Ghoul barbs
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
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Ghoul barbs
A number of barbed bioferrite spikes that can be surgically attached to a ghoul. They drastically increase a ghoul's melee damage but also limit its range of motion, slowing it down.
Due to the extremely painful nature of the prosthetic, only ghouls can tolerate this enhancement.
Base Stats
- Type
- Medical Items – Body Parts
- Tech Level
- Industrial
- Mass
- 0.3 kg
Creation
- Required Research
- Ghoul enhancements
- Work To Make
- 6,000 ticks (1.67 mins)
- Work Speed Stat
- General Labor Speed
- thingCategories
- BodyPartsGhoul
- techHediffsTags
- Ghoul
Ghoul barbs are an artificial body part added by the Anomaly DLC that improves the melee damage of ghouls at the cost of slowing Move Speed.
Acquisition
Ghoul barbs can be crafted at a bioferrite shaper once the ghoul enhancements research project has been completed. Note that this research requires dark study to unlock. Each requires 35 Bioferrite and 6,000 ticks (1.67 mins) of work modified by the general labor speed of the crafter.
Summary
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Can only be installed on ghouls.
×150% Melee Damage Factor. −0.25 c/s Move speed
Installation
Ghoul barbs can only be installed in ghouls. Note that despite the description noting pain as the reason it cannot be installed in other pawns, methods of pain nullification such as painstoppers do not allow the barbs' installation into other pawns.
Analysis
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Version history
- Anomaly DLC Release - Added.