Difference between revisions of "Psychic sensitizer"
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==Acquisition== | ==Acquisition== | ||
− | + | Psychic sensitizers cannot be crafted. Instead they are only available as a [[Quest]] reward and through trade, specifically from [[Empire]] traders, Empire and [[Outlander]] [[faction base]]s, and Exotic Goods traders. | |
+ | |||
== Summary == | == Summary == | ||
{{stub|section=1}} | {{stub|section=1}} |
Revision as of 01:36, 15 November 2021
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Psychic sensitizer
This brain implant stimulates growth in the regions of the brain related to psychic interaction, thus increasing psychic sensitivity.
Base Stats
- Type
- Medical Items – Body Parts
- Mass
- 4 kg
- HP
- 50
- Flammability
- 100%
- thingSetMakerTags
- ImplantEmpireRoyal
- techHediffsTags
- ImplantEmpireRoyal
- tradeTags
- ImplantEmpireRoyal
The Psychic Sensitizer is an implant in the Royalty DLC that gives a pawn that's been implanted with it a bonus of 25% Psychic Sensitivity.
Acquisition
Psychic sensitizers cannot be crafted. Instead they are only available as a Quest reward and through trade, specifically from Empire traders, Empire and Outlander faction bases, and Exotic Goods traders.
Summary
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Summary stuff goes here
Installation
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Installing the part requires ?? of work, ?x medicine of ?? quality or better, and a Medical skill of ??.
Removing the part requires ? of work, ?x medicine of ?? quality or better, and a Medical skill of ?.
If the operation fails, the part has a chance[What Chance?] to be destroyed.
Analysis
??
Stat | Increase |
---|---|
Psychic Sensitivity | +25% |
Neural Heat Limit | +20 |