the scale of the y-axis changes but apart from rounding errors the ratios stay the same.
Normal |
---|
Crafting a Corset or Formal vest is profitable with a crafting skill of 1 or more. Crafting a Duster is profitable with a crafting skill of 2 or more. Constructing an Armchair is profitable with a construction skill of 9 or more. |
Inspired Creativity |
---|
With Inspired Creativity all options are always profitable. |
Production Specialist Role |
---|
With the Production Specialist Role crafting a Corset or Formal vest is always profitable. Crafting a Duster is always profitable. Constructing an Armchair is profitable with a construction skill of 3 or more. |
Production Specialist Role and Inspired Creativity |
---|
With the Production Specialist Role and Inspired Creativity all options are always profitable. |
Hyperweave
Since Hyperweave is a very expensive material, a hyperweave Duster of legendary Quality is affected by the market value cap (see Table B). The relative profitability therefore changes and if the pawn has Inspired Creativity and/or the Production Specialist Role , depending on the crafting skill level the Hood becomes the most profitable option (without the Royalty DLC).
The differences are however very minor and without Inspired Creativity and with only the Production Specialist Role, the Duster remains the most profitable option.
Inspired Creativity |
---|
With Inspired Creativity a Hood is more profitable than a Duster with a crafting skill of 11 or more. |
Production Specialist Role and Inspired Creativity |
---|
With the Production Specialist Role and Inspired Creativity a Hood is more profitable than a Duster with a crafting skill of 5 or more. |
Tables
Table A: Cloth
The following table shows what items can be crafted out of Fabric. It uses Cloth as an example.
Item | Amount of cloth | Other ingredients | Work to make | Relevant skill | Market value | Sell price multiplier |
Profitability |
---|---|---|---|---|---|---|---|
Cloth | 1 | – | ticks (0 secs) | 0– | 1.5 | 1 | 1 |
Animal bed | 40 (40 ) | – | ticks (6.67 secs) | 400Construction | 61 | – | – |
Animal flap | 25 (25 ) | – | ticks (14.17 secs) | 850Construction | 41 | – | – |
Armchair | 110 (110 ) | – | ticks (3.89 mins) | 14,000Construction 5 | 215 | – | – |
Authority cap | 25 (25 ) | – | ticks (25 secs) | 1,500Crafting | 43 | 1 | 1.15 |
Bedroll | 40 (40 ) | – | ticks (10 secs) | 600Construction | 62 | – | – |
Beret | 35 (35 ) | – | ticks (1.11 mins) | 4,000Crafting | 67 | 1 | 1.28 |
Billiards table | 160 (80 ) | 30 | ticks (3.33 mins) | 12,000Construction 6 | 320 | – | – |
Blindfold | 20 (20 ) | – | ticks (20 secs) | 1,200Crafting | 34 | 1 | 1.13 |
Bowler hat | 20 (20 ) | – | ticks (30 secs) | 1,800Crafting | 37 | 1 | 1.23 |
Broadwrap | 30 (30 ) | – | ticks (30 secs) | 1,800Crafting | 52 | 1 | 1.16 |
Burka | 60 (60 ) | – | ticks (1.11 mins) | 4,000Crafting | 104 | 1 | 1.16 |
Button-down shirt | 45 (45 ) | – | ticks (45 secs) | 2,700Crafting | 77 | 1 | 1.14 |
Cape | 80 (80 ) | – | ticks (4.44 mins) | 16,000Crafting | 178 | 1 | 1.48 |
Carpet | 7 | – | ticks (13.33 secs) | 800Construction | 13 | – | – |
Ceremonial hood | 20 (20 ) | 10 | ticks (33.33 secs) | 2,000Crafting | 45 | 1 | 1.2 |
Corset | 45 (45 ) | – | ticks (3.33 mins) | 12,000Crafting | 111 | 1 | 1.64 |
Couch | 200 (200 ) | – | ticks (5.56 mins) | 20,000Construction 5 | 370 | – | – |
Cowboy hat | 25 (25 ) | – | ticks (30 secs) | 1,800Crafting | 44 | 1 | 1.17 |
Double bedroll | 85 (85 ) | – | ticks (18.33 secs) | 1,100Construction | 132 | – | – |
Drape | 150 (150 ) | 50 | ticks (33.33 secs) | 2,000Construction | 290 | – | – |
Drum | 30 (30 ) | 50 | ticks (13.33 secs) | 800Construction | 108 | – | – |
Duster | 80 (80 ) | – | ticks (2.78 mins) | 10,000Crafting | 156 | 1 | 1.3 |
Face mask | 10 (10 ) | – | ticks (13.33 secs) | 800Crafting | 18 | 1 | 1.2 |
Fine carpet | 35 | – | ticks (1.11 mins) | 4,000Construction 6 | 67 | – | – |
Flak jacket | 50 | 70 1 | ticks (3.89 mins) | 14,000Crafting 4 | 290 | 1 | 1.21 |
Flak pants | 30 | 60 1 | ticks (2.5 mins) | 9,000Crafting 4 | 225 | 1 | 1.18 |
Flak vest | 30 | 60 1 | ticks (2.5 mins) | 9,000Crafting 4 | 225 | 1 | 1.18 |
Flophat | 20 (20 ) | – | ticks (20 secs) | 1,200Crafting | 34 | 1 | 1.13 |
Formal shirt | 65 (65 ) | – | ticks (1.67 mins) | 6,000Crafting | 119 | 1 | 1.22 |
Formal vest | 45 (45 ) | – | ticks (3.33 mins) | 12,000Crafting | 111 | 1 | 1.64 |
Headwrap | 20 (20 ) | – | ticks (23.33 secs) | 1,400Crafting | 35 | 1 | 1.17 |
Heavy bandolier | 75 (75 ) | – | ticks (58.33 secs) | 3,500Crafting 4 | 125 | 1 | 1.11 |
Hex carpet | 35 | – | ticks (1.11 mins) | 4,000Construction 6 | 67 | – | – |
Hood | 50 (50 ) | – | ticks (1.67 mins) | 6,000Crafting | 97 | 1 | 1.29 |
Jacket | 70 (70 ) | – | ticks (1.94 mins) | 7,000Crafting | 130 | 1 | 1.24 |
Kid pants | 20 (20 ) | – | ticks (21.33 secs) | 1,280Crafting | 35 | 1 | 1.17 |
Kid parka | 40 (40 ) | – | ticks (1.78 mins) | 6,400Crafting | 83 | 1 | 1.38 |
Kid romper | 30 (30 ) | – | ticks (33.33 secs) | 2,000Crafting | 52 | 1 | 1.16 |
Kid shirt | 20 (20 ) | – | ticks (21.33 secs) | 1,280Crafting | 35 | 1 | 1.17 |
Kid tribalwear | 30 (30 ) | – | ticks (23.33 secs) | 1,400Crafting | 50 | 1 | 1.11 |
Kneel pillow | 25 (25 ) | – | ticks (40 secs) | 2,400Construction | 46 | – | – |
Kneel sheet | 80 (80 ) | – | ticks (40 secs) | 2,400Construction | 129 | – | – |
Lab coat | 70 (70 ) | – | ticks (1.39 mins) | 5,000Crafting | 123 | 1 | 1.17 |
Ladies hat | 50 (50 ) | – | ticks (1.67 mins) | 6,000Crafting | 97 | 1 | 1.29 |
Medicine | 3 | 1 1 | ticks (11.67 secs) | 700Crafting | 18 | 1 | 0.88 |
Mindbend carpet | 35 | – | ticks (1.11 mins) | 4,000Construction 6 | 67 | – | – |
Molotov cocktails | 25 | 80 | ticks (1.67 mins) | 6,000Crafting | 245 | 0.2 | 0.22 |
Morbid carpet | 35 | – | ticks (1.11 mins) | 4,000Construction 6 | 67 | – | – |
Pants | 40 (40 ) | – | ticks (26.67 secs) | 1,600Crafting | 66 | 1 | 1.1 |
Parka | 80 (80 ) | – | ticks (2.22 mins) | 8,000Crafting | 149 | 1 | 1.24 |
Poker table | 100 (50 ) | 25 | ticks (2.78 mins) | 10,000Construction 6 | 215 | – | – |
Prestige robe | 100 (100 ) | – | ticks (5.56 mins) | 20,000Crafting | 220 | 1 | 1.47 |
Robe | 80 (80 ) | – | ticks (1.39 mins) | 5,000Crafting | 138 | 1 | 1.15 |
Rustic rug (broad) | 150 | – | ticks (33.33 secs) | 2,000Construction | 230 | – | – |
Rustic rug (medium) | 100 | – | ticks (16.67 secs) | 1,000Construction | 154 | – | – |
Sacrificial flag | 40 | 40 | ticks (50 secs) | 3,000Construction | 119 | – | – |
Sandbags | 5 (5 ) | – | ticks (3 secs) | 180Construction | 8.1 | – | – |
Sash | 25 (25 ) | – | ticks (16.67 secs) | 1,000Crafting 3 | 41 | 1 | 1.09 |
Shadecone | 25 (25 ) | – | ticks (30 secs) | 1,800Crafting | 44 | 1 | 1.17 |
Slave body strap | 70 (70 ) | – | ticks (1.94 mins) | 7,000Crafting | 130 | 1 | 1.24 |
T-shirt | 40 (40 ) | – | ticks (26.67 secs) | 1,600Crafting | 66 | 1 | 1.1 |
Top hat | 50 (50 ) | – | ticks (1.67 mins) | 6,000Crafting | 97 | 1 | 1.29 |
Tribal headdress | 50 (50 ) | – | ticks (1.67 mins) | 6,000Crafting 4 | 97 | 1 | 1.29 |
Tribalwear | 60 (60 ) | – | ticks (30 secs) | 1,800Crafting | 97 | 1 | 1.08 |
Tuque | 20 (20 ) | – | ticks (20 secs) | 1,200Crafting | 34 | 1 | 1.13 |
Veil | 20 (20 ) | – | ticks (23.33 secs) | 1,400Crafting | 35 | 1 | 1.17 |
Table B: Duster
Assuming Normal quality, for the effect of other qualities, see Quality.
Fabric | Sharp | Blunt | Heat | Item HP | Insulation - Cold | Insulation - Heat | Market Value |
---|---|---|---|---|---|---|---|
Alpaca wool Duster | 10.8% | 0% | 33% | 200 | -18 °C (-32.4 °F) | +13.6 °C (24.5 °F) | 340 |
Bison wool Duster | 10.8% | 0% | 33% | 200 | -15.6 °C (-28.1 °F) | +10.2 °C (18.4 °F) | 250 |
Cloth Duster | 10.8% | 0% | 5.4% | 200 | -10.8 °C (-19.4 °F) | +15.3 °C (27.5 °F) | 156 |
Devilstrand Duster | 42% | 10.8% | 90% | 260 | -12 °C (-21.6 °F) | +20.4 °C (36.7 °F) | 475 |
Hyperweave Duster | 60% | 16.2% | 86.4% | 480 | -15.6 °C (-28.1 °F) | +22.1 °C (39.8 °F) | 755 |
Megasloth wool Duster | 24% | 0% | 33% | 200 | -20.4 °C (-36.7 °F) | +10.2 °C (18.4 °F) | 250 |
Muffalo wool Duster | 10.8% | 0% | 33% | 200 | -16.8 °C (-30.2 °F) | +10.2 °C (18.4 °F) | 250 |
Sheep wool Duster | 10.8% | 0% | 33% | 200 | -15.6 °C (-28.1 °F) | +8.5 °C (15.3 °F) | 250 |
Synthread Duster | 28.2% | 7.8% | 27% | 260 | -13.2 °C (-23.8 °F) | +18.7 °C (33.7 °F) | 355 |