Flesh tentacle
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Flesh tentacle
A fleshy, muscled tentacle resembling a partial transformation into a fleshbeast. The tentacle is excellent at manipulation.
The flesh tentacle has its own neural structures and may become dangerous if removed.
Base Stats
- Type
- Medical Items – Body Parts
- Body Part
- Shoulder
Acquisition
Unnatural healing Obelisk Researchers from the anomal start, and cultists can spawn with them.
Summary
Body part
Flesh tentacles replace the user's organic arm up to, and including, the shoulder. They are universal and can replace either the left or right. The flehs tentacle has a part efficiency of 120%. This not only fully replaces the functionality of a normal arm - when coupled with the arm body part having a Manipulation importance of 50%, it results in an increase in manipulation of 10% over natural for each flesh tentacle. Manipulation, in turn, affects a great many stats. For a full list of affected stats, see Manipulation.
The tentacle also inflicts a −1 beauty.
Finally, each tentacle inflicts −6 Flesh tentacle mood on its bearer unless that are inhumanized, have the transhumanist trait, Body modification: Approved precept.
Removal
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Attempting to remove {PAWN_nameDef}'s tentacle has caused the twisting mass of flesh to attack. The fleshmass has detached from {PAWN_nameDef} and transformed into a fleshbeast!
Removing the part requires 2,000 ticks (33.33 secs) of work, 1x medicine of herbal quality or better, and has no Medical skill requirements.
When removing this part a flesh beast may be created.
Analysis
Version history
- Anomaly DLC Release - Added.